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#1 With a Bullet Point: 13 Witch Hexes $1.00
Publisher: Rogue Genius Games
by Shane O. [Featured Reviewer] Date Added: 10/08/2011 15:33:53

It’s funny how sometimes, less really is more in an RPG book. For all that we gamers love to talk about beautiful art budgets and long page counts, an artful idea remains artful, even when it only takes up a single page. Hence the #1 With a Bullet Point line from Super Genius Games. In this particular product, Owen K. C. Stephens turns his attention to my favorite class from the Advanced Player’s Guide: the witch.

The witch’s hex power, a set of supernatural abilities, usable at will, is expanded upon here, with thirteen new hexes presented. These are all lower-level hexes; no dire or grand hexes are to be found here. In terms of balance, all of them fall artfully within the limits set by the standard array of witch hexes.

While it’d be impractical to cover all of the hexes in this book, there are a few that are notable. The Seal Wife hex isn’t your typical hex, for instance, because instead of producing an at-will effect, it grants movement ability in the water that escalates as the witch levels up. Dead Sexy allows for mind-affecting effects to be used against the undead. Wound Drinker lets the witch harm herself to cause equal healing to an ally. That’s just a sampling, but it’s a good representative of what’s here: nothing that completely alters the class or its hex power, but instead adds a dash of versatility.

If you want to expand what your witch can do, these thirteen hexes make for a good way to widen the options of their signature power.

[4 of 5 Stars!]
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#1 With a Bullet Point: 13 Witch Hexes
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