Sloppy editting, sloppy writing, slammed together bits that are both never clearly defined/explained and in some cases there seem to be mere ideas that never actually made it into full fledged mechanics.
I eventually read through the wonders of the internet that apparently the ONLY copy being sent to print was lost or corrupted and in a mad scramble this mess is what we were given instead. I don't know why White Wolf felt the need to be vaguely on time with this release when I can't recall any release ever being close to their self proclaimed release dates, but here we are.
The setting premise is decent enough (dying and coming back to try it all again), but the shoehorned cookie-cutter underground society feels like they aren't even phoning it in. More like a sticky note left on someone's fridge that simply read "Do that hidden society crap we do in all our games, but don't try too hard. Or really try at all, the psychopants will lap it up regardless."
Power balance is another factor. It really reminds me of Kindred of the East in which they could pretty much do what all the other books did to some degree or another. Geist have powers, laid out in the WoD standard 1-5 levels. They have ceremonies, so they get magic rituals as well. They get magic toys, which suffer from that lack of definition mentioned above. They seem to be nigh indestructible, akin to Prometheans. In addition to the whole Twilight mess, they also get their own super duper secret world that only they can access to any degree of ease or reliability, which kind of drifts into Changeling's lane in my opinion. It's like an ever escalating attempt to one-up what's come before and it really just doesn't do anything well in its own right.
I think a 2nd edition is on its way. Hopefully it won't be too much like the first.
[1 of 5 Stars!]