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The Secrets of Tactical Archetypes (PFRPG) $3.95
Publisher: Rite Publishing
by Dark M. [Verified Purchaser] Date Added: 11/30/2011 16:03:56

The Secrets of Tactical Archetypes by Rite Publishing

This product is 12 pages long. It starts with a cover and credits. (2 pages)

Archetypes (7 pages) It starts off talking about the reasons the product was made and listing the new six archetypes in the book. Which are... Celestial Commander: Summoner – This makes the summoner into a divine casting class. They give up some spells for other spells, gain one domain, gains some bonus feats, boosts single summoner creatures(or groups if summoned with a single spell), boost allies, make pets blow up like a divine bomb, etc. Inspiring Commander: Cavalier – loses heavy armor, gains limited bardic performances, gain bonus teamwork feats, temporarily grant others teamwork feats, buff allies. Mechanist: Gunslinger – uses Int instead of wis for grit, gains disable device class skill and trapfinding like a rogue, can increase dmg done with firearms, swaps out some deeds. Pack Hunter: Ranger – Gains a wolf animal companion like a druid would. Later adds a second wolf, if you and all your pets hit in a single round you all get healed some, etc. Shogun: Samurai – slight change to resolve ability with two new options, gains diehard feat, can spend resolve to do bonus dmg based on con, can grant others a move action a few times a day. War Warder: Magus – slight change to weapons and armor, can spend acrance pool for armor bonus, gains abjuration spells to their spell list, force push, causes foes to stop if hit by a AoO.

It ends with a OGL and ads. (3 pages)

Closing thoughts. The art work is a mix of black and white and color. It ranges from meh to ok. Editing and layout was good. All and all the new archetypes are pretty good, I do have some critics and comments though on them. Mechanist and Shogun where pretty narrowly focused, I thought a bit to much so. Inspiring Commander and War Warder where solid builds. Pack Hunter, love the idea but thought it could have been better. I would have liked for a option to take more kinds of animals even ones of a different kind (ala Beastmaster) and I would have rather them given up more abilities to get more pets. Two wolves was just not enough to invoke pack hunter in my mind. So this one I consider a great concept that wasn't taken far enough. Celestial Commander for me was easily the best of the bunch, I really liked that one. So what's my rating? I am going to give this one a solid 4 star, good but I would have liked a bit more on a couple of them.

Trust me, I'm a Succubus.

[4 of 5 Stars!]
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The Secrets of Tactical Archetypes (PFRPG)
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