A small and occasionally tense single player RPG. Great as a writing prompt and I HIGHLY recommend the candle as it really puts you in the mood. Put yourself in a secluded part of your house at night as you work on it night by night.
My ONLY Criticism is I really wish there were more than three scenarios/ideas included since it is very easy to expend those, and if you are more of a player than a GM, it's a little sucky to only have three potential scenarios, and only one that's in the traditional "Ghost house gothic" mode, albeit it IS a very good one.
Requirements for the game: A deck of cards, a notebook and a candle. Meant to be played over one night or revisited over several nights.
EDIT: Oops, I haven't played this in a while so I mistook and said three instead of five.
[4 of 5 Stars!]