Close
Close
Browse Categories
Free Stuff











Read What Others Are Saying
Conversation Guide for Role Playing Characters 3.0
by Jim B.
Publisher: ThinkDifferent
Date Added: 02/19/2019 15:56:27
Conversation Guide for Role Playing Characters 3.0 Frankly, if you don't need much help running a petitioner/granter conversation, these templates probably aren't for you. If you sometimes struggle to decide how an NPC reacts in a petitioner/granter conversation, these templates could help. The title "conversation guide" is a little misleading. First, the document doesn't cover conversations in general. Instead, it specifically covers a petitioner/granter conversation: the petitioner wants something that the granter is potentially ready, willing, or able to do, say, or offer. The granter might or might not grant the request, and there might be enthusiasm, strings attached, or counter-offers. Second, I'd expect something called a "guide" to have more guidance. This document offers two printable templates with a few examples filled in. That's it. There's no explanatory text beyond that. There's no guidance on persuasion techniques, personality differences, or whatever else you might expect from something called a conversation guide...

Rating:
[3 of 5 Stars!]
Star Trek Adventures: Science Division Supplement
by Bryan H.
Publisher: Modiphius
Date Added: 02/19/2019 15:43:00
Star Trek Adventures: Science Division Supplement Great supplement for lots of Trek lore and inspiration. As with all the division books, a good section of creatures and characters to interact with. However, I'm taking one star away for giving very very little player content. There are talents and suggested focuses, but no new races or ships. Where are the science oriented iterations of both?!

Rating:
[4 of 5 Stars!]
DDEX2-03 The Drowned Tower (5e)
by Joel C.
Publisher: Wizards of the Coast
Date Added: 02/19/2019 14:29:15
DDEX2-03 The Drowned Tower (5e) A pretty decent mod. The writing was good and prep was relatively easy. The combats felt quite underwhelming at the table I ran, though perhaps it was the group that was overpowered.

Rating:
[3 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Joel C.
Publisher: Wizards of the Coast
Date Added: 02/19/2019 14:27:42
DDAL05-02 The Black Road (5e) Very well put-together little module. Does a great job of outlining the possible outcomes at the end. Easy to read and run in a pinch with very little prep time. Well written also.

Rating:
[4 of 5 Stars!]
Roter Hahn und schwarze Dornen
by Chris v. F.
Publisher: Donnerhaus
Date Added: 02/19/2019 11:13:56
Roter Hahn und schwarze Dornen super Ergänzung zu den anderen Karten der Künstler.

Rating:
[5 of 5 Stars!]
Ford's Faeries: A Bestiary Inspired by Henry Justice Ford
by Eric F.
Publisher: Studio Kortex
Date Added: 02/19/2019 10:57:05
Ford's Faeries: A Bestiary Inspired by Henry Justice Ford So I've been looking for a Dreamlands inspired monsters & stumbled across a 'free resource' for Original Dungeons & Dragons. That's when I stumbled upon Ford's Faeries: A Bestiary Inspired by Henry Justice Ford! This is a free Pdf of a hundred & ten pages of old school monster induced goodness. Perfectly suited to get the vibe of HP Lovecraft, Edgar Allen Poe, Lord Dunsany, or even Jack Vance into the ruins & dungeons! Clocking in at about a hundred & ten pages this book is a perfect addition to any old school game adventure where creatures that the players are not familiar are needed. The addition of the high fantasy & fairy tale element is the icing on the cake for this book. Here's a sample creature called the Aurora child Armour class: as leather Hit dice: 1-1 Move: fast on snow and ice, normal otherwise Attacks: knife (d4) or bow (d6) No. Appearing: see below Morale: 5 Treasure: stolen goods 800 GP Alignment: chaotic Special: speak with animals In the dead of w...

Rating:
[4 of 5 Stars!]
The One Ring™ Roleplaying Game
by Marcel B.
Publisher: Cubicle 7 Entertainment Ltd.
Date Added: 02/19/2019 10:55:24
The One Ring™ Roleplaying Game One of the best RPGs I have ever played! It captures the feeling of middle earth very well and is more about storytelling than simulation... The game has kind of 4 parts: Journeying, social encounters, fighting and usage of talents for other things (like searching a room or follow somebody...). Every subsystem follows the same design of structure and has a tactical element to it. But I have to say, that the rules are kind of abstract and everything has to be interpreted to make it "middle earthly". All this is done by a special dice system, using a d12 together with a d6 for every skillpoint and then try to reach a target number. There are special points to turn a bad roll into a good one and a mechanik for corruption and madness that sends most characters down into darkness after beeing in contact with the shadow for to long... This book is the core rules and it really is very good in this department - you can play with just this book for years....

Rating:
[5 of 5 Stars!]
Journals of Dread Vol. II: Secrets of the Skeleton
by Thilo G. [Featured Reviewer]
Publisher: d20pfsrd.com
Date Added: 02/19/2019 04:44:42
Journals of Dread Vol. II: Secrets of the Skeleton An Endzeitgeist.com review This installment of the Journals of Dread-series clocks in at 67 pages, 1page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 60 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look! All right, so the first thing you’ll notice, is that this book, more so many others I’ve reviewed, is one that is set apart by the layout. It is impossible to discuss this product without stating clearly how crucial the layout is to the whole experience: This pdf’s baseline is one of a monster hunter’s journal, a black book handed down through the hands of grizzled veterans of the fight against the dark, and I’ve never seen a book embrace this concept so thoroughly. While the 1-column standard for booklet size means, ultimately, that sometimes statblocks take up more than one page, I found myself not caring about this slight inconvenience. Why? Because this is a perfect example of why layout artists rank among...

Rating:
[5 of 5 Stars!]
The Bloodsoaked Boudoir of Velkis the Vile
by Thilo G. [Featured Reviewer]
Publisher: Nick LS Whelan
Date Added: 02/19/2019 04:21:05
The Bloodsoaked Boudoir of Velkis the Vile An Endzeitgeist.com review This little module clocks in at 10 pages, 1 page front cover, 1 page editorial/how to use, leaving us with 8 pages of content, so let’s take a look! So, this module is a horror-comedy centered on a rather unique adversary, the eponymous Velkis the Vile. The module uses LotFP (Lamentations of the Flame Princess) rules as the chosen OSR rules-set, and may be converted to other OSR games with relative ease. An important note: While the module could be easily slotted near or in other complexes, it works by far best when the players have a history with Velkis and actively seek out the small complex depicted within. The respective locales do not come with fleshed out read-aloud text (with one exception), and spell references are not italicized and instead use an alternate font – not ideal, but better than nothing. On the plus side, referees do get some nice pieces of advice for running this and its unique villain. As for level-range…basically, there is none. ...

Rating:
[5 of 5 Stars!]
Monstrous Lair #12: Medusa's Lair
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 02/19/2019 04:20:05
Monstrous Lair #12: Medusa's Lair An Endzeitgeist.com review This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look! Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The approaches to a medusa’s lair may be lined by shattered statues and rubble, strange collections of them aligned as intricately entwined fountains or hands of stone placed on the wall – pointing further inside. Amazing! As for what’s going on, the medusa may be dancing around a statue, stringing a bow…or she’s spitting in a bowl, poisoning arrows by dipping them inside. Perhaps, she is in the middle of a breakdown, screaming at a statue before slumping to the ground…some seriously c...

Rating:
[5 of 5 Stars!]
Monstrous Lair #11: Dark Creeper Village
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 02/19/2019 04:18:53
Monstrous Lair #11: Dark Creeper Village An Endzeitgeist.com review This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look! Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. Approaches to a dark creeper village may include patches of smelly toadstools that show signs of harvesting, stinking paste smeared on walls or thin ropes hanging them up to dry. Smelly paste and toadstools are a bit dominant in this table. As for what’s going on, we have creepers slicing carefully toadstool skin from one, applying shrooms to clothes to fix them, or, more interestingly, dipping sharpened stones and bits of glass into black paste, constructing a trap. As far as notab...

Rating:
[2 of 5 Stars!]
M20 The Art of Mage: 20 Years and More
by Charles S.
Publisher: Onyx Path Publishing
Date Added: 02/19/2019 01:20:29
M20 The Art of Mage: 20 Years and More I love this book. It has all the great stuff of the Revised Art of Mage book, but updated. Similar amount of art, though slightly less dense. But that lower density is replaced by words describing the process and discussing the art, which is excellent. Best of all, most of the artists have links to their websites, in case anyone has it in them to commission or even just buy prints of pieces they love. Also, though the Matt Korteling entry, I learned that Mage Minis exist, which...rather surprised me (WoD never seemed super great at tactical combat stuff that minis are good for) and I just hope that someday, whoever has the rights to them at the moment sells them or the files required to 3d print them. The discussion of signature characters is excellent, covering characters from the beginning of Mage all the way through new ones created for Mage 20. Particularly nice given the lack of a Mage Who's Who book. Overall, I recommend it even for people who aren't big into art book...

Rating:
[5 of 5 Stars!]
The Living Dead 2nd Edition
by Kodi d.
Publisher: Zechariah Winters
Date Added: 02/19/2019 00:33:05
The Living Dead 2nd Edition it was great becouse of how start forword it and it gave plenty of space for you to make it fit your ideas but not to little at you would get lost

Rating:
[5 of 5 Stars!]
DDEX03-13 Writhing in the Dark (5e)
by Jeremy X.
Publisher: Wizards of the Coast
Date Added: 02/19/2019 00:32:47
DDEX03-13 Writhing in the Dark (5e) I've played and run this module. Overall, Mind Flayers are always fun. It's a little odd to have Gith allied to a Mind Flayer, even a rogue one, but I can work with it. I think I've had it stay around its 2 hour design target, though usually a little over (having a party whose APL is below the target probably makes it run long). This is a nicely contained module to run since, aside from introduction and cleanup, it's a four room dungeon plus the boss room. Each of the rooms has its own interesting nature. Note that I say interesting rather than particularly deadly. If the dice are particularly unlucky, particularly on saving throws and party composition, this module can turn super deadly in a couple of places, but without bad luck it's flavourful while still within a party's capabilities (disclaimer: I've only played and run this module with Very Weak / Weak parties; I'm certain that if I threw the Very Strong version of this module against a Very Weak party, it would be deadl...

Rating:
[4 of 5 Stars!]
Faserip
by Daniel L.
Publisher: Gurbintroll Games
Date Added: 02/18/2019 23:29:37
Faserip This is an outstanding take on a classic game. It's a cleaner system than the original, with novel tweaks that make for interesting tactical decisions and character design. I can't wait to play it!

Rating:
[5 of 5 Stars!]
Displaying 46 to 60 (of 59997 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates