01. |  | Summary
If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help.
With full support for 3.x and AD&D 2e, you can easily convert decades-old campaign material for use with more recent rules systems, or vice versa.
Return to the realms of Greyhawk, Mystara,... [click here for more] |
02. |  | [English and Italian version included /// Include sia la versione italiana che quella inglese]
The World needs you.
Out there, it’s full of criminal bosses in white suits and CEOs with no remorse who get rich on the backs of honest citizens. Of doctors and professors who dress like animals and act as if they have a right to destroy the city in the middle... [click here for more] |
03. |  | Blades in the Dark: Deep Cuts is a 118-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics I've developed over the years for use in Blades campaigns.
The first part expands on the setting of the game, including:
27 factions, providing new lore and crew... [click here for more] |
04. |  | Mythic Game Master Emulator Second Edition
Play any role-playing game solo or without a Game Master!
Mythic's oracle-style question resolution system revolutionized solo role-playing. The Second Edition of the Mythic Game Master Emulator updates the ground-breaking 2003 ruleset with essential new additions, a wide range of options to customize your adventures, and numerous refinements.
Mythic... [click here for more] |
05. |  | Solo Campaign Made Simple
A Toolkit for Story, Structure, and Flow in Solo RPGs
Much like my other Made Simple products, this brochure shares my personal approach to solo RPGs—specifically, how I structure, organize, and sustain long-term solo campaigns.
Running a solo campaign can be deeply rewarding—but it can also feel overwhelming without the right support.
Solo... [click here for more] |
06. |  |
Grimwild is a streamlined, character-driven, cinematic fantasy RPG.
The goal with Grimwild is simple. Take D&D-inspired heroic fantasy, with its 12 classes and super tropey monsters, and match it up with a super fast, cinematic narrative rules system.
The rules are concerned with the dramatic over the realistic, and minimizing detailed... [click here for more] |
07. |  |
Dive into Chasmfiend Volume 1!
Exclusive interviews, insights, and behind the scenes of Cosmere RPG at your fingertips!
Originally handed out at GenCon 2024, in this magazine you will find:
A MESSAGE FROM THE TEAM - A foreword from Stormlight RPG Lead Writer, Lydia Suen
MISTBORN PREVIEW - Deckbuilding Game preview and John D Clair interview, by Chris... [click here for more] |
08. |  | You have never seen an oracle like this before. And you will never see it the same way twice.
**Lastest Update has Table of Contents // All Files Under 50Mbs**
Designed for solo roleplayers who seek not only deeper immersion in their gameplay but also in themselves, Vox Profunda is the next step forward for the ideas first introduced by Man Alone in Vox Gravis. Based... [click here for more] |
09. |  | Limited-Time Discount! From the creator of the bestselling games ENTITY, KUROI, and Campfire Story comes STORYTELLERS, a new multi-genre RPG for 1–5 players.
Create your own world, play your own stories.
Whether solo or with friends, STORYTELLERS lets you build your own setting and play unforgettable... [click here for more] |
10. |  | The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
11. |  | Physical copies are available on the Swordfish Islands webstore.
"Somehow, Ben has improved upon the original Knave in ways I couldn't have anticipated. I'm blown away." - Professor Dungeon Master, Dungeon Craft
"The most varied and useful smorgasbord of random tables I've ever used!" - Baron... [click here for more] |
12. |  | Add a more expansive portfolio of options to ShadowDark Core.
Upgrade your Overland Hex Crawl Experience:
d20 Point of Interest table for all 9 terrain types.
2d6 intersecting Hazard tables for all 9 terrain types.
New district types + all new Point of Interest options when creating settlements.
d20 Shop generation lists featuring all new options for Poor, Standard, and Wealthy Shops.
d20 tables... [click here for more] |
13. |  | Have you ever wanted your own spell book? With runes from the Gorilla of Destiny's (that's me) Spell Writing Guide, Spoken names from the Spell Saying Guide, and descriptions from the Creative Commons 5e SRD you will be able to quickly reference the symbol and name of all standard wizard spells. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
14. |  | Cosmic Horror Meets Bureaucratic Satire
As seen in Polygon.
https://www.polygon.com/gaming/500155/mystery-flesh-pit-national-park-rpg-tabletop-cypher-system
For years, artist Trevor Roberts has meticulously archived a fictional alternate timeline at MysteryFleshPitNationalPark.com, when a oilmen accidentally drills into a cosmic horror beneath the dusty plains of west Texas. ... [click here for more] |
15. |  | Fabula Solo
A Fabula Ultima Mod
This rule supplement or ‘mod’ adds solo play to the core Fabula Ultima rules.
The booklet is a 48-page A5 volume, so it should sit right alongside your core rulebook.
If you are familiar with solo play, most of the tools you expect are included.
You get:
A yes-no oracle.
Three alternative muses to answer open questions.
An expansion on Clocks to use with solo... [click here for more] |
16. |  |
Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon... [click here for more] |
17. |  | TSRPG is a rules-light role-playing game that is ideal for collaboratively telling any sorts of stories! Scenarios and supplements we have published for it represent genres that include traditional and swords-and-sorcery Fantasy, Urban Fantasy, modern Mythos Horror, and Post-Apocalyptic Science Fiction.
All of the available scenarios for TSRPG are completely self-standing and include... [click here for more] |
18. |  |
Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell, Home: The Haunted House Map Building RPG). Kids on Bikes is a rules-light storytelling system that gets players into the action... [click here for more] |
19. |  | The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to... [click here for more] |
20. |  |
Lana's Fateful Vault is a splash guide for 5th-Edition Dungeons & Dragons. It is part of Nat19's "5.19th Edition", which is reverse-compatible with 5th-Edition, and introduces new and exciting elements to the game. This splash book features content centered around Somnus Domina's goddess of fortune and temptation, Lana, Duchess of Fortune. Its content follows themes of love, friendship,... [click here for more] |
21. |  | From the tabletop madness of DM SCOTTY crawls EZD6!
A rules-light D6 RPG system that puts creativity over complexity, but delivers a suprising amount of variation and mechanical wiggle.
Hey guys it's Hankerin from Runehammer. I have been in the DM Scotty cult for years. He's a great guy, and has a trillion hours at the table. All that creativity and table time really shines in... [click here for more] |
22. |  |
Unleash your kids' imagination with Hero Kids, the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games.
"Hero Kids is great, we were off and playing within a few minutes of reading the rules!"
"Was woken up at 6am this... [click here for more] |
23. |  | Enter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers... [click here for more] |
24. |  | By the power of the Gods…
Priests on Titan are a potent but often overlooked option, but this book brings new types of Priest and new options to any AFF campaign!
• Five new Special Skills and Eight new Talents • Nineteen Benedictions - Minor powers for Priests and non-Priests • Thirteen Rituals - Powerful expressions of divine greatness • New and Optional Rules • Four... [click here for more] |
25. |  | Venture into the vast unknown of deep space, where derelict stations, thriving trade routes, and ancient mysteries lie beyond every star. Loner: Spacer is a minimalist, system-light solo RPG that emphasizes emergent storytelling, open-ended travel, and character-driven exploration.
With only a handful of six-sided dice and a notebook, you’ll pilot your ship across a procedurally unfolding... [click here for more] |
26. |  | From the mind behind the 2022's Silver Bestseller, "Campfire Story", hails a new chapter in solo tabletop gaming. Prepare to embark on an epic hard Sci-Fi journey, one that transcends the boundaries of known space and delves into the mystery of a long-lost civilization. A chilling odyssey teetering on the edge of the unknown, an exploration of the extraterrestrial, and a testament to the indomitable... [click here for more] |
27. |  | THE FUTURE IS HERE!
Welcome to Tiny Cyberpunk, the minimalist roleplaying game of dystopian near-future! Using the rules in this book, you will be able to play a variety of characters, ranging from streetpunks, to mechanics, drone operators, hackers and more! You can take the fight out of the streets into the glass and chrome towers of the corporate suits, throw down with friends at holo-dive bars,... [click here for more] |
28. |  | Have you ever wanted to talk like a real academic wizard with consistent names for their spells, or to have something more fun to shouth than "FIREBALL!" every time you enter a small room? Then this is exactly what you need. This short document is a very simple exploration of how we might say spells in 5e (though the ideas hold true for a lot of different systems). It serves as the explainer and gives... [click here for more] |
29. |  | This supplement, focusing on biomes, is meant to be used with Sandbox Generator.
It adds the possibility to generate more diverse biomes, including weird ones!
This product contains:
equivalence tables for temperate, cold and hot biomes,
3 methods to generate hex maps with climates,
encounters for cold and hot biomes,
a procedure to generate special biomes called "deep biomes",
landmarks for deep... [click here for more] |
30. |  | This supplement, focusing on factions, is meant to be used with Sandbox Generator.
Set the scene for games of power between the factions in your sandbox!
This supplement contains:
a table to add variety to factions (domain size and nobility titles),
rules and tables to describe the relationships between domains (vassalage, contested areas and neighbors),
a name generator for factions,
tables of... [click here for more] |
31. |  | Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game.
Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for... [click here for more] |
32. |  | The world is neon and dust.
There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only... [click here for more] |
33. |  | Master the art of solo adventuring with Solo RPG GME - Fantasy
Journey into a world of endless adventure and mystery with Solo RPG GME - Fantasy – a dynamic Game Master Emulator designed specifically for solo RPG enthusiasts. Whether you're a seasoned role-player or new to the solo experience, this comprehensive guide offers many key aspects you need to craft thrilling narratives... [click here for more] |
34. |  | Have you ever wanted your own spell book? Using the same base system as detailed in the Spell Writing Guide you can now write all your sorcerer's spells in a simple yet dignified way. While the wizards may write in some abstract mathetmatical nonsense the sorcerers write in far more natural forms. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
35. |  | World Building Made Simple
Want to create a unique, living world for your solo RPG adventures or tabletop campaigns—without spending hours writing lore?
World Building Made Simple is a fast and powerful toolkit to generate immersive settings, compelling conflicts, and deep adventure hooks.
Step-by-Step System – Build a world in 4 streamlined steps... [click here for more] |
36. |  | Have you ever wanted to make circuits as a wizard in 5e? Redundant question of course you have! From the same idiot who made the best-selling titles: The Theory of Magic, The Spell Writing Guide, and The Spell Saying Guide; Arcane Engineering presents a deep dive into a possible system for creating and using arcane circuitry in 5e. Perfect for the wizard who is tired of Scrolls, Tomes,... [click here for more] |
37. |  | Towns and cities in a fantasy setting can have ruins just like any other place, and in a fantasy setting some of these ruins may have been caused by much odder reasons than mundane ones. This supplement has 100 different ruins for a fantasy urban area, some of them distinctly odd and some potentially dangerous. They can be used to add background details for an urban area or as potential adventure hooks.... [click here for more] |
38. |  | Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more] |
39. |  | Space stations hold a unique place in our sci fi games. From small way stations that monitor the deep black like far future lighthouses, to massive orbiting star ports that rival countries in size, they come in all kinds of shapes and sizes. And whether your game is starting on one of these stations, your party is just passing through such a location or the entire campaign happens in such a space,... [click here for more] |
40. |  | The year is 3200 and mankind's empire lies in ashes.
The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.
Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.
Will you be among them once more?
Stars Without Number: Revised Edition... [click here for more] |
41. |  | Index Card RPG has slowly built a die-hard following of DIY RPG creators and players over the past 5 years. Until now, it has been found in 3 hardcopy books and numerous PDF's published by Runehammer.
This newest edition, the MASTER EDITION, combines ICRPG's numerous worlds, streamlined D20 rules and critically acclaimed GM know-how all in one PDF, all revised and updated with its latest playtest... [click here for more] |
42. |  | The fourth issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
43. |  | The city hungers. Will you feed it?
The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you suffer as the savior for those who don't have enough, or take advantage of the weakness in friend and foe alike? Will you fight the darkness... or give in for power?
Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals... [click here for more] |
44. |  | IN A DISTANT CORNER OF THE VARLD LIES THE BRECKEN VALE
To secure the Brecken Vale'speace, its adult folk travel to distant lands where they pledge their swords, slings, and spells to the eternal battle against the armies of darkness that threaten the Varld.
With the adults absent, the job of protecting the Vale falls to its brave youngsters; Hero Kids.
Written specifically for GMs, the... [click here for more] |
45. |  | The Hero Kids Monster Compendium expansion includes 176 monsters for your game:
Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragon Lords, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Nagians, Orcs,... [click here for more] |
46. |  | An Adventure for six to eight 4th-6th level characters:
In the days before the rise of the Jade Empire and the rule of the serpent men, the enigmatic axolittians reigned in Halith Vorn and there built their cities amongst the reeds in the swamps and caverns below. They mastered sorcerous arts and paid homage to devils and terrifying elemental beings. In the end, their serpent men slaves rose up... [click here for more] |
47. |  | Classic sci-fi just got a whole lot pulpier . . .
Whether the future’s just around the corner, or a thousand grimdark millennia from now, in a setting close to Earth or a star-system far, far away, Space Pulp is the sci-fi RPG you’ve been waiting for! A rules-lite approach, coupled with the innovative career mechanic from Barbarians of Lemuria makes filing... [click here for more] |
48. |  | This beautiful set of cardstock miniatures by artist Amanda Kahl features eight characters from her popular "Age of Night" series of graphic novels! They are ideal for anything from being used as miniatures in RPGs or wargames to serving as desk decor for fans of the bestselling comics.
This set includes:
● Figures based on the characters Wen, Drake, Thel, Kamaria, Baltazar, Odd, and Zeke,... [click here for more] |
49. |  | An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
50. |  |
This seven-encounter adventure takes place in the ancient tunnels, chambers, and cisterns beneath Rivenshore.
When the town’s well runs dry, a child’s pleas for help echo from the dry pit. The kids must delve to rescue the lost child. Yet something sinister lurks in the ancient structures beneath the town, and the kids will need all their skill and bravery to rescue the lost child Emon.
• Adventure... [click here for more] |
51. |  | The Hero Kids Hero Advancement Cards expansion includes 120 cards.
The Hero Advancement system allows players to improve all aspects of their heroes: • Improve abilities (melee, ranged, magic, or armor) • Gain new abilities (melee, ranged, magic, or armor) • Add an additional health level to their hero • Learn new skills • Train new special actions • Master new bonus abilities
... [click here for more] |
52. |  | KNAVE is a rules toolkit for running old school fantasy RPGs without classes. Looking for an adventure for Knave? Try The Waking of Willowby Hall.
"Knave brilliantly streamlines Old-School D&D into a lean, mean, seven-page package that eliminates all need for charts and flipping. It's intuitive, fast and accessible to novices." -Professor Dungeon Master, Dungeon Craft... [click here for more] |
53. |  | Condemned to death. Executed. Yet somehow, you survived. Now you roam the endless tunnels of the City Below, the Midnight Throne: Ker Nethalas. Will your skills and wits save you once again, or will you join the countless restless dead?
Welcome to Ker Nethalas: Into the Midnight Throne, a single player dungeon crawler set in an endless necropolis. With the tools... [click here for more] |
54. |  |
This premium adventure takes the kids on a journey to rescue the dragon Algoxarth. Can the kids slip past the cultists who have surrounded Rivenshore? And can they rescue Algoxarth and her dragon egg from the Dragon Prince, or will he succeed in his fiendish plan?
• Premium adventure with 11 encounters • Includes monsters; cultists, dragon, dragon hatchling, dragon prince • Includes... [click here for more] |
55. |  | This expansion for Hero Kids includes ten new All Hallows' Eve heroes for your game:
Jester Alchemist - The jester always gets the last laugh against anyone nearby
Bear Brute - The bear brute is a formidable combatant
Satyr Druid - The satyr can channel powerful druidic healing
Krampus Duelist - Terrifying in stature and in combat
Raven Hunter - The raven harries enemies from a distance
Gorgon... [click here for more] |
56. |  | Golden Geek RPG of the Year 2012
Indie RPG 2012 Winner: Best Game, Best Support, Best Production
ENnie Award Winner 2013: Best Rules - Gold Winner
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers... [click here for more] |
57. |  | In this latest expansion for Ker Nethalas: into the Midnight Throne, players can find a plethora of new options for their characters. Introducing five new Mastery Abilities for each existing Mastery, plus two all-new Masteries (the Fatebender and the Caustic Blade), the number of potential character builds is expanded exponentially.
In the Book of Masteries you can... [click here for more] |
58. |  | Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games.
Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting... [click here for more] |
59. |  | This expansion for Hero Kids includes ten new monstrous pets for your game:
• Beguiler - The beguiler's eyestalks unleash powerful and versatile magic • Boar - The battle-boar carries stalwart heroes into battle • Gorilla - Enemies' attacks only strengthen the gorilla's attacks • Griffon - The griffon swoops down to carry off its prey • Hydra - Each of the hydra's three heads... [click here for more] |
60. |  | The Sci-Fi Evolution of the Ironsworn RPG is Here!
In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet on your travels. Most importantly, you will swear iron vows and see them fulfilled—no matter the cost.
Starforged is a standalone... [click here for more] |
61. |  | Adventure Anthology is our Adventure Framework Collection #1 converted to Shadowdark, with some updates to formatting, editing, and art, compiled by myself and Shadowdark veteran William Murakami-Brundage of Menagerie Press (or Facebook page here). I supplied the adventures, Will did the layout and conversion work :)
22 adventures
220 pages
PDF and Full size B&W hardcover (8.5″... [click here for more] |
62. |  | This expansion for Hero Kids includes ten new monstrous heroes for your game:
Gargoyle Ambusher - The gargoyle hides in plain sight and swoops to attack
Bugbear Brute - The bugbear brute swings a tree-trunk club
Frogling Hunter - The frogling's sticky tongue pulls enemies closer
Minotaur Knight - This bovine beast can charge with fierce horns
Mummy Mage - The withering mummy terrifies enemies
Goblin... [click here for more] |
63. |  | All of the cats in the city of Keshanar have disappeared. You must figure out what happened to all the cats before outright panic sets in! This is a 5e urban adventure for 5th-level PCs for fans of Ancient Egypt.
Keshanar is a role-play setting that is heavily inspired by ancient Egypt. It is the result of thousands of hours of research, on-the-ground field work in Egypt, and extensive playtesting... [click here for more] |
64. |  |
The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ... [click here for more] |
65. |  | A campaign book for Cepheus Universal.
BUT! Cut-down essential rules for Cepheus Universal are included to allow play using this book on its own!
Orbital Cold War depicts a world where the Space Race never ended and the Soviet Union never collapsed. It is 1990, and there are several hundred humans in orbit and on the Moon, manning stations, bases and outposts.... [click here for more] |
66. |  | Karum Station Blues is an introductory scenario for Across a Thousand Dead Worlds, designed to immerse players in a gritty, high-stakes sci-fi universe. Starting off on the remote and perilous Karum Station, the scenario guides players through the station's dark underbelly, serving as the perfect introduction to the game’s setting, and gives players... [click here for more] |
67. |  |
WHERE LIES THE LINE BETWEEN MADNESS AND EVIL?
It is madness to cross the threshold. It is evil not to seek the threshold. Which do you choose?
A seemingly ordinary American mass shooting draws the attention of Delta Green. The shooter left evidence that seemed to come not from some unknown place but some unknown version of reality.
The investigation finds a social media app called Picky Eater.... [click here for more] |
68. |  | Winner: 2015 Golden Geek, RPG of the Year
Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support)
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,... [click here for more] |
69. |  | This collection is of minor magic items that, despite their typically low value, level and limitations on how often they can be used, may be hard to buy on the open market. This is because many of them have less than reputable uses, either in addition to, or as an abuse of, their main use, or they have no truly honest use. How legal or illegal the items might be will depend on the locale; they could... [click here for more] |
70. |  |
This five-encounter adventure takes the kids out of Rivenshore and into the surrounding lands of Skritteland.
In Twilight Watchtower, a husband and wife team of farmers travel to Rivenshore begging for help. Their two children have disappeared. The parents tell the kids – our heroes – about lights they’ve glimpsed from a ruined watchtower on a cliff-top near their farm. What will the kids... [click here for more] |
71. |  | Adventure Design Made Simple
Want to create emotionally rich adventures that captivate players, readers, or solo RPG enthusiasts—without spending hours wrestling with story structure?
Adventure Design Made Simple provides an intuitive toolkit to craft engaging stories, memorable characters, and immersive experiences that resonate deeply.
Step-by-Step Process... [click here for more] |
72. |  | This expansion for Hero Kids includes ten new forest heroes for your game:
Spear Bearer - This ferret hero uses his spear to keep enemies at bay
Knight - The turtle's armor protects him from enemy attacks, which enrage his replies
Rogue - The shrew moves like a shadow and strikes distracted enemies
Brute - This badger is a ferocious combatant who specializes in knocking down enemies
Warlock... [click here for more] |
73. |  | As seen on the DungeonCraft YouTube channel, Deathbringer RPG is a grimdark fantasy rules kit compatible with 5E and any OSR retroclone. This tri-fold rules set contains all you need for character creation, combat, & spellcasting. The unique Deathbringer Dice mechanic replaces traditional features, feats and skills with a fast, flexible alternative. Get ready for breakneck, bone-crunching, skull-smashing,... [click here for more] |
74. |  | A comprehensive set of content generation tools for the science fiction role-playing game of your choice, created by the same people that brought you The Perilous Wilds. The Perilous Void is a 168-page, 5.5" x 8.5" fully-illustrated book packed with content generation tools to cover everything from the galactic level down to the personalities of individual NPCs. The tables provided... [click here for more] |
75. |  |
Thelonious and Kamaria both overcome the odds and recruit friends and allies to help rescue their friends. Once Drake and Rhonwen are freed from their imprisonment at the High Temple of Nura the four think they are ready to resume their previous quest. But soon Drake comes face to face with some of the darkest parts of himself and his role as the Avatar of the God of Night. Can his companions accept... [click here for more] |
76. |  | This expansion for Hero Kids includes forty-eight pieces of equipment for your game:
Armor: Pieces of armor and shields for defense and offense
Items: Consumable potions and special items
Magic: Wands and staffs for all types of magi
Melee: Martial weapons for all fighting styles
Miscellaneous: Pendants, charms, and special purpose weapons
Ranged: Bows, bows, and more bows, but each unlike... [click here for more] |
77. |  |
(Artwork: Paolo Puggioni)
SPACE, THE FINAL FRONTIER...
“There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood.”
- Captain James T. Kirk
The Star Trek Adventures roleplaying game takes you to the final frontier!
From the 21st through to the 32nd century, join Starfleet, the Klingon Em
(Artwork:... [click here for more] |
78. |  |
On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar. Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment? • Adventure with 6 encounters and maps • Includes several new monsters, including several new skeletons and the scary ghost ... [click here for more] |
79. |  | This expansion for Hero Kids includes eleven new pets for your game:
Pixie - The pixie's small frame holds powerful magic
Hound - The hound fights even more fiercely when hurt
Eagle - Eagles attack their targets with swooping attacks
Fox - The tiny fox responds to attacks with a vicious bite
Bear - The bear's best defense is a strong friend at its back
Lynx - This large feline transforms... [click here for more] |
80. |  | Clash of Steel is a dark fantasy rules set, for solo and table-top play, that evokes the grim sword and sorcery tales of Robert E. Howard, Michael Moorcock and Clark Ashton Smith. Magic is dangerous and dark, and corrupt and decadent empires struggle to retain their hold on vassal states and tribes. You play as anti-heroes, that are just as likely to rob travellers... [click here for more] |
81. |  | Dive into the dark and treacherous world of Ker Nethalas, a solo or cooperative tabletop game where you play as a survivor cast into a necropolis of ancient horrors and forgotten secrets. Designed for fast-paced, immersive gameplay, this quickstart guide provides everything you need to begin your journey through the catacombs beneath the city of Veldonia—where death lurks at every turn,... [click here for more] |
82. |  |
The Fire In Rivenshore adventure takes place when a fire breaks out in Rivenshore. The kids are asked to help battle the blaze and find its source. After rescuing Roger in the burning tavern and battling looters, the kids discover that a bullied street urchin (Bree) is responsible for the fires. But do they choose to arrest her or let her go? • Adventure with five encounters and seven new... [click here for more] |
83. |  | This expansion for Hero Kids includes ten new Heroes From Out of Time for your game:
Athlete - The athlete's massive strength and imposing frame makes them a formidable sight
Ghost - Practiced in passing unnoticed, Ghost uses an improvised surujin to strike at distant foes
Goth - The goth's unique style belies her knowledge of herbal healing remedies
Hick - This country boy never travels... [click here for more] |
84. |  | This expansion for Hero Kids includes ten new heroes for your game:
Acrobat - Perform spectacular flips and tumbles to get in and out of trouble
Alchemist - This bomb thrower is dangerous to enemies and allies
Brute (Female) - The female brute is big enough to take on any enemy
Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of heroes
Hunter... [click here for more] |
85. |  |
When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the rock-fall that has blocked the entrance. Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place? • Adventure with 7 encounters and maps • Includes several new monsters, including the... [click here for more] |
86. |  | This expansion for Hero Kids includes ten new exotic heroes for your game:
Arbalest - The dwarf arbalest's powerful crossbow can shoot right through enemies
Blade Dancer - The scything blades of this dragon-kin can attack two enemies
Blade Dancer - With two blades, this drow blade dancer is a fearsome attacker
Brute (Male) - This unstoppable dragon-kin trades off armor for a heavy blade
Druid... [click here for more] |
87. |  | Enter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers... [click here for more] |
88. |  | Click here for the FREE rules addition to create mixed species characters with the 2024 edition rules!
Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs
Two Time ENnie Award Winner for Best Electronic Book and Best Supplement!
Nominated for Product of the Year!... [click here for more] |
89. |  |
On the eve of another harsh winter, the kids are sent on a journey to the village of Willowsdell to to determine why their autumn produce wagons have not arrived in Rivenshore. Can the kids make it to the distant outpost and discover what has happened to the lost village? • Adventure with 9 encounters and 5 new encounter maps • Includes a 8 new monsters to add you your kids'... [click here for more] |
90. |  |
The Yuletide Journey adventure takes place in the days before Rivenshore's annual midwinter Yuletide feast. But the village has not heard from their festival's annual guest, Odin, who is the protector of the Brecken Vale. The kids set out on a journey to Odin's home in the northern mountains, and along the way they meet new friends, overcome dangerous challenges, and face fearsome enemies.
• Adventure... [click here for more] |
91. |  |
Kids on Bikes Second Edition has arrived on DriveThruRPG! Click here to grab it!
What is new in Kids on Bikes Second Edition?
Guided Session Zero
Everything you need to set up your first session of gameplay
Worldbuilding tools to build your own small town
Expanded tools from the first edition to make a rich network of connections, a fascinating location history, and a system for building safe,... [click here for more] |
92. |  |
This premium adventure takes the kids deep into the lair of the fabled minotaur. Can the kids find a piece of the beast's treasure and escape, or will they fall foul to the minotaur or one of the other monsters and traps as they explore his maze?
• Premium adventure with 8-12 encounters (or more...) • Includes the unique minotaur monster • Comes with 35 modular map tiles to... [click here for more] |
93. |  |
The Glade of the Unicorn adventure takes place on one of the kids' routine patrols into the Darkenwold Woods. During their patrol they rescue a unicorn from a pack of marauding goblins. The unicorn has been mortally wounded in the attack, so the kids must quest deeper into the forest to find a cure. • Adventure with nine encounters and nine new maps • Includes seven monsters: Wolf,... [click here for more] |
94. |  | The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
95. |  |
The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship. Can the kids escape from the hold and rescue everyone from the pirates, and will they discover the pirates' terrible secret? • Adventure with 4 encounters and maps • Includes the unique Pirate Captain monsters ... [click here for more] |
96. |  |
The Curse of the Shadow Walkers adventure finds the kids spending a day off at a swimming hole to the north of Rivenshore. On the way home they help a young girl to bring her runaway cart under control. She begs the heroes to help her mum and dad fight off a pack of hungry wolves, but could there be more to these attacks? • Adventure with five encounters and twelve new maps • Includes... [click here for more] |
97. |  | In the shadow of Adrimon’s rising power, the Grovemother sends her trusted Keepers to investigate a spreading corruption in Melayir’s Bramble.
What begins as a mission to protect the Greenflame Forest quickly reveals a harrowing truth – an ancient, forbidden power is returning, threatening the fragile balance of your home. On the path to stop this corruptive force, every decision... [click here for more] |
98. |  | TSRPG est un jeu de rôles aux règles épurées, idéal pour raconter toutes sortes d’histoires ! Nous l’avons enrichi de scénarios et suppléments dans tous les genres, de la fantasy traditionnelle ou la sword and sorcery à l’horreur cthulhienne, et la fantasy urbaine à la science-fiction postapocalyptique.
Chacun de ces scénarios se suffit à lui-même et inclut toutes les... [click here for more] |
99. |  |
SPECIAL PRICE UNTIL THE END OF APRIL - LIMITED TIME ONLY!
Goblins & Goblins: The Ultimate Goblin Handbook for 5E
Goblins are crafty, chaotic, and endlessly entertaining foes. Goblins & Goblins is your complete guide to filling your world with mischievous goblins, from cunning tricksters to brutal warlords, with all the tools you need to make them... [click here for more] |
100. |  | Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |