The Black Hack's original iteration started a new sect of the OSR/DIY D&D movement and became one of the most hacked games since D&D.
However, the original TBH made a lot of compromises to speed up play. Some of the rules were weird and wonky, and on top of that, the game made odd decisions for the sake of uniqueness (I mean, let's be honest, calling Wizards "Conjurers" was...interesting)
I think the slightly odd rules almost demanded that each table tailor the game to their liking. Which in a way has its own merits. But out with the old and in with the new.
Simply put, this new rendition of The Black Hack is a masterclass in design. Not a single rule made me scratch my head. Each page made me nod in agreement. The armor rules are awesome. The class abilities are great. The leveling system is fresh and will make sessions way more fun. And adding backgrounds finally brings TBH up to Whitehack's level of worldbuilding. So much amazingness in just the first 20 pages!
The art, the Game Master sections, and everything else are not just functional, they're wonderful. The page layout is so good it makes me emotional. This book is full of tools, tables, generators, and much more. $6.00 is a ludicrously low price for what you're getting.
If you want to try simpler D&D, look no further.
[5 of 5 Stars!]