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01.Worlds Without Number

Worlds Without Number
by Sine Nomine Publishing

The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to...   [click here for more]
02.Dune - Adventures in the Imperium – Core Rulebook Standard Edition

Dune - Adventures in the Imperium – Core Rulebook Standard Edition
by Modiphius

ARRAKIS. DUNE. DESERT PLANET. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence,...   [click here for more]
03.Hard Wired Island

Hard Wired Island
by Weird Age Games

THE YEAR IS 2020 Humanity has spread to space. GRAND CROSS is a space station orbiting Earth, a high-tech city, and a gateway to the stars. But in this distant future, it's in crisis... HARD WIRED ISLAND is a retrofuture cyberpunk TTRPG, inspired by 90s anime. This 397-page PDF includes: An easy-to-learn system where social actions and problem-solving skills are...   [click here for more]
04.WFRP: Patrons of the Old World II

WFRP: Patrons of the Old World II
by Cubicle 7 Entertainment Ltd.

Patrons of the Old World II In Patrons of the Old World part 1, we met a cunning investigator, and Elf diplomat and a talented actress. Part 2 offers another unique set of NPC’s including a once mighty Wizard and wise woman of the woods to include in your next WFRP adventure! Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted —...   [click here for more]
05.Stars Without Number: Revised Edition

Stars Without Number: Revised Edition
by Sine Nomine Publishing

The year is 3200 and mankind's empire lies in ashes. The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds. Will you be among them once more? Stars Without Number: Revised Edition...   [click here for more]
06.Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Stargrave: Science Fiction Wargames in the Ravaged Galaxy
by Osprey Publishing

In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. In Stargrave, players take on the role of one of these independent operators,...   [click here for more]
07.Cyberpunk RED

Cyberpunk RED
by R. Talsorian Games Inc.

Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves. But that’s just fine. You can handle it. After all, in a world of vicious boostergangs, rampaging cyborgs, corporate assassins, and nihilistic doomsday cults, there’s only one rule: Always take it to the Edge. Take the big...   [click here for more]
08.[Korean] 요그 소토스의 아이들

[Korean] 요그 소토스의 아이들
by Chaosium

Sorry, KOR Only 144P/3부작 요그 소토스의 아이들은 성장형 캠페인 탐사 시나리오입니다. 종교적인 단어 등이 나오나 특정 종교와는 관계가 없습니다. 정통적인 '크툴루 호러'를 즐기는 시나리오는 아니기 때문에, 해당 사항을 참고해주시면 감사하겠습니다. ...   [click here for more]
09.Warhammer Age of Sigmar Soulbound: Bestiary

Warhammer Age of Sigmar Soulbound: Bestiary
by Cubicle 7 Entertainment Ltd.

The Mortal Realms are besieged. Packs of savage beasts stalk the wilderness. Parades of disquiet dead stirred by baleful magics haunt the nights, enacting terrible vengeance upon the living. Hordes of Orruks, Grots, and Gargants rampage unchecked, driven by little more than destruction and despoilment for their own amusement. And the innumerable servants of the Ruinous Powers that once brought about...   [click here for more]
10.BattleTech: Recognition Guide: ilClan Vol. 15

BattleTech: Recognition Guide: ilClan Vol. 15
by Catalyst Game Labs

The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
11.Combat Companion

Combat Companion
by Arion Games

Within this book will be found a huge number of optional rules, new additions and new ideas to add into an existing or new AFF Campaign, and useful for both Player and Director. Within you will find: * Alternative Hero creation for novice/experienced characters * Four new Special Skills * Twelve new Talents * New Critical and Fumble tables * Ten Alternative combat rules * Twelve new Combat Options...   [click here for more]
12.Blades in the Dark

Blades in the Dark
by One Seven

Winner: 2015 Golden Geek, RPG of the Year Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support) Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,...   [click here for more]
13.Amazing Heroes

Amazing Heroes
by Amazing Tales

Amazing Heroes – Fast-paced superhero adventure Pull on your mask and cape, because it’s time to be a hero! Amazing Heroes builds on the simple and quick Amazing Tales rules to create a superhero game that brings thrilling, and fast paced action to the table for players aged eight and up. With flexible rules that let you create any superhero you can imagine, and straightforward...   [click here for more]
14.WFRP: Altdorf Crown of the Empire

WFRP: Altdorf Crown of the Empire
by Cubicle 7 Entertainment Ltd.

Altdorf: Crown of the Empire Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that...   [click here for more]
15.Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master
by SlyFlourish

Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. Refined for five years after the release of the Lazy Dungeon...   [click here for more]
16.Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)
by Onyx Path Publishing

When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
17.Shadowrun: Power Plays (Runner Resource Book)

Shadowrun: Power Plays (Runner Resource Book)
by Catalyst Game Labs

CORP REPORT You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want—the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners’ employees and adversaries, the source of cash and the source of despair. Shadowrunners need to know them—because knowing your enemy is the...   [click here for more]

by Chaosium

In the shadow of the Quivini, at the dawn of the Hero Wars, a young Seven Mothers convert began collecting stories of rebel warbands hiding in the wilds of occupied Sartar. Among these accounts were repeated stories of one particular warband... clanless, tribeless, bound to a draconic spirit of immense power. Some called them traitors and insurrectionists. Others painted them as folk heroes and freedom...   [click here for more]
19.Holiday Dorastor: The Temple of Heads

Holiday Dorastor: The Temple of Heads
by Chaosium

The Temple of Heads is the first instalment of Holiday Dorastor, a look at interesting places in Dorastor. This RuneQuest Glorantha supplement is a companion piece to Secrets of Dorastor and contains writeups of the Temple itself, 14 new Monsters, 8 new Spirit magic spells, 9 new Runemagic spells, 6 new Sorcery Spells, 8 new Magic Items, 4 Scenarios, 1 HeroQuest and many Scenario Hooks scattered around....   [click here for more]
20.Dungeon Crawl Solo

Dungeon Crawl Solo
by Parts Per Million

Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. Part 1: This deals with solo playing and the basic yes-no question. These are handled with a DC style check using DC5, DC10, and DC15 as breakpoints and critical no/critical...   [click here for more]
21.Deepnight Revelation: The Near Side of Yonder

Deepnight Revelation: The Near Side of Yonder
by Mongoose

Expansion 2 of the epic Deepnight Revelation campaign. Far beyond Charted Space, the expedition seeks a way to cross the Great Rift. Failure will add years to the voyage. Deepnight Revelation enters a region populated by three starfaring powers. They might have information useful to the expedition, but each has an agenda. Deepnight Revelation is a technological wonder to these cultures,...   [click here for more]
22.Sentinel Comics: The Roleplaying Game Core Rulebook

Sentinel Comics: The Roleplaying Game Core Rulebook
by Greater Than Games, LLC

In the Sentinel Comics: The Roleplaying Game, you and your friends play as comic-book heroes - either from the pages of Sentinel Comics or from your own imagination! Join forces against terrible villains and fight in dangerous environments, all in a tabletop roleplaying game!  Includes a high res and a compressed version of the indexed Core Rulebook, as well as a Creative...   [click here for more]
23.Tome of Adventure Design

Tome of Adventure Design
by Frog God Games

The Tome of Adventure Design A fantasy adventure game, at its very heart, is about developing an open-ended "story" of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control over what's going to happen, and the result is an evolving...   [click here for more]
24.Delta Green: Impossible Landscapes

Delta Green: Impossible Landscapes
by Arc Dream Publishing

Fear Is a Fractal ...and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood and bone. Madness pursues at every turn, baring its teeth to speak your name, and you can’t escape...   [click here for more]
25.ALIEN RPG Core Rulebook

ALIEN RPG Core Rulebook
by Free League Publishing

"The real horror of Ridley Scott’s seminal sci-fi flick Alien has always been the creeping, slithering fear of the unknown. It’s impressive, then, that Free League has been able to craft a tabletop roleplaying game that can conjure up that same pitch-dark dread from the safety of your kitchen table." –Dicebreaker Space is vast, dark, and not your friend. Gamma rays and neutrino bursts...   [click here for more]
26.Prowlers & Paragons Ultimate Edition

Prowlers & Paragons Ultimate Edition
by Evil Beagle Games

The World Needs Heroes! Prowlers & Paragons Ultimate Edition includes everything you need to create unique superheroes and play exciting stories right out of comic books and movies. Within these pages you’ll find countless powers and power options, extensive rules for gear, vehicles, and even headquarters, a massive assortment of animals and non-player characters,...   [click here for more]
27.WFRP: Something Knocking

WFRP: Something Knocking
by Cubicle 7 Entertainment Ltd.

The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of...   [click here for more]
28.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
29.Wicked Ones: Deluxe Edition

Wicked Ones: Deluxe Edition
by Bandit Camp

WICKED ONES is a Forged in the Dark tabletop RPG about a group of fantasy monsters building a dungeon, launching raids on the surface to gather a hoard, and pursuing your nefarious master plan. Along the way, there's pillaging, rituals, concoctions, contraptions, discoveries deep in the ground, dungeon rooms, traps, creatures, minions, and so much more! You build your dungeon over...   [click here for more]
30.Ultramodern5 REDUX (5th Edition)

Ultramodern5 REDUX (5th Edition)
by Dias Ex Machina Games

31.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with...   [click here for more]
32.Back to Basics

Back to Basics
by Pen & Forge Productions

Is your band of adventurers stuck on the sidelines because there’s no one to run the game? Have no fear, the wait is over! This first installment of a players-only adventure will allow you to create detailed characters and run them through five levels of dungeon-delving danger while interacting with the town of Mountain View as they progress. Fight the monsters, find the treasure, barter with merchants,...   [click here for more]
33.[Korean] 스승의 은혜

[Korean] 스승의 은혜
by Chaosium

나는 너희에게 이르노니 너희 원수를 사랑하며 너희를 박해하는 자를 위하여 기도하라. (마 5:44) ※This work is written in Korean. Not English. 인포 페이지 : 수록 시나리오 : 스승의 은혜 1 편 * 추천   플레이 인원 : 타이만 * 배경 : 국가가 특정되지 않은...   [click here for more]
34.Into the Wild

Into the Wild
by Third Kingdom Games

Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level. Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves'...   [click here for more]
35.Whitehack Third Edition

Whitehack Third Edition
by WhitehackRPG

Whitehack is a fantasy role-playing game in the original tradition. In addition to custom adventures, campaigns and settings, it is designed to run just about any material from 1974 onwards with zero or little conversion. This is the third edition, in which the game has been revised and edited to better welcome new and returning role-players. + New rules for character bases and leaders. + New...   [click here for more]
36.WFRP: Sullasara's Spells of Unrivalled Utility

WFRP: Sullasara's Spells of Unrivalled Utility
by Cubicle 7 Entertainment Ltd.

Sullasara’s Spells of Unrivalled Utility When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of...   [click here for more]
37.Ironsworn: Delve

Ironsworn: Delve
by Shawn Tomkin

An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more! This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into...   [click here for more]
38.Scion Live-Action

Scion Live-Action
by Onyx Path Publishing

Scion Live-Action is a live-action roleplaying game (LARP for short) that concerns the creatures and persons of myth and legend and how they interact with the World, a place where all myths are real and all stories have weight. Fate is its own force in the World, and the characters in this book are feeling its first touches upon their souls. Whether mundane or supernatural, Scion Live-Action...   [click here for more]

by Shawn Tomkin

In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost?  THREE WAYS TO PLAY Guided:...   [click here for more]
40.HARP Bestiary

HARP Bestiary
by Iron Crown Enterprises

HARP Bestiary - continue your journey on the new road to High Adventure Ready your weapons and your spells to battle the fiends, dangerous and diabolical, described in this tome. Learn of the mundane and supernatural perils that prowl the wildernesses of the world, of the mighty denizens of the seas and oceans, and of the winged beasts soaring on the winds above. Understand the...   [click here for more]
41.Macchiato Monsters Édition Noisette [FR]

Macchiato Monsters Édition Noisette [FR]
by Lost Pages

[for the English edition click here] Macchiato Monsters est un jeu de rôles old school (OSR) aux règles simples et légèrement teintées de narration participative. Mais ça n’est pas un jeu sur le café.  Après le succès initial de l’édition Zéro puis de la version finale en anglais (best-seller Platine sur DTRPG), l’édition Noisette est une version...   [click here for more]
42.Let the Streets Run Red (Vampire: the Masquerade 5th Edition)

Let the Streets Run Red (Vampire: the Masquerade 5th Edition)
by Onyx Path Publishing

What motivates an undead body to go on walking, talking, plotting, and biting?   The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.   The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on.  ...   [click here for more]
43.Barrowmaze Complete 10th Anniversary Special Edition

Barrowmaze Complete 10th Anniversary Special Edition
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter Barrowmaze?...   [click here for more]
44.Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook
by Chaosium

Chaosium's Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When...   [click here for more]
45.Paradis Perdu (pdf)

Paradis Perdu (pdf)
by Mister Frankenstein

2299. Terra Nova, une station orbitale de taille modeste à la frontière de l'espace connu. Eridanos, une navette-cargo qui s'y arrime après trois semaines d'hypersommeil. Des personnages employés et ouvriers en transit vers Cepheus, la planète la plus proche. Des problèmes. Des morts. Beaucoup. Paradis Perdu est un scénario de SF industrielle, d'enquête et d'action, à tendance lovecraftienne....   [click here for more]
46.Warhammer Fantasy Roleplay Fourth Edition Rulebook

Warhammer Fantasy Roleplay Fourth Edition Rulebook
by Cubicle 7 Entertainment Ltd.

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your...   [click here for more]
47.The Great Book of Random Tables

The Great Book of Random Tables

120 D100 Random Tables for Fantasy Tabletop Role-Playing Games Cut down game master prep time with random tables. Don't waste time prepping what your players will never see. Use these tables to fill in details on the fly. In this book, you will find 1000 book titles, critical success and fail flavor tables, 600 random items in dungeon rooms, encounters, odd jobs,...   [click here for more]
48.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity.  Reality is ours to bend. To subvert. To command. We have that power – all of us.  Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.  Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.  And the rest of us never see that monster...   [click here for more]

by Luke Miller

Hello, Traveler! Journey is a solo roleplaying game that puts you in the role of an explorer in the worlds of your own creation. Discover new details of these amazing places and gather new inspiration from what you find. This game is perfect for writers, designers, game masters, and the uncommonly curious. Journey is a game and tool in one beautiful, whimsical package. It is both a useful exercise...   [click here for more]
50.Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.

Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.
by OptimisticNIL

Forbidden Psalm is a tabletop miniatures game, inspired by and compatible with MÖRK BORG.  Forbidden Psalm is a 28mm miniatures agnostic game. You can use any miniatures you already own that fit the bill or build custom minis for this game (with random tables to help you determine how to build them). Solo Play and Coop rules included. All content...   [click here for more]
51.Five Torches Deep

Five Torches Deep
by Sigil Stone Publishing

Basics 5e + OSR Layout designed for utility Streamlined gameplay Highly compatible Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded upon...   [click here for more]
52.Warhammer Age of Sigmar: Soulbound Champions of Order

Warhammer Age of Sigmar: Soulbound Champions of Order
by Cubicle 7 Entertainment Ltd.

Champions of Order gives players a wealth of new options for creating characters for Warhammer Age of Sigmar: Soulbound and features new Archetypes, new Talents, and devastating new spells. It’s packed with content and options to expand on your Soulbound game. The book includes: An expanded look at the Soulbound and their history, details on the mysterious Binding ritual that links the heroes’...   [click here for more]

by Possum Creek Games

Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods,...   [click here for more]
54.Wrath & Glory: Core Rules

Wrath & Glory: Core Rules
by Cubicle 7 Entertainment Ltd.

A GRIM FUTURE OF GLORIOUS ADVENTURE The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished. Rallied...   [click here for more]
55.Warhammer Age of Sigmar Soulbound Rulebook

Warhammer Age of Sigmar Soulbound Rulebook
by Cubicle 7 Entertainment Ltd.

As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back.    But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar....   [click here for more]
56.Mythic Magazine Volume 5

Mythic Magazine Volume 5
by Word Mill

Mythic Magazine #5 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: • Combining Mythic With The Adventure Crafter: Expanding on the rules presented in The Adventure Crafter, this article gives additional tips and rules for making...   [click here for more]
57.Wrath & Glory - Forsaken System Player's Guide

Wrath & Glory - Forsaken System Player's Guide
by Cubicle 7 Entertainment Ltd.

EXPLORE A SYSTEM FORSAKEN BY THE GREAT RIFT    Cut off from the might of the Imperium by the Great Rift, and beset on all sides by the daemonic forces that emerge from the tear in reality, the Gilead System stands as a bastion of faith in the Emperor. Unable to call for reinforcements or escape the System, the citizens of these planets fight to preserve the Imperial Creed as they battle back the...   [click here for more]
58.Sly Flourish's Fantastic Locations

Sly Flourish's Fantastic Locations
by SlyFlourish

We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore....   [click here for more]
59.BattleTech: Recognition Guide: ilClan Vol. 14

BattleTech: Recognition Guide: ilClan Vol. 14
by Catalyst Game Labs

The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
60.[Korean] 다만 악에서 구하소서

[Korean] 다만 악에서 구하소서
by Chaosium

Korean Only [수록 시나리오] 다만 악에서 구하소서 어찌 나를 버리셨나이까 ...   [click here for more]
61.Traveller Core Rulebook

Traveller Core Rulebook
by Mongoose

This is Free Trader Beowulf, calling anyone...  Mayday, Mayday...We are under attack...  Main drive is gone...Turret number one not responding...  Mayday...Losing cabin pressure fast calling anyone...  Please help...This is Free Trader Beowulf...  ...Mayday... A brand new edition of Traveller is now available - based on...   [click here for more]
62.Mainstay Class Freighter

Mainstay Class Freighter
by Moon Toad Publishing

The Mainstay class Freighter is a general purpose 3000 dton commercial vessel, capable of 2g acceleration and Jump-2. It was designed a feeder ship operating withing small clusters of worlds, carrying freight between them and transporting selected cargos back to a primary port to be transhipped to distant markets on larger bulk carriers. This guide contains: Ship statistics and description 19 pages...   [click here for more]
63.Mike's World: The Forsaken Wilderness Beyond

Mike's World: The Forsaken Wilderness Beyond
by Geoffrey McKinney

MIKE'S WORLD: THE FORSAKEN WILDERNESS BEYOND expands on the fantasy world first introduced in Gary Gygax's dungeon module B2: THE KEEP ON THE BORDERLANDS. If you have ever wondered what perilous lands further surround the Keep, this is the book for you. MIKE'S WORLD includes 14 hand-drawn wilderness maps of war-torn lands with details of their monstrous denizens,...   [click here for more]
64.The Bloodlines & Black Magic Core Rulebook

The Bloodlines & Black Magic Core Rulebook
by Storm Bunny Studios

In development since 2018, the Bloodlines & Black Magic Roleplaying Game Core Rulebook presents players and game masters with over 468 pages of modern, occult-themed, 5e-compatible content to turn their games up to eleven.   Filled with all the weirdness you could want in a modern game, this edition includes updates to each of the seven bloodlines, each of the seven...   [click here for more]
65.Savage Worlds Adventure Edition

Savage Worlds Adventure Edition
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing settings like DeadlandsRippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for...   [click here for more]
66.For Coin & Blood: Second Edition

For Coin & Blood: Second Edition
by Gallant Knight Games

For Coin & Blood is a classically-inspired fantasy roleplaying game, which takes the direction of playing the scum and villains you normally fight inmost fantasy campaigns! Playing assassins, cult leaders, blackguards and more, For Coin & Blood is a different look at the other side of the coin of fantasy roleplaying games. Inspired by the writings of authors such as Kate Elliot, Joe Abercrombie,...   [click here for more]
67.Vampire: the Masquerade 5th Edition

Vampire: the Masquerade 5th Edition
by Modiphius

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity — afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. The classic that changed roleplaying...   [click here for more]
68.Deadlands: The Weird West

Deadlands: The Weird West
by Pinnacle Entertainment

Welcome to the Weird, Wild West! The year is 1884. Folks from all over the world journey to the American frontier in search of opportunity, freedom, and wide-open spaces. But danger awaits. Some say there are more than just wild creatures on those lonely trails. Some say there are monsters, creatures born of the darkest fears given life by some insidious and overwhelming evil. Out...   [click here for more]
69.Legend of the Five Rings Core Rulebook

Legend of the Five Rings Core Rulebook
by EDGE Studio

It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans...   [click here for more]
70.Tomb of the Twilight Queen 5E

Tomb of the Twilight Queen 5E
by M.T. Black Games

"Very well done... excellent traps... interesting fights!" "My group had a BLAST!" "I absolutely love this dungeon... You’ve struck gold with this format too. I’ve never found it so easy to read through an adventure and find things." Devious traps and fabulous treasures abound in this adventure for the world’s greatest roleplaying game!...   [click here for more]
71.Mörk Borg English

Mörk Borg English
by Free League Publishing

A doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else. MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the...   [click here for more]
72.[Korean] 선홍의 빛

[Korean] 선홍의 빛
by Chaosium

Sorry, For Kor Only. 160P / 1:1 타이만 시나리오 4부작이 들어있습니다. 수록 시나리오: 드레스 코드는 레드입니다! / Red Bath / 사랑이 이루어지는 밀크티 / Doppleganger ...   [click here for more]


Enter the CORE! ICRPG CORE SECOND EDITION is finally here, with a full rule book and miniature set to get YOUR game table kicking ass!  >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the...   [click here for more]
74.Achtung! Cthulhu 2d20: Operation Vanguard

Achtung! Cthulhu 2d20: Operation Vanguard
by Modiphius

It is August 1940 and the Netherlands is still reeling from the German Invasion just three months earlier. Queen Wilhelmina and her administration have fled into exile and an uneasy peace settles over the country, as the first embers of resistance begin to smoulder. From the small Dutch fishing town of Nermegen, reports reach Britain’s Section M of a strange installation being constructed on the...   [click here for more]
75.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
76.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
77.Doskvol Street Maps - Detailed Maps for Blades in the Dark

Doskvol Street Maps - Detailed Maps for Blades in the Dark
by Old Dog Games

Explore the haunted city of Doskvol as never before with these highly detailed street-by-street maps for Blades in the Dark. This package includes a complete high-resolution map of Doskvol with over a thousand individually named features (streets, parks, canals, caves, and more). Every district from Whitecrown to Dunslough is included, as well as fringe areas like the Lost...   [click here for more]
78.Monster of the Week

Monster of the Week
by Evil Hat Productions, LLC

A monster lurks in the shadows... Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This revised edition of Monster of the Week brings that adventure to life. Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer,...   [click here for more]
79.Low Fantasy Gaming Deluxe Edition

Low Fantasy Gaming Deluxe Edition
by Pickpocket Press

NOTE: "Premium Colour" USD 60 Hardcover or USD 55 Softcover are the Full Colour options. "Standard Colour" USD 50 Hardcover or USD 45 Softcover are the 70 gsm B&W options (some headings are colour). All options include both the Colour and B&W PDF. Hardcovers & Softcovers are full size 8.5" x 11". Hardcover...   [click here for more]
80.Wally DM's Journal of Puzzle Encounters

Wally DM's Journal of Puzzle Encounters
by Wally DM

Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games. Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting...   [click here for more]
81.Glitch: A Story of the Not

Glitch: A Story of the Not
by Jenna Katerin Moran

Glitch is the first modern installment in a long-running series of games (starting with the RPG "Nobilis") for people who like recreational philosophy and metaphysics and thinking about how their fundamental experience of the world works. These are games built, from the ground up, to take thought experiments and goofy arguments and self-expression on the core of one's meaning...   [click here for more]
82.Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)
by Onyx Path Publishing

Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
83.Call of Cthulhu Investigator Handbook 7th Edition

Call of Cthulhu Investigator Handbook 7th Edition
by Chaosium

A CORE GAME BOOK FOR PLAYERS “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. Lovecraft Will you stand against the horrors of the night? Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator...   [click here for more]
84.Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game
by Arc Dream Publishing

ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
85.Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition
by Onyx Path Publishing

The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you...   [click here for more]
86.Fantastic Lairs: 23 Boss Battles for your 5e RPG

Fantastic Lairs: 23 Boss Battles for your 5e RPG
by SlyFlourish

The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters...   [click here for more]
87.Shadows of Korea

Shadows of Korea
by CRISPR Monkey Studios

A Setting Book for GeneFunk 2090 using the 5e OGL ruleset. Imagine a world in the not too distant future, 2090, where technology has entirely shaped the very essence of human nature, and where fiscal interests, the international arms race, and consumerism have entirely shaped that same technology. This is the world of GeneFunk 2090. Sandbox for Busan This bustling port-city...   [click here for more]
88.[Korean] 하얀 기침이 터져 나올 때

[Korean] 하얀 기침이 터져 나올 때
by Chaosium

Korean Only [수록 시나리오] 하얀 기침이 터져 나올 때 검은 포말이 흩어지던 밤 ...   [click here for more]
89.Spheres of Power 5e

Spheres of Power 5e
by Drop Dead Studios

Spheres of Power is an alternative magic system with long roots in the D20 fantasy space, here adapted to 5th edition fantasy and presented for your tabletop games. Within these pages you’ll find not only a completely new way to handle magic in your 5e games, but also find the tools you need to rebuild magic from the ground up to suit your needs. Magic lies at the heart of not only a great many...   [click here for more]
90.Celtic Cyclopedia

Celtic Cyclopedia
by Pendelhaven

Come away, O human child! To the waters and the wild With a faery, hand in hand, For the world's more full of weeping than you can understand. - Yeats (1886) The Celtic Cyclopedia delves deeply into the 6 Celtic kingdoms: Ireland Manx Scotland Wales Cornwall Brittany The book explores the religions,...   [click here for more]
91.BESM Fourth Edition (Big Eyes, Small Mouth)

BESM Fourth Edition (Big Eyes, Small Mouth)
by Dyskami Publishing Company

In the myriad realms of imagination, there are an infinite number of fascinating worlds waiting to be discovered. BESM FOURTH EDITION helps you explore them all. Welcome to the Fourth Edition of Big Eyes, Small Mouth– the multi-genre role-playing game for all your anime and manga adventures! Whether your gaming preference runs towards comedy...   [click here for more]
92.Spheres of Akasha

Spheres of Akasha
by Lost Spheres Publishing

Two Powerful forces Become one! Spheres of Akasha binds the power of Veilweaving with the strength of the Spheres! This book presents two paths to fusing the adaptable mysticism of veils with the talents of might and magic: The Sphereshaper - A variant of the vizier veilweaving class specializing in mnemonic veils granting them the skills of martial geniuses and arcane masteries...   [click here for more]
93.Solomani Front

Solomani Front
by Mongoose

The scene of bitter fighting in the Solomani Rim War, tensions still run high in the Solomani Front. In the Solomani Rim, hard-liners agitate for a campaign to retake Terra from the Imperials whilst dissidents plot secession from the Solomani Confederation. In Alpha Crucis, independent worlds seek to chart their own course despite interference from the Confederation. The Solomani Front is a land of...   [click here for more]
94.Akashic Classes: Kheshig

Akashic Classes: Kheshig
by Legendary Games

Wear Your Power!    Akashic Classes: Kheshig is the latest volume in our series of class-focused player supplements for the Pathfinder Roleplaying Game, expanding the options for using the mystical powers of akasha. The kheshig is a powerful warrior who blends akashic prowess and physical might to become the perfect bodyguard – or a deadly hunter. Alongside...   [click here for more]
95.Never Meet Again - A Cthulhu Dark Ages Scenario

Never Meet Again - A Cthulhu Dark Ages Scenario
by Stygian Fox

O ye'll tak' the high road and I'll tak' the low road, and I'll be in Scotland afore ye. But me and my true love will never meet again, on the bonnie, bonnie banks o' Loch Lomond. Never Meet Again This Cthulhu Dark Ages scenario is playable in one or two sessions and is suitable for two or more players.  Our Hero Has Died, Why Won't He Stay Buried? A hero has died and...   [click here for more]
96.Esper Genesis 5E Sci-fi -  Core Manual

Esper Genesis 5E Sci-fi - Core Manual
by Alligator Alley Entertainment

"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil...   [click here for more]
97.Cat's Cradle

Cat's Cradle
by Frog God Games

Cat’s Cradle stands at the intersection of a caravan and river route, which brings in mysterious travelers, unscrupulous grifters, and -- quite often -- dangerous villains. A Place of Dangers and Opportunities A walled town of roughly 4000 citizens, Cat’s Cradle is a modular resource that can be used any time you need a town at the intersection of trade routes. This book describes the important...   [click here for more]
98.Life of Moonson, Book Two: The Freeform

Life of Moonson, Book Two: The Freeform
by Chaosium

Reaching Moon Megacorp’s Life of Moonson, Book Two: The Freeform contains everything that none of the players knew before this fifty-player live-action role-playing game began: all of the rules, ability cards, secret plots and game directors' notes. Witness economic devastation, sudden tragedy, military coups, the hunt for the Moon Child... and the Glorious Re-Ascent of Moonson!...   [click here for more]
99.Wickedly Solo, Solo Rules for Wicked Ones

Wickedly Solo, Solo Rules for Wicked Ones
by Bandit Camp

Wickedly Solo is a set of simple Solo play rules for Wicked Ones, available as a free 325-page PDF or in the 360-page PDF/hardcover deluxe edition. This supplement includes rules for setting up a dungeon on your own and playing all of its denizens, switching out your main PC when it's thematically appropriate and controlling the remainder with fortune rolls. Anyone familiar with...   [click here for more]
100.Against the Darkmaster Core Rules

Against the Darkmaster Core Rules
by Open Ended Games, Inc.

Your epic saga is about to begin! The Darkmaster, an immensely powerful being of pure Evil, threatens the world once again. The last hope of the Free Kins lies in a handful of heroes, who alone dare to defy Him. Will you stand against the coming Shadow? Will you heed the call to adventure? Against the Darkmaster is a tabletop Epic Fantasy roleplaying game of high adventure, heroic...   [click here for more]
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