This is an excellent introduction to Mythras, the Game Formerly Known as Runequest 6th Edition. But it’s more than just an introduction or quickstart, it’s a complete and playable game in its own right. It is streamlined compared to the full game, and lacks the many of its subsystems (magic, organizations, spirits, and most of the creature rules, for example), but it contains all the rules you need to play.
If you want to know what the core game is like, read the reviews for Runequest 6. In brief, it’s a very elegant game that fades into the background, encourages dramatic roleplaying, while also having the best combat ruleset of any RPG in my opinion. It was developed by a practitioner of medieval european martial arts, and you can tell. While playing you feel the crunch of every blow and the desperation of fighting against the odds, while also allowing for quick turnabout and moments of glory amid the gore. It has tremendous tactical depth, but because it’s throughly concrete and details what is physically happening, rather than abstracting it into numbers, it turns every combat encounter into an in-character roleplaying scene in its own right.
It’s a great game, and I highly recommend you check it out.
[5 of 5 Stars!]