This book is an excellent take on the DCC engine, presenting an entire system for running weird Western adventures. Think gunslingers, magic, incursions of the Old Ones, and existential dread, all in one package. This particular product is billed as the quickstart rules, but really presents a full system for running all eleven new classes from 1st to 2nd level, including 0-level character generation, with new spells, new equipment, new crit and fumble tables, and an entire adventure included. The artwork is topnotch and this is a great introductory resource to hold you over until the full core book is released later this year. There's a plethora of on-line free material available for it through the DCC fan-driven Gongfarmer's Almanac as well. My only quibble is with the paper quality DTRPG uses for the standard printed version...it really demands to have a high quality print version available, instead of just the standard. Highly recommend it to anyone loking for some weird western goodness.
[5 of 5 Stars!]