The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=30654.
101 Special Materials and Power Components, is a 31 page sourcebook that focuses on bringing you new special materials, that do not render the existing special materials useless, and versatile power components, which alter or augment a spell’s normal effects in new and interesting ways; it adds a bit more spice to a spellcaster’s life. In addition, a number of these items affect the spells generated by magical items or alter the very nature of an item operates so that it become more than just a spell in a box. It is currently available at DriveThruRPG for $5.99
I think this is a great product. It definitely adds flavor and options to make your spells even more powerful. If you are a caster, and/or the GM of casters and are looking for ways to give the caster a little more “oopmh” than just the normal spell component, 101 Special Materials and Power Components is a great place to look.
Publication Quality: 9 out of 10
Presentation of Layout: It is done in the traditional format of Rite Publishing. Most of the artwork is public domain which is also nice.
Ease of Mobility: Files are nice and light, and easy to navigate. The bookmarks are off again, but it’s not a deal breaking issue.
Mechanics: 10 out of 10
Mechanically this is a sound product. No one product is too overpowering, but at the same time, there is quite a lot of good stuff that can be used for casters and fighters alike.
Value Add: 10 out of 10
All the items that are in this product are very well done! It is something that even I am considering in my future adventures and possible writings.
Overall: 10 out of 10
The final verdict for this product is that I like it for both gaming purposes and for writing purposes. Although we cannot use the product for OGL purposes, it’s definitely good for the campaign writer in all of us.
[5 of 5 Stars!]