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All in all, a fun little toy to add to your BattleTech games, and not bad for the price, but the book does have some issues. First and foremost, it is *heavily* skewed towards 'Mech-only play, which admittedly isn't really a big problem for most players. However, the author seems to have a limited knowledge of aerospace rules in particular, and it definitely shows in the few instances where it comes up; infantry and combat vehicles are better accomodated, but still find themselves dealing with edge cases or highly exploitable setups. Truthfully, if you're just in it for the powerups, you're better off downloading the old April Fools powerup rules for free.
That being said, the achievements and scenarios do provide some entertainment. The achievements seem like a fun, relatively standardized format to award outstanding, creative, or frankly hilariously improbable play. A few of the pre-made achievements have somewhat ambiguous unlock conditions (most are fairly obvi...
Rating: [3 of 5 Stars!] |
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