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ZWEIHANDER Grim & Perilous RPG: Monster Cards
by Lukas O.
Publisher: Andrews McMeel Publishing
Date Added: 05/26/2020 09:22:05
ZWEIHANDER Grim & Perilous RPG: Monster Cards The cards arrived today in a 13x13x10 cm box. Order to delivery (germany) took 15 days including the 5 days the package was held in customs in Frankfurt. The box had a big "Fragile" sticker attached to it and by the looks of it it was handled with care. No extra customs fee so that was the first big surprise! The printed cards feel really nice and I didn't notice a weird smell or centering issues. A single layer of magnetic paint is enough to hold them with a magnet. Therefore, the cards are easily attached to my GM Screen and will most likely be used frequently during our upcomming sessions. Can't wait to use them! I coundln't find any useful tarot sleeves yet so I'll kep them in the box untill I found a solid way to protect the surface....

Rating:
[5 of 5 Stars!]
A Day Out at the Executions
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:42:24
A Day Out at the Executions An Endzeitgeist.com review The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look! So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s a good chance that some NPCs and interactions are remembered fondly because they were NOT combat. This is what an “eventure” is – a module or mini-event-booklet focusing on roleplaying, and NOT on combat. Okay, so what does this one offer? Well, if you’re a bit familiar with how medieval societies handled executions,...

Rating:
[4 of 5 Stars!]
A Day Out at the Executions (5e)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:40:49
A Day Out at the Executions (5e) An Endzeitgeist.com review The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look! So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s a good chance that some NPCs and interactions are remembered fondly because they were NOT combat. This is what an “eventure” is – a module or mini-event-booklet focusing on roleplaying, and NOT on combat. Okay, so what does this one offer? Well, if you’re a bit familiar with how medieval societies handled executions,...

Rating:
[4 of 5 Stars!]
A Day Out at the Executions (System Neutral)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:39:54
A Day Out at the Executions (System Neutral) An Endzeitgeist.com review The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look! So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s a good chance that some NPCs and interactions are remembered fondly because they were NOT combat. This is what an “eventure” is – a module or mini-event-booklet focusing on roleplaying, and NOT on combat. Okay, so what does this one offer? Well, if you’re a bit familiar with how medieval societies handled executions,...

Rating:
[5 of 5 Stars!]
Village Backdrop: Fraywrack 2.0 (P2)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:36:54
Village Backdrop: Fraywrack 2.0 (P2) An Endzeitgeist.com review of the revised edition This installment of RSP's Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let's take a look at the settlement! …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard. Formally, the supplement has been expanded in the usual way for these second visits to locales: That means, we get more extensive information regarding the surrounding locality, and the very helpful notes for the GM on life in the settlement, local laws and customs and traditi...

Rating:
[5 of 5 Stars!]
Village Backdrop: Fraywrack 2.0 (OSR)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:33:06
Village Backdrop: Fraywrack 2.0 (OSR) An Endzeitgeist.com review of the revised edition This installment of RSP's Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let's take a look at the settlement! …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard. Formally, the supplement has been expanded in the usual way for these second visits to locales: That means, we get more extensive information regarding the surrounding locality, and the very helpful notes for the GM on life in the settlement, local laws and customs and traditi...

Rating:
[4 of 5 Stars!]
Village Backdrop: Fraywrack 2.0 (5e)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:29:22
Village Backdrop: Fraywrack 2.0 (5e) An Endzeitgeist.com review of the revised edition This installment of RSP's Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let's take a look at the settlement! …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard. Formally, the supplement has been expanded in the usual way for these second visits to locales: That means, we get more extensive information regarding the surrounding locality, and the very helpful notes for the GM on life in the settlement, local laws and customs and traditi...

Rating:
[4 of 5 Stars!]
Village Backdrop: Fraywrack 2.0 (P1)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/26/2020 08:25:16
Village Backdrop: Fraywrack 2.0 (P1) An Endzeitgeist.com review of the revised edition This expanded version of RSP's Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let's take a look at the settlement! …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard. Formally, the supplement has been expanded in the usual way for these second visits to locales: That means, we get more extensive information regarding the surrounding locality, and the very helpful notes for the GM on life in the settlement, local laws and customs and tr...

Rating:
[4 of 5 Stars!]
DDEX2-09 Eye of the Tempest (5e)
by Greg T.
Publisher: Wizards of the Coast
Date Added: 05/26/2020 06:39:29
DDEX2-09 Eye of the Tempest (5e) **A huge module with the potential for greatness: **This is NOT your average Adventurer's League module. Featuring two entirely separate overland journeys, each containing multiple unique and memorable encounters, followed by a sprawling miniature city with dozens of named characters, this feels more like the spine of an entire campaign than an AL one-shot. You will *not* finish this module in four hours, or even six hours. And it ends on a cliffhanger - the story's only halfway over, and continues in *DDEX2-13 The Howling Void*! My heart goes out to anyone who sat down at a regular AL night and tried to get through this monster. It can't be done. But for those running this in a different setting, who have the time and space to let the module breathe, this is a highly recommendable outing, and one of the best efforts of Adventurer's League Season 2. Let's start with the weaknesses. First: yes, there are two entirely different versions of the first ...

Rating:
[5 of 5 Stars!]
DDEX1-13 Pool of Radiance Resurgent (5e)
by Greg T.
Publisher: Wizards of the Coast
Date Added: 05/26/2020 06:24:46
DDEX1-13 Pool of Radiance Resurgent (5e) **Finally, the Pool of Radiance: **The entirety of Season 1 of Adventurer's League was based on the *Pool of Radiance* videogame and its accompanying 1E module, *Ruins of Adventure*. There have been hints all season that the Cult of the Dragon is looking for the Pool of Radiance. So now, with only two modules left in the season, someone remembers that oops, we'd better actually have the Pool of Radiance turn up. And it does, and it's... underwhelming. It's hard to say what would have been satisfying, but this largely isn't it. I should probably mention that this module completely ignores the lore about Pools of Radiance built up in the novels *Pool of Twilight* and *Pools of Darkness* - but that's fine, as Realms canon generally has done its best to ignore those two books and instead rely on their videogame versions (if they have to mention them at all). Which would bother me less if the Tomb of Miltiades hadn't been mentioned elsewhere i...

Rating:
[4 of 5 Stars!]
DDEX1-12 Raiders of the Twilight Marsh (5e)
by Greg T.
Publisher: Wizards of the Coast
Date Added: 05/26/2020 06:12:55
DDEX1-12 Raiders of the Twilight Marsh (5e) **A strong module let down by unoriginality:** *Raiders of the Twilight Marsh* is a direct sequel to *DDEX1-7 Drums In The Marsh*, featuring a return to the Twilight Marsh and its lizardfolk, and finally (maybe) delivering a confrontation with the black dragon Throstulgrael, teased in the earlier adventure. Let's start with the strong: Everything once the players actually get to the dungeon is entertaining. Beserker kobolds, a half-dragon troll, and Throstulgrael himself all stand out as memberable encounters, and the pacing throughout all of this is solid. Unfortunately, as with many early Adventurer's League modules, it wastes time getting there. The trip through the swamp is dull and long, unwilling to invest greatly in any setpiece (presumably because of the demands of Adventurer's League timing) but equally unwilling to just cut to the chase. Worse, everything in this portion is stuff that the players have already done in Adventurer's League, and done ...

Rating:
[3 of 5 Stars!]
DDEX1-14 Escape from Phlan (5e)
by Greg T.
Publisher: Wizards of the Coast
Date Added: 05/26/2020 05:58:24
DDEX1-14 Escape from Phlan (5e) **A frustrating denouement to Season 1: ** *Escape From Phlan* closes out Season 1 of Adventurer's League on a decidedly mixed note. On the one hand, there's a lot to love here. Phlan, as transformed by Vorgansharax's lair effect, is moody and atmospheric. There's some good encounters. There's a chance to take part in a very ill-advised suicide battle against the dragon, if players are inclined. But for all that, it's just incredibly frustrating. It's a module that lives in the shadow of the excellent Tyranny In Phlan, which does everything that this module does except better, leaving this feeling like an unnecessary retread. All of the NPCs here feel weirdly chosen - Jhessail Greycastle comes out of nowhere as an uninspired stand-in for Alleyd Burral; Madame Freona hasn't been seen since the very first module of the season; Ellison Berenger may well actually be dead based on the player's previousl actions, and is certainly not som...

Rating:
[3 of 5 Stars!]
Modern Monsters
by Jan J.
Publisher: Pinnacle Entertainment
Date Added: 05/26/2020 03:04:34
Modern Monsters An awesome bestiary for modern day horror game. Many of the monsters can certainly be used in other eras with little or no adjustments. The statblocks / abilities are well though-out and the art perfectly fits the theme. Hooks provided for each entry may help spur the imagination of many a GM.

Rating:
[5 of 5 Stars!]
Dark Trails RPG - Bootleg Edition
by Kurt R.
Publisher: Stiff Whiskers Press
Date Added: 05/26/2020 01:39:41
Dark Trails RPG - Bootleg Edition I have been fortunate enough to play in two of David Baity's (creator) Dark Trails adventures, as well as one of John Watson's, "Hell Train". All were immensely enjoyable and memorable events, so I was very excited to be able to get the quick start rules and to begin creating my own world for Dark Trails. Although having the DCC rulebook will help you, mostly by increasing the amount of spells for Dark Trails spell casters like the Occultist and Revelator, you could run games with just this quick start. I can remember some of the class abilities and powers from my convention play testing, that are not in the quick start, but I have found that they are not yet needed for the lower level of play that I have been running. The system's defining rules on character Path (alignment), Boons and Hexes, and the Gun Deck are enjoyable, easy to employ, and provide distiction from the rest of the DCC family. Like DCC and its kin, there is the 0 level funnel, birth si...

Rating:
[5 of 5 Stars!]
Heroes and Hardships Quickstart Guide
by Heather M.
Publisher: Earl of Fife Games
Date Added: 05/25/2020 18:52:21
Heroes and Hardships Quickstart Guide I was able to playtest this system a few times and loved it. It's very versatile in terms of setting. From feudal Japan to the western frontier, Heroes and Hardships can adapt. The dice system may take a few tries to get used to, but once you do, it is fast-paced and easy to use. The AP system allows everyone to engage in combat easily without waiting half an hour for their turn. The layout of the book is intuitive, and anything you need to know can be readily found.

Rating:
[5 of 5 Stars!]
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