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Seriously, when do these guys have time to sleep?!
‘250 Best Magic Items: Harvested, Ritual, andTeam-Based Items’ is another great gaming supplement that any serious DM/GM is going to want in their arsenal of reference books.
This book has 100 Harvested Magic Items, 75 Ritual Magic Items and 75 Team-Based Magic Items. A really different perspective on magic items and how they are obtained, maintained and attuned too. You can tell a lot of time and effort went into each one of these and the results are amazing.
With Harvested Magic Items, these are various items (powders, potions and scrolls) made with parts, pieces and components from a variety of creatures. The book gives a pretty thorough description of how to ingest or use the item as well as its potential magical powers and potential curses! My personal favorites are: the Ooze Pudding Edible, Potion of Ettin Blood and Potion of Sea Hag Blood. Each comes with some pretty remarkable abilities and curses, that might not be such a ...
Rating: [5 of 5 Stars!] |
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I can't use this game. Terminator is not a good RPG world.
First, the rules are convoluted, old school and heavy, 1980 style.
I know this an action RPG, but the combat rules are... so slow to use. Did they really watched the movies? In the movies the action scenes are fast. The Terminator RPG game designers don't understand that a lot of combat rules, "hit points", vehicule combat, gun skills (LOL) doesn't make good cinematic rules.
I can't imagine why a publisher use this kind of rules in 2022. Do you know Apocalypse World rules? Or even Fate? Or even Savage Worlds?
The Terminator franchise does not fit for an interesting roleplaying campaign. Yes, you can do some post-apo or time travel adventures, but when you read the official adventures, it's all the same. Run from the killer robot, escape from a robot facility, kill the robot, etc.
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Rating: [1 of 5 Stars!] |
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I am a long-since confirmed superhero RPG junkie. So, yes, I was gonna give this game a shot no matter what. However, after reading through it, I immediately rolled up a 4-member super-mercenary team. Yes, the character generation is mostly random, but with a good amount of player choice mixed in. This hybrid system is implemented very simply and easily, though, as it everything else in the game. This is a rules-lite game with just enough meat on its bones, lots of customization options, and plans for tons of regular support in the very near future. Try it...you'll like it!...
Rating: [5 of 5 Stars!] |
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