I love superhero rules. What I think I liked most about Venture City was that it was not your usual superhero game - it is much darker. Sure there were powers like flight, but with the Collateral Damage power, when could have it so that that when you go "super sonic" your flight destroys the environment around you as fly. Not very "super heroic", but in this settings when heroes are owned (and created by corporations) - and most likely part of something nefarious, and the good guys are looked on as vigilantees, it reminds of how the world viewed the X-Men.
While I did not like a number of the power - several where pretty bland when they could have done something interesting with them, I really loved the power buying structure - it works extemely well with how FATE handles their "extras".
If you like the FATE system and like Dystopian Super Power settings (think Heros, Powers), then this is the game for you.
[5 of 5 Stars!]