Dark Angel, from 1993 (when Shadowrun was moving from 1st to 2nd edition), has the characters hired to find out what happened to an up and coming rocker (the Dark Angel of the title) and get the rights to his music back. Of course, it is not a simple task, soon bringing the characters into conflict with the Yakuza. As an early scenario, it is fairly rigidly structured but it was trying to be more flexible using a decision-tree format but it still strikes me as heavily structured and tends to combat, but not a bad adventure all the same especially if you want to get your group involved in Yakuza politics.
Though, as I have said before in my other reviews of the older adventures, I think Catalyst missed a beat by not providing a conversion document to a more modern version of the Shadowrun rules set.
Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.
Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/
[4 of 5 Stars!]