It isn't that this is bad - but it does feel a tiny bit "lacking", in the sense that beyond the general aesthetic I couldn't really make much of the setting or any new rules intended to be in it (Vehicle rules? Space combat? Enviromental hazards found in space? Hacking?). The equipment list is neat to have (I suppose it's the first thing many people would look for in a new science fiction game...), but there, too, it just didn't feel like there was enough "content" to judge. At the end of the day, the only criticisms I can give about this are pieces of equipment I'd have liked to see and didn't (off the top of my head: Terminator armor, guided weapons/missiles, more heavy weapons in general, maybe a vehicle?), but that by itself, I think, could be taken as some. The art is really good though, and it's nice that you've managed to find something that's evocative of Warhammer 40K while still feeling distinctive on its own. I'd definitely be interested in a fuller, more complete book.
[2 of 5 Stars!]