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Top 100 Small Press Items
01.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character...   [click here for more]
02.Adventure Writing Like A Fucking Boss

Adventure Writing Like A Fucking Boss
by Kort'thalis Publishing

I realized there was a need for a book describing how to write awesome RPG scenarios - adventures that are truly epic. Adventure Writing Like a Fucking Boss treads similar ground to my previous book How To Game Master Like a Fucking Boss. Except, this new one looks at writing adventures from both the perspective of a GM and author who might be interested in (self)publishing...   [click here for more]
03.The Sprawl: November Metric

The Sprawl: November Metric
by Ardens Ludere

Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
04.Forces of Nature

Forces of Nature
by Schwalb Entertainment

Monstrous Pages for Shadow of the Demon Lord! Unthinking and uncaring, giants are more forces of nature than villains. Birthed long ago in the time of the Troll King, the consensus among the learned is that giants were enslaved, bred, created, or otherwise spawned to serve as war machines during the Troll Wars. Untouched by the degradations...   [click here for more]
05.Premise: Superheroes - 100 Plot Ideas

Premise: Superheroes - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
06.Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity
by Sean Gomes

Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
07.Quill: Shadow and Ink

Quill: Shadow and Ink
by Trollish Delver Games

Lovecraftian horror comes to Quill with Quill: Shadow and Ink. This campaign of cosmic terror includes five interlinked scenarios, where your success determines the ending of the story. After the auction of a mysterious book in 1887, great misfortune befalls those who read it as the player travels from London to New England, taking on the role of various characters...   [click here for more]
08.Dead by Dawn (Starting)

Dead by Dawn (Starting)
by Schwalb Entertainment

A Starting Adventure for Shadow of the Demon Lord Even as the darkness from the Void casts its shadow across Urth, there are other dangers found lurking in the gloamings of the world. Some perils seek to entrap the innocent. Some are never defeated, their evils only delayed for a time. And at least one hungers for blood and meat to sustain its immortality....   [click here for more]
09.Club Anyone: An Interface Zero Novel

Club Anyone: An Interface Zero Novel
by Gun Metal Games

In an age of augmented reality, love is found in the most dangerous places. Stranded on Mars, megacorp programmer Derek Tobbit drowns his sorrows in augmented reality sex, only to have his drug-fueled midlife crisis hijacked by a conspiracy that threatens the solar system. It will take all his hacker skill, the friendship of a rogue AI, and the redemptive power of an impossible love to save them....   [click here for more]
10.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
11.100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest
by Skirmisher Publishing

Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from...   [click here for more]
12.Black Pudding #3

Black Pudding #3
by Random Order Creations

Blorch! Here glorps issue #3 of Black Pudding, an OSR-styled zine of RPG goodies. Herein you'll find monsters and magic and mayhem and swords-for-hire. Herein are a handful of new character classes, such as the Shield Maiden and the Star Wizard, along with terrible creatures such as the ork wargtrainer and hag's husband. Matt Hildebrand brings us a doppelgangery adventure...   [click here for more]
13.SotDL Freeport Companion

SotDL Freeport Companion
by Schwalb Entertainment

The Shadow Falls on Freeport! For years, Freeport has been one of fantasy gaming’s most distinctive cities, a riotous city filled with pirates, orcs, and vile cults. More importantly, Freeport has always been a door to adventure. And now, Freeport comes to the world of Urth and the Demon Lord who threatens to unravel creation. The Shadow of the Demon Lord Freeport...   [click here for more]
14.ZWEIHÄNDER Grim & Perilous RPG

ZWEIHÄNDER Grim & Perilous RPG
by Grim & Perilous Studios

This is the final Illustrated Version 4 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 3 prior to June 6th 2017, grab the latest version here at DriveThruRPG. As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer...   [click here for more]
15.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
16.Masks: A New Generation

Masks: A New Generation
by Magpie Games

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains,...   [click here for more]
17.Predation

Predation
by Monte Cook Games

A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
18.Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
19.O.L.D. The Fantasy Heroic Roleplaying Game

O.L.D. The Fantasy Heroic Roleplaying Game
by EN Publishing

RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! [Download a 12-page preview!] Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the...   [click here for more]
20.INDEX CARD RPG Vol. 3

INDEX CARD RPG Vol. 3
by RUNEHAMMER GAMES

INDEX CARD RPG gives you 100 unique pieces of SCI FI art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and adventure building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description, monster miniatures sheets, and tokens and cards prepared...   [click here for more]
21.Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)
by Gun Metal Games

The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be...   [click here for more]
22.Lore: Core Rules

Lore: Core Rules
by GameFace Publishing

Lore keeps gamers coming back for more. With over 450 pages of game mechanics and background information, here’s what makes Lore new, simple, and most of all—fun! Custom Combat - Lore’s customizable combat mechanics let you to decide how much power to pack into your attack or spell for truly epic game play. Layered Armor - Suit-up...   [click here for more]
23.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
24.Paths of Battle

Paths of Battle
by Schwalb Entertainment

Paths of Battle continues the Paths of Shadow series, which was launched to examine and expand on the expert paths presented in Shadow of the Demon Lord. This supplement focused on paths allowing characters to develop their martial skills, and presents again the berserker, fighter, paladin, and ranger, each gaining new background options to help players better fit them into...   [click here for more]
25.Dyson Logos' Fifth Edition Character Sheets

Dyson Logos' Fifth Edition Character Sheets
by ZERObarrier

A hand-drawn single-sided character sheet in portrait format for Fifth Edition. This package includes eight files: 1. Standard sheet 2. Alternate format sheet 3. Standard sheet with hand-lettering 4. Spellbook sheet 5-8. The above sheets in form-fillable versions ...   [click here for more]
26.Mind's Eye Theatre: Immersion Secrets

Mind's Eye Theatre: Immersion Secrets
by By Night Studios

Immersion Secrets is an anthology of 14 essays written by members of the World of Darkness LARP community and the By Night Studios development team. It offers methods and techniques for encouraging player immersion and safety at Mind’s Eye Theatre LARP events. These tools and guidelines are also applicable to any LARP experience. ...   [click here for more]
27.Numenera

Numenera
by Monte Cook Games

THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
28.CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide
by Kent David Kelly

Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
29.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
30.INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1
by RUNEHAMMER GAMES

INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
31.Eclipse Phase: X-Risks

Eclipse Phase: X-Risks
by Posthuman Studios LLC

X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks...   [click here for more]
32.Pip System Corebook

Pip System Corebook
by Third Eye Games

Pip System Corebook The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid Adventures, Infestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting....   [click here for more]
33.Paranoia Red Clearance Edition

Paranoia Red Clearance Edition
by Mongoose

Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its...   [click here for more]
34.INDEX CARD RPG Vol. 2

INDEX CARD RPG Vol. 2
by RUNEHAMMER GAMES

INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! Volume 2 takes...   [click here for more]
35.Chronicles of Aerthe Corebook

Chronicles of Aerthe Corebook
by Rogue Blade Games

It all ended in moments, reality was torn asunder and with it the Aerthe, the oceans rose up and the mountains crumbled, cities were buried or wiped away as if they never existed. Many of the races that once flourished became extinct instantly, the Akin-Ya with their crystal cities and their advanced knowledge, the Halflings who brewed their ales and kept to themselves, the Avrin and their corrupt...   [click here for more]
36.Of Fire and Venom

Of Fire and Venom
by Schwalb Entertainment

Monstrous Pages for Shadow of the Demon Lord Few creatures evoke the fear and wonder that dragons do. Even their smaller kin, the drakes, drive people and animals alike to scatter for shelter and avoid the notice of these keen-eyed hunters of the skies. Their majesty and their inherent cruelty make dragons and drakes even larger than life in song and legend. Tales abound of dragons’...   [click here for more]
37.Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit
by Nerzugal Role-Playing

This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
38.The Storms of Yizhao: An Adventure for Godbound

The Storms of Yizhao: An Adventure for Godbound
by Sine Nomine Publishing

Heaven's fury lashes the city of Yizhao. Its governor is helpless to discover the crime that has so enraged the celestial Pattern. The grandees of the city maneuver against each other and plot their own purposes in the face of the city's woe, suspicion and avarice driving their private schemes.The city's very existence is at stake as an ancient law and a present wickedness clash in the skies above....   [click here for more]
39.The Chapel on the Cliffs (5e)

The Chapel on the Cliffs (5e)
by Goblin Stone

The Chapel on the Cliffs is a 5th edition horror adventure optimized for a group of 4-5 characters of 3rd level. In this module, the characters will need to explore the ruined village of Kennmouth and its surroundings, find out why a small army of skeletons rises from their graves every night to drive out intruders, and search for a way to lift this unholy curse. It’s been fifty years since...   [click here for more]
40.CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator
by Kent David Kelly

Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
41.Ultramodern5 (5th Edition)

Ultramodern5 (5th Edition)
by Dias Ex Machina Games

Ultramodern5 is the follow-up of the popular Ultramodern4 The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings, contemporary settings, and those that are far flung fantastic and futuristic. U5 presents modern and science fiction rules in a game usually reserved for fantasy. There is no established setting in U5....   [click here for more]
42.The Genius Guide to the Talented Bestiary

The Genius Guide to the Talented Bestiary
by Rogue Genius Games

Make More Monsters! The Genius Guide to the Talented Bestiary is more than just another book of monsters (though we have that too!). The monster creation rules detail the step by step streamlined process for determining a monster’s base statistics. These allow you to quickly and easily design a monster of any size and challenge rating, making unique and balanced threats for your...   [click here for more]
43.The Little Book Of Dungeons - Bonus Booklet

The Little Book Of Dungeons - Bonus Booklet
by Crooked Staff Publishing

Within this booklet you will find twenty small dungeon maps (roughly a quarter of a page in size) that can be used to expand upon an existing dungeon -or- used as specific areas of interest in an otherwise uninhabited and/or ruined complex. Furthermore, unlabelled image files have also been supplied with this product (scaled at 70 pixels per grid square) - for use with virtual tabletops....   [click here for more]
44.Traveller Core Rulebook

Traveller Core Rulebook
by Mongoose

This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
45.CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II
by Kent David Kelly

The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
46.Eclipse Phase: Argonauts

Eclipse Phase: Argonauts
by Posthuman Studios LLC

Argonauts: Science for the Greater Good is a sourcebook for Eclipse Phase players and gamemasters: Discover the history and secrets of the Argonauts, transhumanity’s foremost scientific organization. Organization and Politics: Understand the people and policies driving this faction. Super Science: Learn about Argonaut projects in...   [click here for more]
47.Urban Shadows: Dark Streets

Urban Shadows: Dark Streets
by Magpie Games

THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
48.CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator
by Kent David Kelly

The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound? Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the...   [click here for more]
49.The Black Hack

The Black Hack
by Gold Piece Publications

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
50.Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook
by Margaret Weis Productions

The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
51.Citybook I: Butcher, Baker, Candlestick Maker

Citybook I: Butcher, Baker, Candlestick Maker
by Flying Buffalo

25 City-based establishments with over 75 fully-described non-player characters, and scenario suggestions for use with any role-playing system. This book won Flying Buffalo its very first Origins Award in 1982. Maps, portraits, descriptions; everything you need. This book established that you COULD have a GM book that is genuinely for ANY Fantasy Role Playing System, and not just thinly disguised for...   [click here for more]
52.KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering
by Kobold Press

Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
53.MapSmyth: Modular Dungeon Builder - Core Set "Genesis"

MapSmyth: Modular Dungeon Builder - Core Set "Genesis"
by LoreSmyth

MapSmyth modular map kits are the next level in geomorphic battle map tiles. This first Core Set "Genesis" consists of 65 lavishly detailed tiles that provide nearly unlimited combinations to forge your own majestic dungeons. Drag and drop into your favorite table top software of choice such as Roll20 and build something gorgeous in minutes. This pack includes a...   [click here for more]
54.Savage Species: Mythical Creatures

Savage Species: Mythical Creatures
by Tricky Troll Games

Savage Species: Mythical Creatures is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all themed after myths and legends of fantasy. So prepare your imagination with Savage Species: Mythic Creatures! Races Include: Centaur Djinn-Born Divine One Faun Frost Dwarf Gnome Half-Giant Half-Ogre Half-Troll High...   [click here for more]
55.Expanded Worlds

Expanded Worlds
by Monte Cook Games

Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
56.Shadow of the Demon Lord

Shadow of the Demon Lord
by Schwalb Entertainment

The End Is Just the Beginning Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of...   [click here for more]
57.Born to Kill

Born to Kill
by Schwalb Entertainment

Victims of the Demon Lord Born to Kill joins the other installments of the Victims of the Demon Lord by presenting orcs in all their blood-soaked glory. In the following pages, you’ll find more information about the orcs’ origins, their place in their world, and how they won their liberation. Furthermore, Born to Kill offers variant...   [click here for more]
58.Play Your Character Like A Fucking Boss

Play Your Character Like A Fucking Boss
by Kort'thalis Publishing

Don't let the other guy have all the fun! It's your game, too. Roleplaying is a contact sport, so get in there and make it happen!!! There may be a reason why your games aren't as awesome as they could be. Could be the system, might be the GM, or possibly it's you - the player. I'm not saying this little self-help guide will turn you into the fucking boss overnight, but it's a start. How...   [click here for more]
59.Uncharted Worlds

Uncharted Worlds
by Sean Gomes

Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
60.Realms of Understreet - Campaign Setting

Realms of Understreet - Campaign Setting
by dicegeeks.com

Fantasy Kingdoms of Rats, Living and Warring beneath Manhattan. An original campaign setting for 5E. Tooth and Claw – Sword and Scabbard – Magic and Myth – These are not your average rats. A new campaign setting from dicegeeks.com. What people are saying about the introductory PDF: "Just genius. I don't think I could ever express just how amazing this is. I would...   [click here for more]
61.Shipboard Activities

Shipboard Activities
by Mongoose

Prior to an encounter, whether hostile or otherwise, the gamemaster needs to be able to determine the location and status of everyone aboard ship. This three page article will quickly and simply define the location and dress status of each crew member and passenger, including if they have access to a weapon. ...   [click here for more]
62.Secret Soldiers

Secret Soldiers
by Skortched Urf' Studios

Secret Soldiers is one of the largest and most wideranging bestiaries ever produced by Otherverse Games, dwarfing Closed: Monsters of the Armies of God, The Complete Nemesis Bestiary and comparing favorably to both volumes of the Black Bestiary even if you added them together. Included are more than 160 monsters. While the entire casts of Psi-Threats...   [click here for more]
63.Paces Roleplaying Game System

Paces Roleplaying Game System
by Amos W. Hairston

Paces is the fantasy RPG you have been playing your whole life. A d6 system built from the ground up, Paces is simple and intuitive with plenty of tools to customize it into exactly the roleplaying game you want to play. Included with the basic rules are: Simple Character Creation: Build any kind of character you can imagine. Creating a character for Paces takes five minutes,...   [click here for more]
64.Cryptomancer

Cryptomancer
by Land of NOP LLC

Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization that rules the world through mass surveillance,...   [click here for more]
65.One Page Dungeon Compendium: 2017 Edition

One Page Dungeon Compendium: 2017 Edition
by Shattered Pike Studio

77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines. The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
66.The Ninth World Bestiary

The Ninth World Bestiary
by Monte Cook Games

"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
67.Premise: Fantasy - 100 Plot Ideas

Premise: Fantasy - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
68.CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III
by Kent David Kelly

Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting...   [click here for more]
69.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
70.Premise: Weird Fiction - 100 Plot Ideas

Premise: Weird Fiction - 100 Plot Ideas
by Dancing Lights Press

Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what...   [click here for more]
71.Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)
by Sine Nomine Publishing

The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
72.The Little Book Of Dungeons - Volume V

The Little Book Of Dungeons - Volume V
by Crooked Staff Publishing

Within this volume of The Little Book of Dungeons you will find six full page dungeon maps that have been drawn in a the same art as the previous booklet (as can be seen in the preview). Furthermore, unlabelled image files have also been supplied with this product (scaled at 70 pixels per grid square) - for use with virtual tabletops. ...   [click here for more]
73.The Perilous Wilds

The Perilous Wilds
by Lampblack & Brimstone

The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
74.Forbidden Rules

Forbidden Rules
by Schwalb Entertainment

Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find: Dice rules that range from cooperative...   [click here for more]
75.CASTLE OLDSKULL - The Oldskull Necronomicon I

CASTLE OLDSKULL - The Oldskull Necronomicon I
by Kent David Kelly

That is not dead which can eternal lie,   And with strange aeons, even Death may die.   (Al Azif, Necronomicon, Scroll 50, fin.) THE GREATEST NECROMANCER of H. P. Lovecraft’s Cthulhu Mythos, Abdul Alhazred, comes to vivid and haunting life in this compelling first codex from the most fabled and infamous grimoire of black magic that the world has ever...   [click here for more]
76.Augmented Reality, The Holistic City Kit For Cyberpunk Games

Augmented Reality, The Holistic City Kit For Cyberpunk Games
by Geist Hack Games

Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading. With this book,...   [click here for more]
77.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
78.Paths of Power

Paths of Power
by Schwalb Entertainment

A field of magical energy envelops Urth and spreads out across the cosmos. A residual force left from the act of creation that brought this reality into being, this energy is the cause of nearly all the strangeness found in the world: from the bizarre monsters spawned within the foul slicks pooling in caves deep under Blötland to the hidden kingdoms of the faeries; it is responsible for the floating...   [click here for more]
79.Premise: Horror - 100 Plot Ideas

Premise: Horror - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
80.Blood and Bone

Blood and Bone
by Arcana Games

Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
81.Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide
by Jarnringen

The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…”...   [click here for more]
82.Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse
by By Night Studios

The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or...   [click here for more]
83.Dread

Dread
by The Impossible Dream

WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
84.Savage Worlds Deluxe

Savage Worlds Deluxe
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's...   [click here for more]
85.Premise: Science Fiction - 100 Plot Ideas

Premise: Science Fiction - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
86.Step of Dice Shame

Step of Dice Shame
by Paper Griffin

Are your dice misbehaving? Have they resulted in one too many party wipes? Then it's time to put them in their place. A short stint on The Step of Dice Shame will have them rethinking their recent poor rolls*. A simple print and fold product to bring a little light fun to your table top game night. No glue required. *Better rolls not guaranteed. ...   [click here for more]
87.Kayoken

Kayoken
by Know Direction

Combining the subtle dancing fingers of an arcane caster with the sledge fist of a martial artist, when the kayoken throws a punch, it strike like lightning. A new Pathfinder compatible magus/monk hybrid class. ...   [click here for more]
88.1KWA-2: The Coin Purse's Strings

1KWA-2: The Coin Purse's Strings
by Total Party Kill Games

1000 Word Adventures 1000 Word Adventures are a system agnostic line of adventures that give the GM enough ideas to run a short adventure on the fly. Just add dice and players. No prep, no fuss, no problem. 1KWA1 - The Coin Purse's Strings by Brian Berg In the town of Reyston, criminals have been shaving coins for illicit profits. When the players are found unbeknownst with shaven coins,...   [click here for more]
89.Lighthouse Roleplaying System™

Lighthouse Roleplaying System™
by Dancing Lights Press

A system that’s easy to learn and simple to use. The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works. There When You Need It Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any...   [click here for more]
90.Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate
by Posthuman Studios LLC

In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically...   [click here for more]
91.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!) THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black...   [click here for more]
92.High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated
by Nathan Hare

". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
93.The Wreckers of Windward Isle

The Wreckers of Windward Isle
by Roan Studio

Sitting at the entrance to the Bay of Spirits is an imposing rocky island that has been a hazard to ships and seafarers since the early years of exploration in the region. The weather, rough seas, pirates and the damnable Wreckers make ocean voyage in the area perilous at best. The land itself can be just as dangerous with adventure and intrigue around every corner. Welcome to Windward Isle and...   [click here for more]
94.The Strange (corebook)

The Strange (corebook)
by Monte Cook Games

“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
95.Legend

Legend
by Mongoose

The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the...   [click here for more]
96.Foulest Reptiles

Foulest Reptiles
by Schwalb Entertainment

Monstrous Pages for Shadow of the Demon Lord Foulest Reptiles reveals the secrets of the lizardmen, a degenerate race of reptilian humanoids that live on the edges of settled lands, and lays bare the true origins of these cruel and vicious people. Like other installments of the Monstrous Pages series, this supplement offers extensive lore about the creatures and...   [click here for more]
97.Cypher System Rulebook

Cypher System Rulebook
by Monte Cook Games

What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
98.Quick Generator - Political Ideology

Quick Generator - Political Ideology
by Ennead Games

Quick Generator - Political Ideology Sometimes you don’t need an insane amount of tables and charts. You may just need something quick and simple to help flesh out basic details without going overboard on the details. This is where the Quick Generator is helpful, providing you with a simple one-sentence description of a particular subject. This particular Quick Generator...   [click here for more]
99.Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
100.Numenera Character Options 2

Numenera Character Options 2
by Monte Cook Games

Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
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