|01.||In the land of Rokugan, the Emerald Empire has lasted a for a thousand years. Generations of
past heroes have staved off crises and catastrophes that threatened to bring the Emerald Empire
low, becoming legends of Rokugan.
Now the task falls to you. Whether you are the scion of an esteemed samurai line, a farmer
with ambitions, a wanderer who simply wants a quiet life, or an outsider who seeks... [click here for more]|
|02.||Night City is a big place, full of wild parties, dead bodies, and neon lights. Beneath the thin layer of advertising and grime, it’s got some tales to tell. Stories of vicious gangs, hellbent artificial intelligence, and love. You’ll get to meet suave mercenaries and movie stars, and even take a ride in a submarine. You’ll fight cyberpsychos, dirty reporters, rival Edgerunners, and a high-flying... [click here for more]|
|03.||Magicians and Mentalists
The shadows of the World of Darkness have always concealed supernatural secrets. Monsters exist and magic is real. Hedge wizards and psychics dwell on the edges of those shadows and of human society, straddling the liminal space between daylight and darkness. These sorcerers draw on inborn gifts or intense magical study to forward their agendas, protect their... [click here for more]|
|04.||A new megadungeon from Three Castles Award Winner (2018) and Barrowmaze author Dr. Greg Gillespie!
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has... [click here for more]|
|05.||High Guard Update 2022 is a major expansion to the Traveller roleplaying game with rules for designing, building and operating spacecraft found throughout the galaxy. From small and nimble fighter craft to the adventure-class ships that Travellers fly, from gargantuan megafreighters to military capital ships, this book provides everything the aspiring naval architect needs to populate their... [click here for more]|
|06.||From the tabletop madness of DM SCOTTY crawls EZD6!
A rules-light D6 RPG system that puts creativity over complexity, but delivers a suprising amount of variation and mechanical wiggle.
Hey guys it's Hankerin from Runehammer. I have been in the DM Scotty cult for years. He's a great guy, and has a trillion hours at the table. All that creativity and table time really shines in... [click here for more]|
|07.||Discover what lurks in the hidden corners of myth.
There is more to The World than the children of the Gods — more than Heroes and Demigods. Legends speak of stranger things; of mortals who challenge the very Gods themselves, or who see Fate’s invisible workings laid bare; of creatures of every kith and kind who still dwell, here and there, alongside humanity; of sorcerers who tamper with things... [click here for more]|
|08.||A Storytelling Game of Desperate Measures
You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do... [click here for more]|
|09.||IN THE WAKE OF THE DRAGONRISE, in a Sartar now free of foreign rule, the Company of the Dragon returns home to Black Stag Vale. After six years of war and exile, they struggle to find peace. But a failing Prince and a gathering enemy threaten Sartar's newfound freedom. Torn between the quiet mountain clan they were and the feared warband they have become, the Company is forced to make a choice. Are... [click here for more]|
|10.||The Gods made your World, and one way or another, they made you. Every God was once mortal. You stand at the threshold of humanity and divinity and cross over into the lands beyond the World. As the Titans rattle their cages, and you confront your own mortality, you live your myth, and you shed your mortality. Win or lose, the people will speak of your Legend forever more.
Scion: Demigod presents... [click here for more]|
|11.||Robots have been a staple of science fiction for a hundred years, fulfilling every role from near mindless worker, to faithful sidekick, to comic relief, to sinister villain trying to take over the world. They range from remote-controlled drones to super intelligent beings who have far exceeded the limits of their biological creators. Robots may be stationary objects equipped with a single arm or nothing... [click here for more]|
|12.||You are already a great Dungeon Master. You run a game really well.
What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again?
What's in it?
Thousands of unique monster ideas and origins
Tools to integrate these into biomes and... [click here for more]|
|13.||This is the updated version of the book, published on the 25th of July 2022
So it is, ash seeketh embers…Experience DARK SOULS™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous DARK SOULS™ universe.... [click here for more]|
|14.||The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to... [click here for more]|
|15.||The Sci-Fi Evolution of the Ironsworn RPG is Here!
In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet on your travels. Most importantly, you will swear iron vows and see them fulfilled—no matter the cost.
Starforged is a standalone... [click here for more]|
|16.||Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more]|
|17.|| A New Companion for Your Adventures through all of Space and Time!
The wild adventures of everyone’s favourite Time Lord come to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time... [click here for more]|
|18.||This is Free Trader Beowulf, calling anyone…
Mayday, Mayday… We are under attack…
Main drive is gone… Turret number one not responding…
Mayday… Losing cabin pressure fast, calling anyone…
Please help… This is Free Trader Beowulf…
Fully Updated... [click here for more]|
|19.||You are already a great Dungeon Master. You run a game really well.
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside?
What's in it?... [click here for more]|
|20.||Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves.
But that’s just fine. You can handle it. After all, in a world of vicious boostergangs, rampaging cyborgs, corporate assassins, and nihilistic doomsday cults, there’s only one rule: Always take it to the Edge.
Take the big... [click here for more]|
|21.||Index Card RPG has slowly built a die-hard following of DIY RPG creators and players over the past 5 years. Until now, it has been found in 3 hardcopy books and numerous PDF's published by Runehammer.
This newest edition, the MASTER EDITION, combines ICRPG's numerous worlds, streamlined D20 rules and critically acclaimed GM know-how all in one PDF, all revised and updated with its latest playtest... [click here for more]|
Cleopatra is dead. Rome and Parthia struggle for control of the Fertile Crescent in a bid for world domination, while local politics in the Middle Kingdoms become increasingly divisive. The prophecies of the so-called “Messiah” have long been forgotten, and an ancient Evil lurks in the shadows, corrupting the hearts of humankind. Three of the wisest mystics known... [click here for more]|
|23.||Three Rings for the Elven-kings under the sky,
Seven for the Dwarf-lords in their halls of stone,
Nine for Mortal Men doomed to die,
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
One Ring to rule them all, One Ring to find them,
One Ring to bring them all, and in the darkness bind them,
In... [click here for more]|
|24.||The Essential Expansion for every 5th Edition game!
Tome of Heroes contains a vast array of tested, original options to create unique characters:
Over 70 new subclasses, including the Circle of Bees, Way of the Unerring Arrow, Path of Hellfire, School of Black Powder, and Pugilist
More than 20 new races and subraces, from deer-like alseid, to mechanical gearforged, to aquatic gnomes and arctic... [click here for more]|
|25.||Rifts® Coalition Manhunters™ Sourcebook
Secrets of the Coalition States revealed. Learn more about the Coalition States, its citizens, society, psychic defenders, Dog Boys, Kill Hounds, and secret enforcers. A compendium of psionic powers with more than 80+ new psychic abilities for Rifts® and suitable for Phase World®, Chaos Earth®, and the entire Palladium Megaverse®.
A psionics... [click here for more]|
|26.||From the new ilKhan on Terra comes word to the Wolf Empire of their Clan’s victory. With no further communication from Alaric Ward, Star Colonel Othar takes the reins of the Empire, attempting to weather the assaults of his neighbors, and ensure the ilKhan’s realm remains inviolate.
Hungrily eyeing their worlds lost to the Empire, now stripped of the Wolves’ best, factions within the Free Worlds... [click here for more]|
|27.||The year is 3200 and mankind's empire lies in ashes.
The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.
Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.
Will you be among them once more?
Stars Without Number: Revised Edition... [click here for more]|
|28.||Winds of Magic From the shattered warpgates at the poles of the world raw energies of Chaos flow into the world, powering works of sorcery and sustaining Daemonic entities. This is magic in a pure but unstable form. Thanks to the wise counsel of Teclis, greatest of the High Elf Mages, Human wizards have learned to draw upon a single facet to work with a form of sorcery which is relatively safe, but... [click here for more]|
|29.||A new 5E megadungeon from Three Castles Award Winner (2018) and Barrowmaze author Dr. Greg Gillespie!
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time... [click here for more]|
|30.||Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire's coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant,... [click here for more]|
|31.||Winner: 2015 Golden Geek, RPG of the Year
Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support)
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,... [click here for more]|
|32.||Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create?
That's why I developed these downtime procedures over decades of play and now I can share it with you!
What's in it?
Systems that motivate players
Simple usable procedures... [click here for more]|
|33.||Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more]|
|34.||Viral: Unredacted – A Modern Call of Cthulhu Scenario
Join Marco Proudfoot, host of the successful YouTube channel The Spektral Krew, as he and his fellow paranormal investigators journey to an island off the coast of Sicily to explore its very dark past. The only public information is a pixelated satellite map and a pile of redacted documents, but a little digging on the Dark... [click here for more]|
A class that draws inspiration from various forms and genres of media to present a pact magic class rooted in authors, archivists, and other individuals invested in the written word channeling the power of a patron through their work, and writing into existence the spells and supernatural effects they have at their disposal. It is an exhaustive list of resources that can be used to... [click here for more]|
|36.||"Yellowbelly Dampmarsh had heard it all before. The jokes, the slanders, the racism. That was all just harmless banter. I mean ducks, no sense of humor! Am I right or am I right? Whether the two braggarts at the bar had seen him squatting in the corner with his bowl of soup or were just bigots, Yellowbelly didn't care. Just one more “Why did the duck cross the road?” joke and the answer would... [click here for more]|
|37.||Science Fantasy Roleplaying in an Uncolonized Future
More than 700 years ago, a massive disaster changed the course of history. The world was plunged into centuries of darkness, but the event also introduced the Adanadi — the Gift — a strange mark that appeared on all life. This mark would have an enduring impact on humanity. Centuries later, the Earth is healing. New, advanced nations have risen.... [click here for more]|
|38.||Welcome to ATRIA, the world of ICRPG: HARD SUIT!
Long ago, the orbital cities fell. The Everlasting reached for the stars and found only destruction. Millennia later, the world of Atria is a lonely wilderness, but technology refuses to sleep. You awaken onto thsi strange world with no memory, only a vague sense of purpose. Those who don't burn, join the rebellion.
Somewhere... [click here for more]|
|39.||Young Adults, Small Towns...
Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light... [click here for more]|
|40.||Operators often have access to Blueprints of locations when planning an operation, these blueprints allow them to decide how they will approach the location and which operator will do what or from where they will infiltrate.
In Ghost Ops, you can also use blueprints for Blueprint Play running the whole operation from the map with the players acting as observers and controllers
Within this pack are... [click here for more]|
|41.||Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity — afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
The classic that changed roleplaying... [click here for more]|
|42.||Dream it, be it
The Sixth World is wild and weird, but it doesn’t have to be wilder or weirder than you.
If you can dream it, the Sixth World Companion helps you play it. With alternate character creation methods, new metatypes, a whole slew of qualities, and even some rules variations, Sixth World Companion brings dozens of options to your game... [click here for more]|
|43.||Prepare for Adventure!
In this guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, cast powerful spells, and build mighty strongholds!
This core rulebook includes:
A unique origin system which allows you to select your heritage, culture, background, and... [click here for more]|
|44.||As seen on the DungeonCraft YouTube channel, Deathbringer RPG is a grimdark fantasy rules kit compatible with 5E and any OSR retroclone. This tri-fold rules set contains all you need for character creation, combat, & spellcasting. The unique Deathbringer Dice mechanic replaces traditional features, feats and skills with a fast, flexible alternative. Get ready for breakneck, bone-crunching, skull-smashing,... [click here for more]|
Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon... [click here for more]|
|46.||“An exhilarating pathway to becoming a seasoned RPG soloist.” – Martin Knight, creator of D100 Dungeon
Create immersive solo RPG experiences with this dedicated guide from the acclaimed host of the Geek Gamers YouTube channel. This long-awaited solo GM guide is a crash course in solo storytelling: a toolkit to help your solo sessions shine as brightly as hers do.
Over... [click here for more]|
|47.||You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
Hunter: The Vigil Second Edition is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick... [click here for more]|
Previously released, but reimagined and expanded into a fully comprehensive document, the Hanyou is a plane touched half-yokai race that are humanoids born from yokai and their influence. These beings have a variety of unique, often animalistic traits, and the document discusses their perspectives and place in the world, as well as the role of yokai in Somnus Domina. Yokai serve as fiends... [click here for more]|
|49.||The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells!
Complete Player's Tome
This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,... [click here for more]|
|50.||I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see that monster... [click here for more]|
|51.||A GRIM FUTURE OF GLORIOUS ADVENTURE
The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.
Rallied... [click here for more]|
|52.||You won’t find two thousand copper pieces in this book! Instead, what you will find is a complete treasure creationsystem for your Advanced Fighting Fantasy adventure or campaign. No longer will you be limited to making up the contents of a treasure hoard, improvised and on the fly. Rather, with a few rolls of the dice you can create anything from the contents of a Goblin’s pocket... [click here for more]|
|53.||An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into... [click here for more]|
|54.||Monsters both fiendish and friendly
The 530-page Monstrous Menagerie provides nearly 600 monsters, variants, monster templates, and hordes for your Level Up: Advanced 5th Edition game. Populate your game world with classic monsters ranging from the lowly stirge to the terrifying tarrasque, along with new horrors like the khalkos and the phase monster. Challenge even the mightiest... [click here for more]|
|55.||Chaosium's Horror Roleplaying in the Worlds of H. P. Lovecraft
The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When... [click here for more]|
|56.||The Old World is a dangerous place. With the Empire fractured within and threatened by enemies without, it is only wise to learn the skills of a soldier, or to employ those who already have. Some may say that to live by the sword is to die by the sword, and there is truth to this. But in the wilds of the Empire, to refuse to live by the sword is to die by the sword even sooner.
Up in Arms provides... [click here for more]|
|57.||The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must... [click here for more]|
|58.||Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more]|
|59.||Welcome to the Wasteland
Immerse yourself in the genre-defining setting with this introduction to the official Fallout tabletop roleplaying game. This starter set gets you playing Fallout using the 2d20 System designed and tailored for an authentic wasteland experience. Roleplay as a unique character in the familiar setting of the Commonwealth around Boston.
This starter set digital product contains... [click here for more]|
|60.||"The real horror of Ridley Scott’s seminal sci-fi flick Alien has always been the creeping, slithering fear of the unknown. It’s impressive, then, that Free League has been able to craft a tabletop roleplaying game that can conjure up that same pitch-dark dread from the safety of your kitchen table." –Dicebreaker
Space is vast, dark, and not your friend. Gamma rays and neutrino bursts... [click here for more]|
|61.||These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with... [click here for more]|
|62.||What makes a hero? Is it destiny? The unwavering determination to stand up for all that is good? The audacity of doing the impossible? Or just the tales bards weave to captivate their audience?
Whatever you think the correct answer is, in this Player's Handbook you'll find everything you need to create your hero and join the fight Against the Darkmaster. We’ve collected all the player-facing... [click here for more]|
|63.||A monster lurks in the shadows...
Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.
Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the... [click here for more]|
Eyes straight ahead.
Don’t look back.
In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye... [click here for more]|
|65.||2022 ENnie Award winner (gold!) for best graphic design and layout!
Fear Is a Fractal
...and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood... [click here for more]|
|66.||Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more]|
When Outpost Epsilon-3, a remote research post in British Columbia, goes radio silent for over a week, Majestic’s suspicions are aroused. An experienced team of agents is quickly delivered to the nearby snowbound town of Dunley, and ordered to investigate.
As they navigate the hazardous path to the base, their progress is made more difficult by a dangerous blizzard, considerable... [click here for more]|
|68.||The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures!
Referee's Tome of Monsters and Treasures
This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items.
Simple rules let imagination and fast-paced action take the spotlight.
Clear, modern... [click here for more]|
|69.||EPIC ENEMY DESIGN
Want to customize existing monsters or build your own from scratch? Now you can!
Inside, you’ll find over 1,800 exciting new ideas and inspiration for:
Every Creature and Damage Type
Melee, Ranged, and Natural Weapons
Psionics, Psychic Powers, and Telepathy
Innate Spellcasters and Spell-Like Abilities
Running Monsters... [click here for more]|
|70.||The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you... [click here for more]|
|71.||The Book Of Thieves is a handbook for adventures involving thieves, guards, mansions and more valuable items than you could ever dream of...
It contains tables, generators, plans and rules around this theme:
an introduction & summary,
a burglary mission generator (target, location, complications),
30 unique items, with a one sentence description,
an art piece generator... [click here for more]|
|72.||Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game.
Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for... [click here for more]|
|73.||"Everyone has a wild beast within them".
This book is aimed at anyone who is interested in the Hsunchen, the shape-changing totem animal peoples of the world of Glorantha, the setting for the RuneQuest role-playing game. The Hsunchen inhabit the fringes of Gloranthan geography and include some of the most peculiar and fascinating peoples in this world. Because they mostly live far... [click here for more]|
|74.||Flying Brooms, Powerful Spells...
Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead... [click here for more]|
|75.||DESIGNED FOR FANTASY ACTION AND ADVENTURE WITHOUT BREAKING YOUR BUDGET!
It is an age when heroes ventured to the places that the bulk of civilized lands feared - into a fantastic world of arcane wizards, bold warriors, powerful kings, and fell beasts. The voyages were perilous, but the rewards were great. Thrust your heroes into epic swords and sorcery quests. Portray fantasy classics like dwarves,... [click here for more]|
|76.||“He is one of the wandering folk — Rangers we call them. He seldom talks: not but what he can tell a rare tale when he has the mind. He disappears for a month, or a year, and then he pops up again. What his right name is, I’ve never heard: but he’s known around here as Strider.”
Strider™ Mode presents additional and modifed rules to facilitate solo play in The One Ring™,... [click here for more]|
|77.||Not sure? Check out the FREE Abbey point of interest PDF, which is just the tip of the iceberg!
Contains 25 significant points of interest (POI). Each one is designed to be interesting enough for at least an entire gaming session, if not an entire multi-session arc, or even an entire campaign. Each POI could be its own book :)
Each POI is designed to... [click here for more]|
|78.||Sword & Caravan is an OSR setting book for playing a historically accurate fantasy campaign set in the East along the region known as "the Silk Road" at the turn of the 12th/13th Centuries. This historic campaign's timeline is set amid the turbulent era between the Third Crusade and the Mongol Invasions. This marked Europe's earliest period of post-classical interaction with the East.
As Players,... [click here for more]|
|79.||A New Mission for a New World
For five centuries the Ascension War has pitted the Enlightened against Reality Deviants. Bloodshed and horror from this conflict have nearly torn the world apart on a number of occasions. In the hopes of creating a safe environment and shepherding the Masses to Ascension, the Technocratic Union has used colonialism, conditioning, and violence to bring... [click here for more]|
|80.||... [click here for more]|
|81.||The secret Church and the hidden State, hunting the hunters in cities and across continents.
An antagonists’ guide to the rising Second Inquisition, this book contains:
Opponents of your Kindred, and their special forces and equipment
Information on the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program
New tools... [click here for more]|
|82.||When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more]|
|83.||The last tomb was crawling with Grave Walkers.
The Tower held a fey sorcerer; we lost Tring there, blasted by eldritch fire; Artum fell as we ran from the trolls of the deep woods, but for now, the village is safe. Tonight we’ll restock the gear and recruit any travellers from the inn who fancy a share of the coin. Tomorrow we’ll take the woods, then bring down that cursed tower for... [click here for more]|
|84.||Beyond the reach of roads, past the scope of mortals there is a darkened place. A shadowed tree-line where no-one dares cross and whose boundaries go undisturbed.
This is not the woods of peaceful fey and beast, but the dark and twisted children’s tale that kept you full of terror. It is a world of fear, madness, and bloodshed; ruled over by the uncaring watch of ancient trees. There... [click here for more]|
|85.||D100 Dungeon (Book 1) is a game in which you will steer an adventurer through underground caves and dungeons, looking for lost treasures and completing dangerous quests. With each game your adventurer will gain wealth, recognition and become stronger and increasingly skilled in their pursuits. All you will need to play D100 Dungeon, is a pencil, eraser, a few dice and your imagination.
Your journey... [click here for more]|
|86.||Mythic Game Master Emulator
Create dynamic role-playing adventures without preparation For use as a supplement with other systems
NOTE: This book provides the Game Master Emulation rules found in Mythic, which contains emulation rules and a full, universal role playing game. This PDF and print product has been updated in 2021 with new artwork.... [click here for more]|
|87.||ARRAKIS. DUNE. DESERT PLANET.
The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence,... [click here for more]|
|88.||Minimalist Fantasy is back!
Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is... [click here for more]|
A lifetime subscription to all of the hundreds of world-class building, region, and battlemaps, usable for fantasy tabletop RPG.
As of this writing, includes nearly 1,000 maps comprising 9 GB of ultra-high-resolution content.
Infinium Game Studio produces richly-detailed, useful maps for our adventures. An average of... [click here for more]|
|90.||Do you want to play Cepheus and its related games solo? Have you ever wanted to accelerate the pace of play and character generation? If so, JetSet is the ideal book for you.
JetSet is a hybrid product that combines the rules of Cezar Capacle's PUSH with Cepheus. It's not a standalone system; you use JetSet to complement your favorite Cepheus-style rules.
Here's where JetSet shines:
-Faster character... [click here for more]|
|91.||Every Night & every Morn Some to Misery are Born Every Morn & every Night Some are Born to sweet delight Some are Born to sweet delight Some are Born to Endless Night — William Blake
What is this?
FRONTIER SCUM is a rules-lite Acid Western roleplaying game. An auto-destructive, violent and LSD-infused take on Spaghetti Westerns, about... [click here for more]|
|92.||Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter Barrowmaze?... [click here for more]|
|93.||ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often... [click here for more]|
|94.||Mythic Magazine Compilation #3
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 13-18 into a single book. Articles include:
Adapting Mythic's Ranks Rules: Rules to make the Resisted Ranks rules from... [click here for more]|
|95.||The Rifter® Number Eighty-Five Annual
The Rifter®, your favorite player and G.M. portal to the Palladium Books Megaverse® is back as a once a year annual. And this one is packed with epic adventures, O.C.C.s, magic, settings, and source material. A little something for almost everyone.
Rifter® #85 Highlights:
Rifts®: Soul in Flames – a town, Skelebots, dinosaurs,... [click here for more]|
|96.||The essential old-school game of fantastic adventure, monsters, and magic!
A Complete Game All in One Book
This book contains everything a referee needs: the complete game rules, full guidelines for creating and running adventures, 7 fantastic character classes, full equipment lists, over 100 classic spells, over 200 fearsome monsters, and over 150 wondrous magic items.
Simple rules... [click here for more]|
|97.||It is an era of sudden change and upheaval in Rokugan.
Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans... [click here for more]|
|98.||Halloween night. A haunted house. Will you live to see the morning?
The Old Barnaker House. Every kid has heard about it. Everybody has a different awful story about it. All of them agree it is a very bad place.
But here you are on Halloween Night, all because of that jerk Roger. He dared you and your friends to spend the night there. You couldn’t let him bully... [click here for more]|
|99.||Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your way... [click here for more]|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more]|