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Neverland - The Impossible Island
by Evan H.
Publisher: Diana Gaeta
Date Added: 05/28/2020 13:47:00
Neverland - The Impossible Island So, I wrote a pseudo-review over on twitter where I just sorta screamed about how much I liked this setting while I read through it, but to try and give folks a more concise version of all that: Diana has made an incredible, imaginative setting that could fairly easily be slotted in to *any* game, not just a 5e game. Her Neverland is chock full of opportunities for intrigue, high adventure, battles on the high seas or in the air, and whimsical magic. All the parts of Neverland you know and love are present, expanded beyond their source material in ways that made me, someone who didn't know the canon mythology very well, questioning what was existing and what was expanded. There are joinable factions beyond the Lost Ones and The Pirates, and they're distinct while feeling recognizeable, despite me not knowing of them ahead of time. They feel like they belong, and give reasoning for their worldviews and who they're likely to ally with (and in which circumstances). ...

Rating:
[5 of 5 Stars!]
Neverland - The Impossible Island
by Jason M.
Publisher: Diana Gaeta
Date Added: 05/28/2020 11:56:14
Neverland - The Impossible Island This is absolutely wonderful. I love how much care and passion was put into this setting. Diana has done a fantastic job of taking Barrie's Neverland & characters, removing possible problematic issues, and adapting them into a well established setting for 5E. I look forward to the possibility of more, with the Storyteller system as well.

Rating:
[5 of 5 Stars!]
Monsters!Monsters! 2nd Edition
by Chet C.
Publisher: Trollhalla Press
Date Added: 05/28/2020 09:48:42
Monsters!Monsters! 2nd Edition There was a time when there was only one RPG that you could buy. Arguably, many of us started playing various "monsters" -- goblins, dwarfs, orcs, half-orcs, a 3/4 orc (Don't ask!), thieves, and evil magicians were normal in my gaming groups. Then came the second RPG -- i.e. Tunnels & Trolls. A new concept (among several) in RPG was introduced - There were no automatic monsters. Every species (or "race," if you prefer) was a "Kindred" and with the same access to legal protection as humans -- provided they lived and interacted with humans. Yet the dungeons, tunnels, mine shafts, etc., were the haven of so many truly anti-social types of all kindreds. And it wasn't long before the creator of that second RPG wondered what life looked like to those creatures who hid in the dark and hoarded loot the player characters wanted. Gold, jewels, toilet paper, hand sanitizer, and other valuable hoarded objects meant that mostly-human groups would i...

Rating:
[5 of 5 Stars!]
Bullet Journaling for Gamemasters, Revised
by A customer
Publisher: Dancing Lights Press
Date Added: 05/28/2020 09:26:54
Bullet Journaling for Gamemasters, Revised I agree with Joe K.'s review; this book does a good job of building on the foundation established by the BulletJournal.com site and extending it for us in RPGs. I've been bullet journaling for the last two years or so for my work and home life. Extending it to RPGs is something I experimented with, but didn't get very far. Taking a step back and reading "Bullet Journaling for Gamemasters" helped me gather and organize my own thoughts on how to apply the bullet journals to my campaigns. The addition of photos to the book helped me visualize what the author was shooting for. While the the concepts themselves are easy to grasp, it's always nice to see how folks implemented them. The spreads themselves are straightforward and hew closely to bullet journaling at its more Spartan end, so don't expect wild and crazy designs for habit trackers or funky-looking logs. That's not a criticism; it's a design choice that I appreciate. I can...

Rating:
[5 of 5 Stars!]
Fractured Kingdom
by Asen G.
Publisher: House Dok Productions
Date Added: 05/28/2020 09:11:49
Fractured Kingdom A cyberpunk system with a setting I actually like. And the characters have been empowered by their contact with Outer Realms. In short, this is what happens when you cross cyberpunk with urban fantasy. Which, IMO, fits **much** better than crossing it with D&D-style fantasy like...some other cyberpunk games. And it definitely helps that the system is actually pretty good. I mean, few games can allow you to play both a brutal, quick street fight and a long, gruelling boxing/MMA match! Well, this one can. And best part of it, it does it without the dicepools ever getting over 6d6!...

Rating:
[5 of 5 Stars!]
Cards & Catacombs
by Bob V. G.
Publisher: Harrington Martin Books
Date Added: 05/28/2020 08:49:09
Cards & Catacombs For the past few days I have soloed my way through Cards & Catacombs, a dungeon crawl game (which is free/pay what you want on DriveThruRPG). It uses a deck of cards, so you will not need your dice. The first time I played this I used a cleric, archer, thief, and mage. We encountered four demons and it was a bloody mess. Three of my characters died and my mage had one hit point left. The devil that was attacking him also had one hit point left. I was biting my nails and then my mage was killed. Bummer. The second time I used it I played one character, a fighter. I also added some cards from the Dungeoneer card game Tomb of the Lich Lord (Atlas-games). This worked out much better. He got into a fight with a poltergeist and he defeated it. For loot, he found 16 gold pieces, a back pack, and a teleport staff (four uses). He was anxious to get back to town and spend his gold, so he used his magic staff. Great fun. Give this a try....

Rating:
[4 of 5 Stars!]
Visigoths vs Mall Goths
by Charles E.
Publisher: Ghostly Rituals
Date Added: 05/28/2020 08:49:06
Visigoths vs Mall Goths This is a gorgeous and funny book. I often find nostalgia to be poison (one which admittedly I'm not immune to) but this feels like nostalgia in a really fun and wholesome way. The rules are nice and simple, the clear goals from the scenarios and the scene limits mean people are pushing to make things dramatic while also basking in the setting. It's a simple concept, but also a unique and fun one.

Rating:
[5 of 5 Stars!]
Warlock!
by KEVIN D.
Publisher: Fire Ruby Designs
Date Added: 05/28/2020 04:03:09
Warlock! **POSITIVE ELEMENTS:** **Simple, Unified Mechanics:** It's an interesting mash up of two of the older British RPG systems hacked together. If you're a fan of either system or looking to have the feel without overcomplicated mechanics, and boasting a unified system this book will serve you well. The Author had managed to achieve a simple mechanics system that still retains some of the traits beloved in both systems. Do not discount a simpler system for not having depth: The system satisfies a lot of that traditional feel both derived systems have without overcomplicating things. **Character Creation Easy and Unique:** The characters, while simple to create, have some nice random options to give them some distinction to avoid them becoming clones of each-other, while the simple skill system gives a player a mix of point-buy and dice rolls to make their character more unique. **Characters can Try Anything:** Like the more traditional approach with OD&...

Rating:
[5 of 5 Stars!]
Dark Trails RPG - Bootleg Edition
by Daniel P.
Publisher: Stiff Whiskers Press
Date Added: 05/28/2020 00:30:51
Dark Trails RPG - Bootleg Edition I've read this and watched a bit of a play through, and I'm really excited! I was just introduced to DCC RPG and I think this is going to fall right in line with the fun of that! My only feedback is that I hope that more examples of the rules are included in the complete book. There were a few paragraphs in this quick start I had to reread carefully just so I could understand how the mechanic works.

Rating:
[5 of 5 Stars!]
Monsters!Monsters! 2nd Edition
by A customer
Publisher: Trollhalla Press
Date Added: 05/27/2020 22:17:28
Monsters!Monsters! 2nd Edition A great update to a classic game spun off from (and by the same creator of) Tunnels & Trolls. All new art, improved layout, and clearer updated rules in line with the latest edition of T&T bring this old-school classic into the modern era in real style! A stand alone game that is also compatible with and can be used as an expansion to T&T.

Rating:
[5 of 5 Stars!]
Monsters!Monsters! 2nd Edition
by MARK G.
Publisher: Trollhalla Press
Date Added: 05/27/2020 18:39:52
Monsters!Monsters! 2nd Edition What a great update to a great game! Monsters! Monsters! was a breakthrough in its time. Before the Reverse Dungeon, it let players play "The Other Side" as all sorts of fun creatures, making the lives of innocent villagers, uptight nobles, and self-important adventurers just as troublesome as they deserve. Now we have a new updated version, after several decades! It's compatible with Deluxe Tunnels and Trolls, allowing all sorts of material developed for that game to be plug and play with this. plus, this material can all be dropped into dT&T! Add new monsters, more personalized monsters into dT&T, or, play the other side of the dungeon as the gamemaster sends adventurers in to loot your humble underground abode (or decaying castle, haunted wood, fetid swamp, fevered nightmare, or...You name it.) The art and design are updated as well as the rules, giving a clean modern look to this great game. Magic for the creatures, and spells, are updated as well as po...

Rating:
[5 of 5 Stars!]
Brasil em Fúria
by Marcelo A. R. S.
Publisher: White Wolf
Date Added: 05/27/2020 17:51:40
Brasil em Fúria Supri um pouco o vazio deixado pela White Wolf nas terras brasileiras, um excelente trablho da Nação Garou. Oque é uma redundância. Desculpa ai não ter pago, grana ta f***. vlw mineirada.

Rating:
[5 of 5 Stars!]
Monsters!Monsters! 2nd Edition
by Rich B.
Publisher: Trollhalla Press
Date Added: 05/27/2020 16:41:58
Monsters!Monsters! 2nd Edition This is an excellent 2 edition of the Monsters! Monsters! game that was first published in the 1970s. It has excellent art, new spells, and even a GM adventure to be used with monster players! Recommended!

Rating:
[5 of 5 Stars!]
Beyond The Black Sea
by Michael P.
Publisher: Darkstars Universe
Date Added: 05/27/2020 15:00:03
Beyond The Black Sea I'm a sucker for "savage world"-type settings, so purchased this on a whim when it popped up. Review based on overall impressions after reading through; note that I haven't tried the game system or any of the publisher's other games. Game system looks fairly streamlined. Skill-based with ability scores, on a d100 scale. There are no "classes", but characters can have "archetypes", which are Civilised, Barbarian, Nomad, or Primitive, and which determine starting skill point allocation. Alternatively, you can assign base skill points yourself and "roll your own". Checks involve rolling against your ability and skill scores with d100, and can be opposed. The game world has all the standard Conan-type places and races (Cimmerians, Hyperboreans, Picts, Stygia, etc.) albeit set in an early version of "our" world map with areas corresponding to real countries. There is a bit of backstory about the rise and fall of the serp...

Rating:
[4 of 5 Stars!]
Part-Time Gods
by Asen G.
Publisher: Third Eye Games
Date Added: 05/27/2020 14:57:42
Part-Time Gods That's a great modern-day setting! That's what I wanted Scion to be. I like this game (in this edition) better, though!

Rating:
[5 of 5 Stars!]
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