As has been said before, the game enjoys a very original and cool setting, and the mechanics are generally good, the rules are deep without being overwhelming. However, the mechanics also have some serious flaws. One is that two of the character classes given, the Hag and Loup Garou, are not really useful for PCs as they more or less force you to be evil and kill innocents. Troubled, flawed PCs are great, ones that have to kill every week just to live get uncomfortable real fast. Save these classes for NPC villians.
Next, the weariness rule is terrible. The games seems to encourage the playing of Ageless, and very old characters, but if you have to subtract 1 or 2 points from your Will attribute for every decade, your will is quickly gutted unless you put a 20 in it at the beginning. As the game's magic system often depends on WIL, this is a very serious problem: your ancient hoodoo woman has no will to make hands anymore. Better to have some one born in the 1980s.
I really like the game, but would advise not using these rules when playing.
[3 of 5 Stars!]