|01.||The Immortal Emerges
There are some who have been cursed by gods or blessed by devils to walk this earth knowing neither disease nor age. They are immortals, fated to toy with the mortals whose lives remind them of their eternally delayed demise.
The Immortal is a limited edition playbook for Urban Shadows, an urban fantasy tabletop roleplaying game in which mortals... [click here for more]|
|02.||WHAT IS DARK ASTRAL? The solar system is spread apart into warring fiefdoms, technology has gone by the wayside and become an extreme luxury, education is fleeting and knowledge is reserved for the powerful – meaning science and medicine lag behind. Religion and superstition reign. This is a campaign setting that’s deeply entrenched in superstition and subverted ideals,... [click here for more]|
|03.||Introducing the Mist Walker — a new Dungeons and Dragons 5th edition base class by Youtube creator Taking20.
Looking for a new class to play? A highly mobile and cunning warrior, the Mist Walker is designed specifically to give you an exciting feel in and out of combat with just the right amount of options to be creative in your approach. The Mist Walker is an intelligence-based... [click here for more]|
|04.||A.E.G.I.S., the Advanced Expert Group for Intervention and Security, is the premiere superhero law enforcement agency in all of Halcyon City. Its power is enormous; its actions, dangerous; its goals, secret. The agency is both respected and feared in equal measure.
Now their secrets are laid bare for you. Cracked files, mission reports, and more await you within…
Secrets... [click here for more]|
|05.||Where There is Darkness... There Are Those Ready to Stand Against It!
Forces of Light The Savage Guide to Heaven is the companion book of Codex Infernus, the Savage Guide to Hell.
The mysteries of Heaven and its guardians are revealed in the supplement, allowing you to play angelic beings in the war to save Aegeron, or in your own campaign!
In this book you’ll find:
New Angelic races... [click here for more]|
|06.||Cutthroat killers, confidence artists, daring scouts, and bold adventurers: rogues can be all these and more. Natural Born Scoundrels explores the rogue path in depth and expands the options available to players who choose it for their characters. Inside this supplement, you will find rules for playing academics, darksouls, and dogmatists, along with all the old favorites. In addition, this... [click here for more]|
|07.||Steel yourself, and open the grimoire.
Daemon summoning is banned in Ganseldom by religious and civil authorities alike, but that’s never stopped ambitious nobles and warlocks. Daemons are invaluable minions when there are battles to win, secrets to steal, and coups to enact. With the recent invention of the printing press and increased literacy rates, grimoires containing the rites... [click here for more]|
|08.||Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more]|
|09.||DRAGONLOCK™ Miniatures are hyper-detailed sculpts specifically designed to print on a 3D printer with NO SUPPORTS! See the photos below showing the high quality results these sculpts will produce, including a sample image of a mini with no cleanup straight from the print bed. Best of all, a standard 28mm mini costs UNDER TEN CENTS to print. Become... [click here for more]|
|10.||We Used To Be Friends is a collaborative teenage detective drama game. As a group, you’ll create your teenagers, the city they live in, and a season-long mystery that ties them all together.
We Used To Be Friends involves a series of interwoven mysteries. You’ll have your season mystery, every character has their own personal mystery, and each session has... [click here for more]|
|11.||Cut down your Game Master prep time with 25 1D100 random tables.
These random tables come in handy any time your players are searching or exploring or looking jobs.
Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without... [click here for more]|
|12.||As featured on Forbes, ranked in the top 1% Platinum Seller's Ratings on DriveThruRPG andhaving sold over 26,000 physical copies and 62,000 digital copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”,... [click here for more]|
|13.||25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games
Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters.
Here's a list of some of the random tables:
Items in a Wizard’s Chamber
Items in an Alchemist's... [click here for more]|
|14.||DRAGONLOCK™ Miniatures are hyper-detailed sculpts specifically designed to print on a 3D printer with NO SUPPORTS! See the photos below showing the high quality results these sculpts will produce, including a sample image of a mini with no cleanup straight from the print bed. Best of all, a standard 28mm mini costs UNDER TEN CENTS to print. Become... [click here for more]|
|15.||Characters, Worldbuilding, and Adventures
In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers, as it is a set of stereotypes. Even fantasy... [click here for more]|
|16.||Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Pathfinder Roleplaying game, written by the author of the groundbreaking Call of Cthulhu RPG, and developed primarily by James Jacobs (creative director of Paizo) and David N. Ross.
This massive 512 page tome contains over 100 monster stat blocks, dozens of which are Cthulhu... [click here for more]|
For many people, the word “Dungeon” conjures up dark stone corridors filled with creatures out to stop you. After a while they may seem to be the same, all looking alike and feeling, well, boring.
What you need is some variety in your dungeons!
Dungeon maker is a series of tables designed to help you in designing and fleshing out your dungeons or places... [click here for more]|
|18.||We have recreated and expanded on the iconic Gazelle-class Close Escort from Classic Traveller. Our objective is to allow a new generation of players and referees to enjoy this ship in the latest and greatest version of this great game system and setting. These ships are fully-realized adventure settings using the full depth available in the T5 rules both to draw CT grognards... [click here for more]|
|19.||After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to make a second, but I wanted this one to be incredible. This Toolkit is a much larger undertaking than the first, but... [click here for more]|
|20.||Winner: 2015 Golden Geek, RPG of the Year
Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support)
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,... [click here for more]|
|21.||Golden Geek RPG of the Year 2012
Indie RPG 2012 Winner: Best Game, Best Support, Best Production
ENnie Award Winner 2013: Best Rules - Gold Winner
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching... [click here for more]|
|22.||"My allies are the stars!"
Enter the Zodiac… an akashic summoner wielding the memories of the stars themselves. Match your playstyle to the Orbit that best suits you. Play as an aggressive stellar warrior with the Solar Zodiac, maximizing the power of your starborn weapons and charging beside your champion allies. Or take the reins of the mysterious Lunar Zodiac, arming your champions and... [click here for more]|
|23.||There are aliens. Lots of them. And blasters and hyperdrive and psychics and mystics who actually seem to have a handle on something that works. It’s a booming, burgeoning space full of technology from all three types of physics and you’re in the middle of it working for an organization with a purpose. You’re going to get things done and do it the hard way if need be. Dogfights, duels,... [click here for more]|
|24.||The Dragon Arises
You’ve always known you were special. You heard it in whispers when you were alone as a child; you felt it each time people applauded your deeds and lingered on your name. It came as no surprise that there were those who hunted you. Everyone always fears and loathes their betters.
The Dragon is a limited edition playbook for Urban... [click here for more]|
|25.||Enter the all-too-timely world of Arecibo…
Everyone on the island knew that something was amiss when the power went out. In the municipality of Arecibo, frogs and crickets fell quiet, bringing stillness to the night. Slowly but surely, the children started to understand that something far worse than animals dwelled in their tropical paradise. When the island is abruptly blockaded by... [click here for more]|
|26.||Minimalist Fantasy is back!
Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is great... [click here for more]|
|27.||"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." —... [click here for more]|
|28.||Amazing Tales is a roleplaying game, written to be played by children aged four and over together with their parents. With your child you will create an amazing tale, in about the time it takes to read a bedtime story.
EN World described Amazing Tales as "perfect for its target audience and a great first time RPG."
BoingBoing said "a huge smash hit"
The GMs... [click here for more]|
|29.||Something's wrong with the world and I don't know what it is.
It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich.
Now that's not what we've got. Now we've got this.... [click here for more]|
|30.||The third issue of TinyZine, the Gallant Knight Games e-zine is here! New bits for Gallant Knight Games in a small, fun, and affordable package!
Letter from the Editor: Alan Bahr
A new Heritage, The Minotaur! Suitable for Tiny Dungeon 2e and Tiny Frontiers: Revised written by Patrick Harrington.
A new Heritage, The Glitterbug!... [click here for more]|
|31.||Welcome to "Dark Cities", a collection of over 100 plothooks and storyseeds for RPGs!
"Cities are beacons of civilization and order. But sometimes the strongest light casts the darkest shadows."
This book contains dozens and dozens of scenarios and scenario ideas for adventures in urban settings, suited for nearly all imaginable kinds of fantasy RPGs. If your game has settlements... [click here for more]|
|32.||Trapped in Bone and Fleshreveals the ghastly details about those accursed undead who can still remember the lives they once lived. Usually found in the service of necromancers, death lords, and other foul practitioners of the dark arts, these vile minions vent all their hatred against the living. As has been done with other creatures in the Monstrous Pages series, this supplement scrutinizes... [click here for more]|
Winner of the 2017 silver ENnie for Best Family Game
A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.
Just another day in Halcyon City...
Masks: A New... [click here for more]|
|34.||Welcome to "Edge of the Wilds", a collection of over 100 plothooks and storyseeds for RPGs!
"This is the frontier, where the rule of law is weak and men cower in the shadow of terrible beasts. What side will you choose as civilization and the wilds battle for dominance?"
This book contains dozens and dozens of scenarios and scenario... [click here for more]|
|35.||A giant list of pre-made Weapons and Outfits for the Fragged Aeternum RPG. Ideal for both GMs and Players.
This PDF is a living document that will be updated over time as new Fragged Aeternum books are released.
200+ Pre-made Weapons.
45+ Pre-made Stances.
... [click here for more]|
|36.||Epic Isometric Monster pack 1
For a massive campaign you need monsters, lots of them. Battle in ever more complex scenarios using monster pack 1. Compatible with Epic Isometric core set.
54 new isometric monster tokens in .png format
Including Cyclops, Giant centerpedes, Owlbeasts,Lion Akata,Flying Swords,Succubus,Demon horrors,Floating Lich Head,Beast Fighter,Raptors,Elementals,Shroomkin,Shroomkin... [click here for more]|
|37.||Record your Character's grim & perilous tale using the official Character Folio for ZWEIHÄNDER Grim & Perilous RPG!
Beautifully illustrated by Dejan Mandic and gloriously lain out by Ken Duquet, this adventuring journal not only allows you to catalogue the exploits - and eventual death - of your Character, but also collects commonly-referenced... [click here for more]|
|38.||Batten Down the Hatches!
Are you looking to run exciting, fast paced naval encounters where all your players have something to do each turn? Do you want to run cinematic sea battles between ships and terrify your players with sea monster attacks?
I wrote this guide after running a weekly seafaring campaign for 5th edition for over a year. NAVAL ENCOUNTERS... [click here for more]|
|39.||Thousands of years ago on the continent of Rûl, the son of the Faerie Queen Titania defied his mother’s will by involving himself and his faerie followers in mortal affairs, allying with the First People to wage war against the invading Edene. Forever condemned by Titania as a traitor to faeriekind, the Betrayer, as he came to be known, turned to the Devil to bargain for his aid in defeating... [click here for more]|
|40.||THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique... [click here for more]|
|41.||The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult.
The sign has been seen in old tomes that... [click here for more]|
|42.||Gamemasters! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of ZWEIHÄNDER Grim & Perilous RPG? Then prepare yourself with our color blind-friendly ZWEIHÄNDER GM Screen, available exclusively at DriveThruRPG!
Designed to fit into both the portrait-styled DriveThruRPG GM Screen (which you can add at check-out) and... [click here for more]|
|43.||Let the customizing begin!
Anderson & Felix Shipbuilders is the top ship building corporation in Clement Sector. So when a new catalog of extras comes along, it is an exciting moment for those who wish to customize an existing vessel or order a new set of ships.
That moment is now!
The Anderson & Felix Optional Components Guide includes such options... [click here for more]|
|44.||Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.
This issue contains:
* Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign.
* Rules for making deals with thieves’ guilds in... [click here for more]|
Tiny Frontiers: Revised is here! All new art, expanded and revised rules, and all new micro-settings come together with the minimalist TinyD6 rule system for a revision of the bestselling minimalist space opera roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written... [click here for more]|
|46.||Halcyon City has been the epicenter of the earth’s superhuman madness for close to a century. The city is built on a history of heroes, villains, and the battles they bring with them. And the Halcyon City Herald has been there since the beginning, your eyes and ears on the ground.
Now Keandra Hunt, editor-in-chief of the Herald, is revealing her personal collection of articles... [click here for more]|
|47.||The Sprawl: Mission-based cyberpunk, powered by the Apocalypse
Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score.
Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit.
Turn up your... [click here for more]|
|48.||Fully OCR'd, bookmarked and cleaned up to look amazing, the first edition of the seminal Warhammer Fantasy Roleplay comes to PDF!
We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition... [click here for more]|
|49.||The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:
Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course... [click here for more]|
|50.||Epic Isometric Classic set + Advanced set bundle.
This set is made possible by my kickstarter backers.
Everything you need for a great campaign.+ all seperated map elements.
13 Large themed isometric maps in .jpg format
Ancient Catacombs (multi level), Celestial Paths, Crypts Of Hatred, Dark Forest, Grasslands, Night Castle (multi level), The Dark Caves(Multi... [click here for more]|
|51.||Paths of Shadow for Shadow of the Demon Lord
Grizzled veterans of countless campaigns, brutish barbarians spilling out from the hinterlands, peerless champions fighting for a noble cause, or hard-bitten mercenaries who have seen it all: these character concepts describe just a few of the possible types of warriors one might find in Shadow of the Demon Lord games. Although... [click here for more]|
|52.||The Fantasy AGE Companion provides a plethora of new rules and play options for your Fantasy AGE roleplaying game campaign. This book expands upon the core Fantasy AGE rules and provides alternative game systems so that you can build rules and characters which fit any setting and genre you desire. This book contains the following:
New character races for Fantasy AGE, from the primal Beastfolk to... [click here for more]|
|53.||The spirit of Old Time Radio lives again with On the Air, the storytelling RPG that faithfully emulates the action, excitement and mystery found in the radio programs of the 1930s and '40s. Construct a series, create a sponsor, whip up characters and you're ready to play. Once the series is created, very little prep time is required to play the game, thanks to the narrative... [click here for more]|
|54.||Calling all adversaries!
Antagonists. Obstacles. Villains. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict. The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character.... [click here for more]|
|55.||Sometimes the snow will not stop. Under its particled screen like layers of veil that would make of the world a bride to an unknown, vast and unseen groom all civilization is wondering from its hearths and stone corners: What is to be done about the women? They spit and rage, they drown the taxmen, they hack the bellies of snakes and eat what they find, they abort babies and squeeze their milk into... [click here for more]|
|56.||In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide.
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds... [click here for more]|
VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE
[Download a 23-page preview!]
Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational... [click here for more]|
|58.||Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.
Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,... [click here for more]|
|59.||Korean Peninsula Sourcebook
From the mysterious Hermit Kingdom in the north, to the marvelous Land of the Morning Calm in the south, the Korean Peninsula Campaign Sourcebook is your guide to an exciting new setting for the Twilight: 2000 role-playing game. Korea's story is only hinted at in previous Twilight: 2000 publications. The Korean Peninsula Campaign Sourcebook picks up where those... [click here for more]|
|60.|| "Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the end we realised that desperate times need desperate measures. "We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."
The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet... [click here for more]|
|61.||A giant list of pre-made personal Weapons and Outfits for the Fragged Empire RPG. Ideal for both GMs and Players.
This PDF makes use of rules from all 3 Fragged Empire books (Core Rule Book, Antagonist Archive and the Protagonist Archive).
This PDF is a living document that will be updated over time as new Fragged Empire books are released.
350+ Pre-made... [click here for more]|
|62.||Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing.
Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including:
•... [click here for more]|
|63.||Possibly the best campaign ever published…
A truly massive Traveller sandbox, the Pirates of Drinax is packed with enough adventures and source material to keep even the most dedicated group going for years!
In the Pirates of Drinax, the Travellers play a band of adventurers entrusted by the King of Drinax with a letter of marque, permitting them to prey on ‘illegal’ trade within... [click here for more]|
|64.||The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be... [click here for more]|
|65.||“And at the appointed time we shall rise from our secret places and throw down the towns ans cities of the Empire. Our brethren shall pour forth from the forests to slay and burn. Chaos will cover the land and we, the chosen servants, shall be exalted in His eyes. Hail to Tzeench, Changer of the Ways – Njawrr’thakh ‘Lzimbarr Tzeentch!” Excerpt from The Book of... [click here for more]|
|66.||The End Is Just the Beginning
Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies?
Shadow of... [click here for more]|
|67.||A Companion to Adventure Across the Stars!
An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy!
Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs!
Classes... [click here for more]|
*** Due to the massive success of this title, I'm organizing an Adventure Writing Contest - see Venger's Old School Gaming Blog for details. ***
I realized there was a need for a book describing how to write awesome RPG scenarios - adventures that are truly epic.
Adventure Writing Like a Fucking Boss treads similar ground to my previous book How To Game Master... [click here for more]|
|69.||This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday...
A brand new edition of Traveller is now available - based on the... [click here for more]|
|70.||Wolf-haunted wastelands of frigid tundra,
Veiling lost cities sunken and frozen into the ice …
Mist-wreathed mountains teeming with orcs,
Goblins, demons and dwarven underworlds …
Burning battlefields, reigned over
By imperious and ancient dragons … ... [click here for more]|
|71.||The Rivendell Region Guide takes your adventures West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.
There are also rules for creating your own Magical Treasure; playing High Elves of Rivendell; turning the baleful Eye of Mordor on your company;... [click here for more]|
|72.||Deep dwarven cities of the underworld,
Infested by conquering orcs,
Enslaved by demons of skull and pyre ...
Black labyrinths of mad demigods,
Proving grounds for daring adventurers
And graveyards for greedy fools ...
Twisting passages, all alike,
Where... [click here for more]|
|73.||FOR COIN & BLOOD is an old school fantasy roleplaying game with a twist...
...a twist of the knife!
Embracing the literary genre known as "grimdark", and inspired by stories of mercenaries, sellswords and blackguards, FOR COIN & BLOOD keeps you on your toes, as you tell stories about the terrible things that happen to people, when they head out in search of coin, passion, and revenge...... [click here for more]|
|74.||The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further!
The Black Hack is a fast playing game and the rules can be picked... [click here for more]|
|75.||The Solar System turned out to be a lot less friendly than we expected. Dreams of Martian canals and Venusian jungles died in the harsh light shone by Mariners and Veneras and Voyagers. But what we did get was an array of worlds of awesome majesty, one that's enough to scare off 99% percent of would-be explorers—but not you. Using the Cepheus Engine core rules or other similar game systems,... [click here for more]|
|76.||The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em... [click here for more]|
Caster Draft is a casual format for WARMACHINE & HORDES. At the start of each event, players receive a unique Warcaster or Warlock that replaces their normal choice. Then, using these cards, players draft new spells, weapons, abilities, feats, and stat increases to create a custom caster for the tournament. No player will ever play the same caster twice!
This deck of cards contains enough... [click here for more]|
|78.||Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities, and entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how?
Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts,... [click here for more]|
|79.||Monstrous Pages for Shadow of the Demon Lord!
They come in the night, the wretched and unclean, an unholy mob intent on murder and plunder. Their white bodies, eyes dark with hate, appear human, but they surrendered their humanity long ago and now are little more than monsters. The troglodytes steal supplies, carry off victims, and butcher everything... [click here for more]|
|80.||The Fight Continues!
The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development... [click here for more]|
|81.||Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be... [click here for more]|
|82.||Intrigue, Corruption and Death in the great city of Middenheim! Refugees fleeing town, ridiculous taxes, priests of Ulric and Sigmar fighting in the streets, and rumours of beasts in the sewers – something is very wrong in the City of Middenheim. In the confusion of the city’s carnival, only the cunning and the brave will be able to cut away a web of... [click here for more]|
|83.||Hero Pack 1 - Epic Isometric
This set is made possible by my Patreon and kickstarter backers.
More characters and heros for your adventures.
5 packs of themed heros/villains in png format perfect for digital tabletops and other Epic Isometric sets
Includes Barbarian swordsmen, greataxe fighter with shield, spearman hunter, warpick... [click here for more]|
Ultramodern5 is the follow-up of the popular Ultramodern4
The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings, contemporary settings, and those that are far flung fantastic and futuristic. U5 presents modern and science fiction rules in a game usually reserved for fantasy. There is no established setting in U5.... [click here for more]|
Ziyad Patrol Boat
“Ziyad” is a multi-function military ship derived from the Seraphim-class escort frigate. She is the first of her kind and so the line as a whole is also known as the Ziyad-class. They were jointly designed and deployed after the end of the Nexan War, when old Earth and the TerraNovan Theocracy united against the Umbral Empire. As with many “new”... [click here for more]|
|86.||As seen on Wil Wheaton's show Tabletop!
Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount... [click here for more]|
|87.||Though the First People have vanished from the face of Rûl, their monuments remain. From the Northern Reach to the tangled woodlands of Balgrendia, one can find weathered monoliths scrawled with runes, standing stones arranged in circles, and other ancient markers that hint at the societies that once thrived in these lands. But the darkest and most sinister of these edifices are undoubtedly the... [click here for more]|
|88.|| The Red Markets corebook can be daunting with the sheer mass of options it provides players and GMs for alternate rules sets, setting exploration, and gameplay inspiration. Though a simple mechanic overall, the 500 page tome can intimidate some players, but worry no more! The Red Markets Quickstart Guide boils the game's core mechanics down into less than 20 pages while the rest... [click here for more]|
|89.||The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?
Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the... [click here for more]|
|90.||A Starting Adventure for Shadow of the Demon Lord
Even as the darkness from the Void casts its shadow across Urth, there are other dangers found lurking in the gloamings of the world. Some perils seek to entrap the innocent. Some are never defeated, their evils only delayed for a time. And at least one hungers for blood and meat to sustain its immortality.... [click here for more]|
|91.||X-Risks details the dangers facing transhumanity:
Over 60 creature and machine descriptions, classified by challenge level.
Information on extinction threats, from AIs and aliens to nanoplagues and wormholes.
Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles.
New exsurgent virus strains, psi sleights, and xenofungi.
Traps for high-tech dungeon crawls.
X-Risks... [click here for more]|
|92.||The job seems simple enough; grab a high-profile geneticist from Bio Solutions, and deliver him to the contractor. In, out, done. Easy Peasy, right?
Word spreads fast in the sprawl, and once the wolves hear about the dandy diaper baby coming down from his ivory tower, he becomes a huge payday, and everyone wants to cash in. Will the characters complete the job as promised? Or will they succumb... [click here for more]|
|93.||The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and... [click here for more]|
|94.||This is the much-anticipated sequel to best seller Adventure Writing Like A Fucking Boss. Part II has even more advice for the amateur and professional author - secrets which only a select few are even aware. Or maybe it just seems that way because I keep seeing the same mistakes over and over and over again.
Combined, these volumes provide writers with everything they need to... [click here for more]|
|95.||Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's... [click here for more]|
|96.||A Style Guide with Style
Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s... [click here for more]|
|97.||WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION
Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It.
Explore hostile worlds of your own... [click here for more]|
|98.|| “The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power” -Extract... [click here for more]|
|99.||This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta... [click here for more]|
|100.||Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. Most of the items found in these will be treasure, or items of value. Some may simply be pieces of junk. But what about those which are not exactly either? This is a collection of 100 different things that can be - sparingly, otherwise they are not odd - placed into the loot. They are items which... [click here for more]|