An interesting premise for a Lost World setting: put it in the past, peopled by humans who have been stranded there by mysterious aliens trying to figure out why they (the aliens) went extinct. Dinosaurs, "degenerate" and weird variants of human, bronze age civilizations, and swords, sorcery, and super-science.
Be aware, however, that occasional use of the "capture women for breeding purposes" and "slave brides" tropes come up. Also "child sacrifice". While consistent with the lurid nature of many of the early-to-mid-20th-century inspirations, it's not something I want someone reading to be unprepared for....
Publisher: Agate RPG
Date Added: 05/13/2022 11:58:33
I am very glad I found Studio Agate's work during their last kickstarter and it doesn't look like Creatures: Netherworld will buck the trend of gorgeous visuals, outstanding layout, and enthralling flavour and lore. The world they have created is rich and vibrant, and the creatures themselves have some interesting new mechanics (like the Disenchant special action) and extensive lore, even if you just want to pick and choose for your setting. Considering the lore-light approach currently being taken by WotC, it's excellent that others like Studio Agate continue to offer their own take on existing creatures and make new ones, all with relevant lore.
I also very much enjoy the modular aspect of the books, which have a series of icons to indicate rules or lore that might fit better into a certain style of game or represent a different origin. Being able to see at a glance what can be used to facilitate a low magic or high lethality campaign is really handy as a DM.
Publisher: Agate RPG
Date Added: 05/13/2022 10:25:35
I adore subterranean adventures, and this preview is packed with content suitable for any campaign set below the surface. I'm planning to incorporate quite a bit into the homebrew campaign I've just started.
The visuals are wonderful, with a very collected notes/journal vibe. My only critique is that some of the overlapping parchment is very close in color, so it sometimes takes me a moment to process what I'm looking at as far as the background goes.
Overall, I'm very excited to get the full version of this!...
Each of the songs evokes the mood described by its title. "A Fine Day" sounds like one, while "Down in the Dark" brings on the goosebumps. "Long Way Home" makes me long for a beautiful place I have never been. Stereo effects are used artfully but not over-done, and the recordings are clear and well-mixed.
Publisher: White Wolf
Date Added: 05/13/2022 05:15:17
I bought it for v5 and most of the book is useless. Half the book with the mechanics are for other editions. Should have stated that in the description.
The "universal part" requires already familiarity with the Clan, because it relates to events and places like it is common knowledge. Definitely not for new players. If you have knowledge enough to know what this book is all about propably you don't need this book.
It's OK? It's an 11 page PDF where there is very short intel on 4 gods between pages 5, 6 and 7. And even those have large images and large font faces to spread it out? My point being is I paid 2.50 for almost no info and 8 pages of images, blank space and 3 pages of ads telling me about other items I can buy? The intel given is fine enough I suppose but like some other addons that offer Birthright ideas tailored to the added gods and goddesses this doesn't even offer that. It's a good place for a jumping off point for ideas, especially if you have a player REALLY wanting a child of one of these four? But I don't know if I will ever use this again. Also, this is a small knit-pick for myself, but none of it is arranged alphabetically? The Deities or the Purviews? Obviously that’s not a big deal! Just something I noticed. Again, 2.50 isn't much but there are other 'books' out there that hold a ton more and cost much less. The historical art is pre...
I couldn't find much use for the material contained. The tables and writings about dungeon building within this book might have been groundbreaking when it came out but I haven't experienced any kind of inspiration or revelation from it. Not like the World Builder's Guidebook which I continuously gain inspiration from.
Gathering of the Marked (adventure 24 pages, extras 26 pages) is a fun adventure for Dungeon Crawl Classics. It is a funnel adventure. The rules suggest that you use 16 zero level characters or 8 first level characters. I used 8 zero level characters and 4 first level characters. I did change the magic system. I used the FlexTale Solo Adventuring Toolkit to make the adventure longer and to solo it. So, the woodcutter was killed by a shambling horror. My thief was killed by an acolyte. My blacksmith had his left hand chopped off earlier in the adventure and got killed by a swamp ogre later in the adventure. My barber and potato farmer both got killed by a steel hook. My sage got spit on by a Boneflenser and the ranged acid attack took him out. The adventure is a bit dark and when my characters got to the last scene, my nature wizard had no spells left, my cleric had one spell left, two of the characters were wounded, and they all were exhausted (it is a long adventure, more than four h...
Date Added: 05/12/2022 18:27:15
Full disclosure: I am credited as a sensitivity reader on this book.
The Six Paths goes a long way towards opening up the space of possibilities implied by the six genders enumerated in the Runequest core book, and does so in a very charming and delightful way that's truly beautifully illustrated.
Publisher: Agate RPG
Date Added: 05/12/2022 17:18:20
I found the elements visible in this preview very evocative, and already usable without the full compendium to flesh out and refresh players' perspectives on the Underdark. The art is very intriguing and adds to the narratives etched here. I cannot wait to see the full product.