I have been sitting on this system for a while as I tend to buy everything Venger creates mostly for inspiration in other games/systems. After running Alpha Blue for the first time a few weeks ago, I fell in love with the simplicity of the mechanics and this game is more or less the same. everything makes sense, not too much "crunch" but enough stuff to mess with to really create the "feel" of vampires. You are F@cking killing machine in this and it's fun as hell to watch the players tear through "normal humans" like nothing and have epic battles when they encounter something that can match them. I went a bit off script in my game and placed the vampire PCs in a space ship, more or less as "saviors" for the human crew vs some bad a$$ aliens.
The rules have no info on such things directly, but it's super easy to create any type of scenario. While I didn't get to play with the social aspects of the game much, I feel that is also a strength here. All in all a fun and simple game.
I will say the way Venger writes is very open ended so if you prefer a game with hard/fast (and very clear) rules, this might not be ideal for you, but if you want a toolbox to do awesome vampires, I cannot recommend it enough. All 4 of my players said they'd enthusiastically play again and 1 already is writing a scenario to run for us.
[5 of 5 Stars!]