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Wanted
by Dai-Wei P.
Publisher: Assassin Games
Date Added: 09/23/2018 21:47:05
Wanted Perfect for those spontaneous sessions where you don't have much time to plan or inspiration. Thow **Wanted** into your relevant campaign setting, give the players a plot hook and with a little improv, you've got the recipe for a really good session. For example, last night I ran the 'Grapes of Wrath' bounty, and set it in Balder's Gate. I tied in a couple of main story points and expanded it by leaving a trail of clues in an investigation. It turned out to be one of our best sessions. The simple but interesting bounties give lots for a DM to work with. 10/10...

Rating:
[5 of 5 Stars!]
The Monsters: A Vampire: the Masquerade 5th Edition Quickstart
by Nicholas K.
Publisher: White Wolf
Date Added: 09/23/2018 16:08:23
The Monsters: A Vampire: the Masquerade 5th Edition Quickstart The development of 5th edition of Vampire The Masquerade continues to be, in my opinon, a disaster. This is a game that has forsaken a great deal of its identity and character in exchange for gimmick mechanics and odd changes. In terms of identity the game presents itself as an unusual chimera between Masquerade and Requiem. Attributes, skills, and even disciplines follow the examples and philosophies of Requiem, when they're not completely new inventions with no bearing in previous editions. Now I have no problem with Requiem, its a fine game, but it is distinct from Masquerade, and I feel that both games are being done a disservice with this edition. With this drastic mechanical change over it is difficult for me to convert a character from a previous editon to this one while maintianing the crunch of the character, a feat that was very easy previously. A far more distressing change, however, is the relience on hunger dice. This is a gimmick mechanic that takes control away f...

Rating:
[1 of 5 Stars!]
The Anthropophagi of Xambaala
by Zach P.
Publisher: North Wind Adventures
Date Added: 09/23/2018 11:11:45
The Anthropophagi of Xambaala [Crawling for Coppers Review](http://crawlingforcoppers.blogspot.com/2018/09/as-an-
thropophagi-of-xambaala.html) The Anthropophagi of Xambaala is a module for Astonishing Swordsmen & Sorcerers of Hyperborea written by Corey R. Walden and kickstarted by North Wind Adventures along with The Beasts of Kraggoth Manor in the aptly named Beasts and Cannibals campaign. The kickstarter was launched back in March with an estimated delivery date in August. PDFs were delivered to backers on July 30th and the printed books started shipping over Labor Day weekend. I've said before that Jeff Talanian runs an extremely professional and punctual operation and he continues to deliver. I've had time to read through the adventure and my game group has a few weeks of play in it now, so let's see what this Anthropophagi stuff is all about. Spoiler review after the break. ******************** The Anthropophagi of Xambaala is both a dungeon module and an adventure setting. It is set in the ...

Rating:
[5 of 5 Stars!]
Warhammer 40.000 - Freihändler - Grundregeln (PDF) als Download kaufen
by Chris v. F.
Publisher: Ulisses Spiele
Date Added: 09/23/2018 09:55:36
Warhammer 40.000 - Freihändler - Grundregeln (PDF) als Download kaufen Die große Sandbox für Warhammer40K. wer die ersten 5000 EP für Dark Heresy (Schattenjäger) schon gespielt hat, der kann auf sein eigenes Kreuzfahrerschiff wechseln und gleich 10.000 Mann befehligen. Es gibt zwar einige Logiklücken (wieso sollte Kapitän seine 10.000 Mann nicht benutzen sondern mit Offizieren den Planeten allein betreten), aber wer sich darauf einlässt wird viel Spaß haben. noch 4/5

Rating:
[4 of 5 Stars!]
Fear's Sharp Little Needles
by Tracy W.
Publisher: Stygian Fox
Date Added: 09/23/2018 09:35:31
Fear's Sharp Little Needles This is a great collection of scenarios, with something for everyone. A Ouiji board, cultists, a body in a trunk, marine biology...and more! Short scenarios for a taste of horror and a full-length scenario for a full meal. Can't wait to run these - and just in time for Halloween!

Rating:
[5 of 5 Stars!]
CTHULHU: Der Sänger von Dhol
by Chris v. F.
Publisher: Pegasus Press
Date Added: 09/23/2018 09:33:51
CTHULHU: Der Sänger von Dhol Alle 3 Abenteuer sind in meinen Augen ein must-have. Das erste ist ein Prequel zu der Kampagne "Auf den Inseln", die hier leider noch nicht erschienen und als Buch vergriffen ist. Nichtsdestotrotz ein Klassiker der deutschen Cthulhu Abenteuer... das Innsmouth in der Nähe Bremens Die zwei anderen Abenteuer stehen für sich allein und können durchaus verstören

Rating:
[5 of 5 Stars!]
CTHULHU: Der Nachtexpress
by Chris v. F.
Publisher: Pegasus Press
Date Added: 09/23/2018 09:31:12
CTHULHU: Der Nachtexpress Das Abenteuer ist ziemlich kurz, mag aber ein guter Einstieg in die 20ger Jahre sein. Hübsche Handouts, die vor allem Lust auf die "Horror im Orient-Express" Kampagne machen kann. Es ist for free, daher greift zu und lasst es nicht rumliegen, sondern leitet es auch :)

Rating:
[5 of 5 Stars!]
SotM's Guide to Storytelling
by Arby S.
Publisher: White Wolf
Date Added: 09/23/2018 06:02:09
SotM's Guide to Storytelling I gave this book five stars for very good reasons. First, the layout, Secrets of the Masquerade has made a commendable job as far as art direction goes, with a mixture of some familiar pieces from previous editions as well as new and exclusive art. It is readable, easy on the eyes and well designed. Second, the content, the book include a header on the impact of games in our day, as well as a few points on how role-playing games in particular are an excellent tool for fun and education, if done right. It contain some tips on role-playing delicate topics such as religion and politics, which are pervasive theme in a game such as Vampire. There are tips and insight on creating long-lasting and short stories, the structure of a role playing game, and creating a setting that is true to the real places, not to mention a deep look at the psychology of kindred. And a lot more. Overall, the book is a must have for any ST looking for helpful tips on enriching their games. ...

Rating:
[5 of 5 Stars!]
Wahilim's Forgiveness
by Giovanni Z.
Publisher: Diego Pisa Artworks
Date Added: 09/23/2018 03:48:47
Wahilim's Forgiveness Really great artworks, systemless artifact allow GM to insert and use in every system, in every game keeping the original feeling of the game. Design is nice and clean, very personal and professional!!!

Rating:
[5 of 5 Stars!]
Wahilim's Forgiveness
by Amrita R.
Publisher: Diego Pisa Artworks
Date Added: 09/23/2018 03:19:35
Wahilim's Forgiveness wow! I would like to find this with my PG :D it is very useful and I love your rapresentation

Rating:
[5 of 5 Stars!]
Progenitors Crash Cart, Issue 2
by Josh H.
Publisher: White Wolf
Date Added: 09/22/2018 21:03:19
Progenitors Crash Cart, Issue 2 When I'm planning to run a game I'll skim through books to pick up ideas, thought forms, and strings of concepts that I can utilize to hang a story on. The great thing about this book is that it provides that in heaps with Chapter 2. The NPC, Dr. Grillard is amazing, and I won't spoil anything, but he is a very dark and purposeful beast. He would be a villain I would easily pull into a chronicle. Then, there are the Rolling 13s, who are an awesome group for folks to bring into their Florida based games. So, win-win on the NPC concept front. Then, for those of you that love your crunch, you've got Chapter 3 and 4, which provide Enhancements and Procedures that you can use for either Dr. Grillard, or other Progenitors that you might use in your own games. So, for this price, the book is 100% worth every dime, regardless of the types of things you are interested in getting out of a book....

Rating:
[5 of 5 Stars!]
Veneto by Night
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 09/22/2018 18:47:35
Veneto by Night Found the book well organized and interesting. The English version of the book was quite an interesting read. The background of the three princes presented in the book, we quite detailed would make for an interesting story to play out. This book is a welcome addition to any storyteller's library. We highly recommend this book for any storyteller planning to play a game set in Italy.

Rating:
[5 of 5 Stars!]
Cthulhu - Terror Americana
by Chris v. F.
Publisher: Pegasus Press
Date Added: 09/22/2018 14:45:03
Cthulhu - Terror Americana Meine Rezension bezieht sich bisher nur auf das erste Abenteuer, das Zweite liefere ich als Rezension nach, wenn ich es gelesen habe + Video dazu Das erste von 2 Abenteuern ist ein Mischmasch aus 2 Cthuloiden Wesenheiten / Rassen, die sich gegenseitig um die Menschen und ihre Nachkommen streiten. Das Abenteuer an sich bietet viele Szenen und grob 8 Stunden Spielspaß für Investigatoren. Die Spieler werden ohne Zweifel Spaß haben bis zum Ende, allerdings schlägt der Spielleiter bei diesem Humbug die Hände über den Kopf zusammen... Der Mix ist in meinen Augen nicht wirklich gelungen, ob die Spieler IT davon so sehr mitbekommen oder mitbekommen sollten, weiß ich nicht. Den Teil mit der Gottheit S-N und der schw. M. würde ich ansatzlos streichen und hier nur die MG von Y benutzen - alles andere wäre zu viel. Ich weiß nicht ob der Mehrwert so sehr groß ist, wenn man 2 Rassen grundlos in den "Krieg" führt. Der Hintergrund für die Charakter mag mich nicht wirklich fesseln 1. Abe...

Rating:
[3 of 5 Stars!]
5th Edition Role Playing -- Mystical Companions
by Luke Z.
Publisher: Troll Lord Games
Date Added: 09/22/2018 14:02:45
5th Edition Role Playing -- Mystical Companions For TLDR, scroll to the bottom. On initial inspection of this book, it offers a lot of new and tantelizing content. To a flexible and amenible Dungeon Master/Castle Keeper such as myself, it is exactly that. However, it is stated in the Systems and Rules (Chapter 1) that it makes reference of the Wizards of the Coast's 3.0 SRD, as opposed to the core rulebooks of 5th Edition. Additionally, the writers make comment to the fact that from previous editions, the Druid's Animal Companion and the Paladin's mount were removed, and claimed to provide a way of returning those mechanisms. However, in the actual description of Advantages (which may as well be called Feats since they function the exact same way, and are even stated as only being gain-able when a player could take an ASI or feat) does not acknowledge this. I quote from the Animal Companion [General] advantage description: "You gain the ability to form loyal bonds with animals, allowing you to *gain an animal companion in the ...

Rating:
[2 of 5 Stars!]
Seven Worlds Setting Guide
by Giles R.
Publisher: Intellistories
Date Added: 09/22/2018 08:21:59
Seven Worlds Setting Guide A very good setting book for the Savage Worlds RPG. It's a science fiction game that really focuses on the science in building the campaign world while using the quick to play Savage Worlds system to keep the play moving quickly. Unless you're a complete space nut you will learn about space reading this book. I've been wanting to GM a science fiction game for a while, throwing real science at my players in terms of creating situations and problem solving, and this book is the perfect excuse. The setting is 200 years in the future, covering mankind's first forays into other solar systems. All the players will be human with technology a bit beyond what we have now. There are limited jump points in each solar system for interstellar travel. Only one enigmatic alien race has been discovered so far. Going to buy the campaign book next....

Rating:
[5 of 5 Stars!]
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