This could have been so much better with just a little bit of care. Krime is a really fun and interesting corp, and I loved the idea of a book all about the stuff they make. But, a lot of the stuff wasn't special or interesting, or was a straight downgrade of already existing gear. There are some interesting looking cars that seem to be priced specifically to make them not something you can make use of as a player. Some of the items are just straight broken and unsalvagable, and will ruin the game the moment the GM allows them in play. There is a grenade that requires a spreadsheet to calculate how much damage you actually do based on distance from the explosion, and spoilers: At ground zero it does a LOT. A lot of the guns don't bother to even tell you what type of gun they even are, so you have to just guess. And a few weapon accessories describe themselves as having a disadvantage that in fact has no actual mechanical effect.
With all of that said, there are some cool and fun things here as well. Some of the weapon accessories are really cool. I've seen some people really excited about a couple of the vehicles. And I really liked the fluff from the book.
Is it worth buying? Maybe when it's on sale. But certainly not for full price.
[3 of 5 Stars!]