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 Hottest Classic D&D/AD&D, May D&D Sale

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The Black Wyrm of Brandonsford

The Black Wyrm of Brandonsford


There's a dragon in the woods. Those friendly dwarves were the first to go, the poor things. And now the beast has been killing and eating the people of Brandonsford. No-one wants to leave the town's walls. With the humans out of the forest, fairies have taken over, and now the goblin king Hogboon seeks to claim the entire forest as his new kingdom. The Black Wyrm of...   [click here for more]
Chance Dudinack  $4.00

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Carcass Crawler: Issue One

Carcass Crawler: Issue One


The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more! In This Issue New classes: Six new...   [click here for more]
Necrotic Gnome  $7.50

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Through Sunken Lands and Other Adventures

Through Sunken Lands and Other Adventures


Danger and glory await the bold... In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands. Travel with us through sunken lands... Lots of times, we want...   [click here for more]
Flatland Games  $9.99 $8.49

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters....   [click here for more]
Flatland Games  $7.99

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Bottomless Pit of Zorth

Bottomless Pit of Zorth


Note: The "color print" format is a black-and-white book, but is printed on thicker, higher-quality paper than the standard black-and-white hardcover. “A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole  This OSRIC/OSR adventure...   [click here for more]
G. Hawkins  $7.50

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The Incandescent Grottoes

The Incandescent Grottoes


A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 57 keyed areas, rumour table,...   [click here for more]
Necrotic Gnome  $7.50

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Halls of the Blood King

Halls of the Blood King


With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King? A fantasy horror...   [click here for more]
Necrotic Gnome  $7.50

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Into the Wild

Into the Wild


Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level. Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves'...   [click here for more]
Third Kingdom Games  $12.95

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Planescape Campaign Setting (2e)

Planescape Campaign Setting (2e)


Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . . A Player's Guide to the Planes: A 32-page primer that introduces DMs...   [click here for more]
Wizards of the Coast  $14.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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Dungeon Master's Guide (1e)

Dungeon Master's Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $9.99

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)


The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
Sine Nomine Publishing  $19.99

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Monster Manual (1e)

Monster Manual (1e)


All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Note about...   [click here for more]
Wizards of the Coast  $9.99

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Castle Oldskull Old School Dungeon Design Modules For Advanced / Basic / Expert Fantasy Role-Playing Systems Module CO1: The Classic Dungeon Design Guide (Dungeons / Lore / Random Tables)    Deep dwarven cities of the underworld,   Infested by conquering orcs,  ...   [click here for more]
Kent David Kelly  $4.99

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Hideous Daylight

Hideous Daylight


Enter a garden of earthly delights. The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.  Hideous Daylight is an adventure module for Old-School Essentials...   [click here for more]
Swordlords Publishing  $5.99

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Dungeon Crawl Classics RPG (DCC RPG)

Dungeon Crawl Classics RPG (DCC RPG)


Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and...   [click here for more]
Goodman Games  $24.99

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Winter's Daughter

Winter's Daughter


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $7.50

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Maximum Mutagenesis (DCC)

Maximum Mutagenesis (DCC)


Maximum Mutagenesis An Umerican Mutation Sourcebook May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica! Within these twisted pages you will find: Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it. Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders! Three new...   [click here for more]
Shield of Faith Studios  $7.99

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Tomb Robbers of the Crystal Frontier

Tomb Robbers of the Crystal Frontier


Welcome to the Crystal Frontier, a desolate magic stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot. SCHEME with the unnatural denizens of the Crystal Tomb! UNRAVEL the...   [click here for more]
Ratking Productions  $7.50

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Monstrous Manual (2e)

Monstrous Manual (2e)


Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before. Product...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $4.99

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The Hole in the Oak

The Hole in the Oak


A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 60 keyed areas, rumour table, loot summary, dungeon background info,...   [click here for more]
Necrotic Gnome  $7.50

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Mike's World: The Forsaken Wilderness Beyond

Mike's World: The Forsaken Wilderness Beyond


MIKE'S WORLD: THE FORSAKEN WILDERNESS BEYOND expands on the fantasy world first introduced in Gary Gygax's dungeon module B2: THE KEEP ON THE BORDERLANDS. If you have ever wondered what perilous lands further surround the Keep, this is the book for you. MIKE'S WORLD includes 14 hand-drawn wilderness maps of war-torn lands with details of their monstrous denizens,...   [click here for more]
Geoffrey McKinney  $2.99

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Planar Compass Issue 2

Planar Compass Issue 2


Planar Compass Issue 2: Buccaneers of the Big Black! The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the...   [click here for more]
Planar Compass  $8.00

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $9.99

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $4.99

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and divine Evocative...   [click here for more]
Wizards of the Coast  $9.99

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming...   [click here for more]
Sine Nomine Publishing  $9.99

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator


A Platinum Medal DriveThruRPG Best Seller   The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?   Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta...   [click here for more]
Kent David Kelly  $4.99

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Atlas of Hyperborea

Atlas of Hyperborea


ATLAS OF HYPERBOREA The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm. +++++++++++++++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure...   [click here for more]
North Wind Adventures  $5.00

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CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator


Please Note: This is the Platinum Best-Selling first edition of the Game World Generator, available to you at an introductory price.  If you would like additional content, there is now a separate Revised and Deluxe Edition available, at This Link.  The Deluxe Edition contains twice the content, including a full-featured City State Design Guide.  Feel free to choose which affordable...   [click here for more]
Kent David Kelly  $0.99

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Scarlet Heroes

Scarlet Heroes


The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's...   [click here for more]
Sine Nomine Publishing  $14.99

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The Isle of the Plangent Mage

The Isle of the Plangent Mage


An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage. A fantasy adventure...   [click here for more]
Necrotic Gnome  $7.50

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Holy Mountain Shaker

Holy Mountain Shaker


Thunder and quake have come to the old town. Towers crumble, homes tumble, the quick become the dead. What omen could be more obvious? The Pharaoh Fish under the mountain is displeased. This God must be propitiated. Brave heroes must venture to buy the city's salvation. At the very least, the Town Council needs to appear in control and send some 'expert adventurers' into the depths. A...   [click here for more]
Necrotic Gnome  $7.50

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Dark Sun Boxed Set (2e)

Dark Sun Boxed Set (2e)


Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race across...   [click here for more]
Wizards of the Coast  $9.99

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune,...   [click here for more]
Autarch  $10.00

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Night Below: An Underdark Campaign (2e)

Night Below: An Underdark Campaign (2e)


A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire....   [click here for more]
Wizards of the Coast  $9.99 $6.99

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $12.99

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Wormskin Issue 1

Wormskin Issue 1


Wormskin Soon to Be Replaced by Full Campaign Setting Books The Wormskin zine is a piecemeal exploration of Dolmenwood, and will soon be replaced by a full campaign setting in the form of three hardcover books: a player's book, a campaign book, and a monster book. Material from Wormskin will appear in the hardcover books in a revised and updated form,...   [click here for more]
Necrotic Gnome  $7.50

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Wormskin Issue 8

Wormskin Issue 8


Wormskin Soon to Be Replaced by Full Campaign Setting Books The Wormskin zine is a piecemeal exploration of Dolmenwood, and will soon be replaced by a full campaign setting in the form of three hardcover books: a player's book, a campaign book, and a monster book. Material from Wormskin will appear in the hardcover books in a revised and updated form, alongside...   [click here for more]
Necrotic Gnome  $7.50

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OD&D Dungeons & Dragons Original Edition (0e)

OD&D Dungeons & Dragons Original Edition (0e)


First published in January 1974, the original edition rules of Dungeons & Dragons would go on to see six different printings. This edition is for the Original Collector's Edition released By Wizards of the Coast in 2013, which was itself a revision of the 6th and final printing, the "Original Collector’s Edition" or white box edition.  You get all three books contained in the original boxed...   [click here for more]
Wizards of the Coast  $9.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $6.99

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Spelljammer: Adventures in Space (2e)

Spelljammer: Adventures in Space (2e)


Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure. The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances...   [click here for more]
Wizards of the Coast  $9.99

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Oriental Adventures (1e)

Oriental Adventures (1e)


We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because...   [click here for more]
Wizards of the Coast  $4.99

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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie...   [click here for more]
Sine Nomine Publishing  $9.99

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A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

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