How do you even review a book like this? It's a classic. And yet, it just displays so many directions that the game didn't go in, and some that it did and then backtracked later. Porthos and Voormas having spheres at 6, for instance, has been removed finally in the 20th Anniversary Edition, but this is only the most obvious one.
The treatment of the Technocracy is typical of first edition: like they're lying about believing in science and are just barely less evil than the Nephandi.
Oh, and my favorite ridiculous bit was that if the Union took Doissetep they could cut the Taditions off from Forces magick, as though the Traditions could do it to the Union right now. But a close second is how often Mages are referred to having "Awakened" each other, like they can just do that.
However, overall, it's a classic for a reason: the book has a ton of flavor, numerous story hooks, and I love the point-buy system for building Chantries.
[3 of 5 Stars!]