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Alchemist (5E)

Alchemist (5E)


The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information This product provides players with a new 20 level Intelligence-based...   [click here for more]
Tribality Publishing  $4.99 $3.95

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Dungeons on Demand: Volume One

Dungeons on Demand: Volume One


THE FIRST SET OF DUNGEONS ON DEMAND ADVENTURES! The first volume of Dungeons on Demand includes the first four dungeons: Bandit's Nest - Level 1 Adventure Dungeon Insidious Experiments - Level 4 Adventure Dungeon Fierce Tempers - Level 8 Adventure Dungeon Lord of Gloomthrone...   [click here for more]
Dan Coleman Productions  $21.36 $12.99

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Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures


We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
Dan Coleman Productions  $19.99 $16.99

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Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)


The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
Sine Nomine Publishing  $19.99

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including...   [click here for more]
Necrotic Gnome  $5.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $5.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


(There is now a THIRD EDITION of this work):This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: :st="on">Western Europe. "If you're a DM and running a D&D game,...   [click here for more]
Expeditious Retreat Press  $30.00 $15.00

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A Magical Society: Beast Builder

A Magical Society: Beast Builder


A Monster Builder like nothing ever seen before… A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign specific monsters to challenge and excite...   [click here for more]
Expeditious Retreat Press  $30.00 $15.00

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ACKS Domains at War - Campaigns

ACKS Domains at War - Campaigns


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword...   [click here for more]
Autarch  $7.50

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision...   [click here for more]
BRW Games  $14.95

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Adventures in Middle-earth - Rhovanion Region Guide

Adventures in Middle-earth - Rhovanion Region Guide


The Rhovanion Region Guide is an invaluable resource for Adventures in Middle-earth further describing the lands of the River and the Forest – the rolling Vales of Anduin and the trackless forest of Mirkwood. It expands on the descriptions given in the core Guides, offering new sanctuaries and new perils for Player-heroes to discover. Each region is described in detail, listing...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.99

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Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $19.00

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B10 Night's Dark Terror (Basic)

B10 Night's Dark Terror (Basic)


Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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Book of Beasts: Monsters of the Shadow Plane (PFRPG)

Book of Beasts: Monsters of the Shadow Plane (PFRPG)


Fight the Dark Side Monsters that go bump in the night stalk the living eternally. Within this book, you’ll find a host of these creatures for use in your home game. Face off against cruel kytons, deadly shadows, mindless zombies, life drinking plants, town swallowing worms, and things far worse. Can your characters survive these darkened evils The Monsters of the...   [click here for more]
Jon Brazer Enterprises  $5.95

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D&D Basic Set Rulebook (B/X ed.) (Basic)

D&D Basic Set Rulebook (B/X ed.) (Basic)


This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play. Product History The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&D,...   [click here for more]
Wizards of the Coast  $4.99

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Dark Sun Boxed Set (2e)

Dark Sun Boxed Set (2e)


Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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DDEX3-12 Hillsfar Reclaimed (5e)

DDEX3-12 Hillsfar Reclaimed (5e)


The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal. Designer: Cindy Moore Characters of Level 1-4 Playtime: 2 hours...   [click here for more]
Wizards of the Coast  $2.99

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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Dungeon Crawl Classics #66.5: Doom of the Savage King

Dungeon Crawl Classics #66.5: Doom of the Savage King


Dungeon Crawl Classics #66.5: Doom of the Savage Kings A Level 1 Adventure At long last, the first adventure ever published for DCC RPG is now available! This is the updated second printing that was first released at Gary Con 2014. It features a fresh edit and several new pieces of art! High above the windswept moors and darksome woods, the village of Hirot is under siege....   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


Dungeon Crawl Classics #67: Sailors on the Starless Sea A 0-Level Adventure Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!


A Level 8 Adventure Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #84: Peril on the Purple Planet

Dungeon Crawl Classics #84: Peril on the Purple Planet


A Level 4 Adventure and Campaign Setting The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. Bereft of patron, friend or god, your survival depends on quick...   [click here for more]
Goodman Games  $29.99

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Dungeon Crawl Classics RPG

Dungeon Crawl Classics RPG


Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have...   [click here for more]
Goodman Games  $24.99

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Dungeons on Demand: Volume Three

Dungeons on Demand: Volume Three


THE THIRD SET OF DUNGEONS ON DEMAND ADVENTURES! The third volume of Dungeons on Demand includes the these four dungeon adventures: An Axe to Grind - Level 3 Adventure Dungeon If Looks Could Kill - Level 6 Adventure Dungeon Eyes on the Prize - Level 10 Adventure Dungeon Best Served...   [click here for more]
Dan Coleman Productions  $23.16 $13.99

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Dungeons on Demand: Volume Two

Dungeons on Demand: Volume Two


THE SECOND SET OF DUNGEONS ON DEMAND ADVENTURES! The second volume of Dungeons on Demand includes the these four dungeon adventures: Mischief Makers - Level 2 Adventure Dungeon No Laughing Matter - Level 5 Adventure Dungeon That Sinking Feeling - Level 9 Adventure Dungeon Old Habits...   [click here for more]
Dan Coleman Productions  $23.16 $13.99

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Dyson's Delves II

Dyson's Delves II


Customize your dungeons! More adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Seven full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about...   [click here for more]
ZERObarrier  $9.99

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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands....   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
Wizards of the Coast  $9.99

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any...   [click here for more]
Roan Studio  $1.99

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Midgard Tales (Pathfinder RPG)

Midgard Tales (Pathfinder RPG)


More than Adventures, Make Them Legends! Many tales are rather ordinary adventures: a quick tomb robbing, chasing down some bandits, foiling some mundane political plot. Not these. The Midgard Tales hardcover collects 13 adventures that reach out to remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These...   [click here for more]
Kobold Press  $39.99 $14.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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OWB001: WWII: Operation WhiteBox

OWB001: WWII: Operation WhiteBox


The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact,...   [click here for more]
Small Niche Games  $9.99

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Pathfinder Grundregelwerk (PDF) als Download kaufen

Pathfinder Grundregelwerk (PDF) als Download kaufen


Bei Pathfinder schlüpfst du in die Rolle des mutigen Abenteurers, der in einer Welt ums Überleben kämpft, die nicht nur von Magie, sondern auch vom Bösen erfüllt ist. Wird es dir gelingen, dich durch monsterverseuchte Ruinen zu kämpfen und in Städten voller politischer Intrigen zu bestehen, um als berühmter Held mit sagenhaften Schätzen aus deinen Abenteuern...   [click here for more]
Ulisses Spiele  $11.22

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Pirate Adventurers (5E)

Pirate Adventurers (5E)


Ahoy Lubber! With PIRATE ADVENTURERS you can provide your players with new player character options for 5th edition to create pirate themed characters. These options can be used to play an entire campaign in a pirate setting, or just to provide a player with more pirate flavored options than provided by core 5th edition materials. Allow your players to...   [click here for more]
Tribality Publishing  $2.95 $2.00

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Pugmire Core Rulebook

Pugmire Core Rulebook


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
Onyx Path Publishing  $14.99

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with...   [click here for more]
Wizards of the Coast  $9.99

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Scarlet Heroes

Scarlet Heroes


The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's...   [click here for more]
Sine Nomine Publishing  $14.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $12.99 $6.99

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Skyward Steel: Naval Campaigns for Stars Without Number

Skyward Steel: Naval Campaigns for Stars Without Number


Worlds Burn Beneath Your Guns. The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.  ...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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