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Evolution Pulse (preview 2)
by Andrea P.
Publisher: Dreamlord Press
Date Added: 11/17/2018 00:41:49
Evolution Pulse (preview 2) A short, free preview, showcasing the "classes" you can play, a little bit of the (very) open-ended/sandbox setting, and the main types of enemies. If you are courious about Evolution Pulse, you should start from here.

Rating:
[5 of 5 Stars!]
Eric Lofgren Presents: Shell with Tentacles
by Paul D.
Publisher: Misfit Studios
Date Added: 11/16/2018 21:09:37
Eric Lofgren Presents: Shell with Tentacles This could be my favorite single piece of clip art on DTRPG. Most stock art aliens are pretty, well, stock and the truly alien ones are usually tagged Lovecraftian and obviously hostile -- so kudos for drawing one of the few pieces out there of a really good-looking E.T. that can be used for a species that doesn't want to work their way through "To Serve Man" page by page. Useability aside, it's top-drawer from a technical standpoint, with the only downside being the price. But you get what you pay for here, in my opinion....

Rating:
[5 of 5 Stars!]
Stock Art Fantasy Characters STAS001 - Female Druid/Barbarian
by Paul D.
Publisher: Sly Tiger Art Studio
Date Added: 11/16/2018 20:59:44
Stock Art Fantasy Characters STAS001 - Female Druid/Barbarian Get this lass some clothes, she'll catch her death! Kidding aside...High quality work and the price can't be beat. A bit cheesecake-y for my taste but that's obviously just my taste and not a knock. More please.

Rating:
[5 of 5 Stars!]
URBAN JUNGLE - Anthropomorphic Noir Role-Play
by Karen S.
Publisher: Sanguine Productions
Date Added: 11/16/2018 20:48:59
URBAN JUNGLE - Anthropomorphic Noir Role-Play SUCH a good read, I love the character development system and how deep it toes with the storyline. Can't wait to do a full campaign!

Rating:
[5 of 5 Stars!]
Operation Unfathomable
by Carter R.
Publisher: Hydra Cooperative
Date Added: 11/16/2018 17:20:33
Operation Unfathomable This is a great dungeon crawl into the depths. It has the weird sci-fantasy gonzoness that hits just the right spot. Info is given on the factions players will encounter. The monsters are great, as is a lot of the artwork.

Rating:
[5 of 5 Stars!]
The Gardens Of Ynn
by Carter R.
Publisher: Dying Stylishly Games
Date Added: 11/16/2018 17:07:19
The Gardens Of Ynn Very imaginative and inspiring. This abandoned garden is surreal and haunting. Great stuff for an exploration adventure.

Rating:
[5 of 5 Stars!]
Hubris: A World of Visceral Adventure
by Carter R.
Publisher: DIY RPG Productions
Date Added: 11/16/2018 16:55:47
Hubris: A World of Visceral Adventure This is an awesome book. New classes, gods, alternate rules suggestions, monsters, and patrons. However the best part of the book is the territories section. Each land covered has an overview, then a table with random encounters, and finally a brief on several key/interesting locations with adventure hooks. There is also a great section on odds and ends with information on diseases, plants, curses, cities, inns, npcs, etc-all presented as random tables. Though there is a lot of information, there is no dense metaplot. There is a lot of crazy things going on in this maccabre world, just enough information is given to push your imagination and make it your own. If you are looking for a dark and creepy sandbox for your DCC/OSR campaign, this is a great buy....

Rating:
[5 of 5 Stars!]
TinyZine: Issue 4
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 15:28:30
TinyZine: Issue 4 About twice the size of the first three issues, this one has two important selections for Tiny D6 fans. First, a great new microsetting (The King's Daggers) as well as a new magical Trait. Second, new optional rules for stress and trauma which can replace the hit point system. Not sure I'm going to use this in my campaign, but it's a very cool alternative. And if you're running a Grimdark game, or old-school Sword and Sorcery a la Conan, then I think this is probably the way you want to go. TZ includes a new class (Executioner) for For Coin & Blood. I don't play this game, but still found some good ideas to be mined here. Good issue!...

Rating:
[4 of 5 Stars!]
TinyZine: Issue 3
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 15:20:30
TinyZine: Issue 3 Another step up. There's a lot more here than you would expect from just 10 pages. It includes... * 2 new Heritages. Minotaur is pretty solid, but I think needs a trait for natural weapons, like Karhu or Hatchlings. The three optional traits inlcuded with this heritage are all good; I plan to make them available more widely in my campaign. The second new Heritage is Glitterbug, which is perfect for TD Hatchling Edition. * 4 new magic items related to the new heritages. All four are useful, and also provide good models for what a magic item should do in TD2e. * 2 new traits and a new prestige trait (Weapon Master) designed for fighters. The prestige trait also includes 8 "style benefits" that look a lot like new traits to me. So I may just break these out and use them on their own. Continues TinyZine's trend of improvement. Definitely worth picking up. ...

Rating:
[4 of 5 Stars!]
TinyZine: Issue 2
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 15:18:52
TinyZine: Issue 2 A step up from the first issue. The new level progression rules are essential for GMs who want to run long-term campaigns, as opposed to quick pickup games. And the rules are easily applicable to any Tiny D6 game (Dungeon, Frontiers, Wastelands, etc.) The Aliens & Asteroids section was interesting. I haven't picked that game up yet, but reading this made me think I should give it a look.

Rating:
[4 of 5 Stars!]
TinyZine: Issue 1
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 15:08:06
TinyZine: Issue 1 The inaugural TinyZine introduces a new microsetting, (Super)Natural Resources. This is a good offering, and worth a look. I especially like the idea of Pomps and Circumstances. Very cool. Compared to later issues of TinyZine, this one is a bit thin. But if you like roleplaying fierce competition for scarce resources (I see you, Wastelands players), then this is your jam.

Rating:
[3 of 5 Stars!]
TinyZine: Issue 7
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 14:59:28
TinyZine: Issue 7 With 35 pages packed full of content, I feel like Tiny Zine just continues to level up. Issue 7 includes a column memorializing the late great Greg Stafford and FIVE other features. 1) The Roll-and-Play continues to be strong, and this month features a random Thieves Guild generator. 2) I am already trying to figure out how to include the new Gravehark setting in my campaign. And the new Undead Heritage and Traits are useful for any GM. 4) The new feature on legendary NPCs is a great idea, and King Arthur is an excellent first entry. 5) The new enemies and adversaries make me want to pick up Destiny of Tides. But even GMs who don't will find some very good material here. Best Tiny Zine yet! ...

Rating:
[5 of 5 Stars!]
TinyZine: Issue 6
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 14:57:49
TinyZine: Issue 6 One of the best issues of Tiny Zine yet. The second installment of Roll & Play is a magic item generator-- a superb guide for TD2e GMs who want to make their own magic items, and could be useful for other Tiny D6 games as well. The section on traps is simply invaluable for GMs. If you play Tiny D6 games (especially Tiny Dungeon 2e), then this is one you really ought to pick up. The new heritages are fun and Halloweeny. They also help model monster-to-PC conversion, which is hugely helpful. I also found the A&A content to be interesting and thought-provoking, but since I don't really play that game I can't speak for its utility in play. ...

Rating:
[5 of 5 Stars!]
TinyZine: Issue 5
by John P.
Publisher: Gallant Knight Games
Date Added: 11/16/2018 14:50:44
TinyZine: Issue 5 If you play any Tiny D6 games, this one is a must have, for at least two reasons. * There are three new Traits for berserkers, including one Drawback Trait. Drawbacks are an AMAZING concept which really opens up a world of new possibilities for the game. If you are a GM, you NEED this. * A fully fleshed-out (17 page) adventure, Literal Tiny Dungeon. Well worth the cover price by itself. You can drop this into pretty much any fantasy campaign for a fun change of pace. (It would also probably work for Supers, and maybe even a sufficiently-advanced-technology Frontiers campaign.) The Zine also includes two other features, both very good. * The new microsetting (Green Hell) works for Tiny Dungeon and Tiny Frontier. (And probably Wastelands, and maybe Supers?) Plus, I love all the intriguing flavor text. * The Roll & Play feature is basically a random tavern generator, and is very fun. Without a doubt, the best issue yet....

Rating:
[5 of 5 Stars!]
36 Dramatic Situations
by Maury B.
Publisher: dicegeeks.com
Date Added: 11/16/2018 13:52:37
36 Dramatic Situations These dramatic situations are all violent and include things like rape, sexual assault, and kidnapping. They assume the woman is the one needing rescuing or has betrayed a man. They are very "old school" and do not reflect diversity or inclusion.

Rating:
[1 of 5 Stars!]
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