If you have youngsters clamouring to learn to role-play - or you think that role-playing would be a fun activity to get your younglings involved in - you might like to check out this ultra-simple set of rules. What they have done is cut the mechanics of character creation to the bone so that it is quick and easy to set each youngling up with the character that they want to play, freeing them to concentrate on the 'person' that they are playing without needing to worry about all the rules stuff.
It's a nice idea, and could work well with really young children or as an initial introduction even for older ones. It isn't for the novice Game Master, though, the idea is that whoever is running the game should understand 'proper' role-playing rules and as the children become more adept they will be able to filter more sophisticated mechanics in to the game until they are ready to play Labyrith Lords (or old-school Dungeons & Dragons or Dungeon Crawl Classics or whatever ruleset you prefer).
As an introduction it's neat, especially if you are not confident in being able to explain the more complex aspects of your chosen ruleset to complete novices, particularly very young ones.
[4 of 5 Stars!]