I see a few glaring issues with this product that detract from it enough to spoil my over all enjoyment of it. First and foremost is my own opinio that this needs to be available as a print on demand book as well as a pdf. At 100+ pages this is something I would want to have at a table and be able to flip through pages and jot down notes on paper and then type them onto a computer but this is a realtively minor quibble. The greater set of problems are the overt sexual references and especially the lack of any warning before hand that such material is present in the book.
This is not the first time I have had a problem of this nature with this author's work and I am almost certain it is not going to be the last. Features that would turn a givern a character and thus an entire campaign into a blue movie have absolutley positively NO place in a book like this that should be aimed at a general audience. There is a time and a place for such role play and it is in a venue where dice do not necessarily need to be involved and certainly do not to have some sort of mechanical advantage to the player as well highlight the creep factor they can potentially bring to a given table. In this the 5E version of this series is actually preferable to the orginal and certainly better than this. A part of me wants to contact the man who did that book and ask, beg and plead with even, to revamp for Pathfinder what he did for 5E.
I have been a gamer since the late 80s and while I do collect material of a carnal nature, even those that are made to be used with a popular game sytem they are their own seperate thing and thus easy to keep apart from the whole. In terms of movie ratings something like this which should be for general usage at a given table should be PG-13 at its most extreme and this is a hard R to more explicit ratings. As a GM I would need to go through something like this with a fine tooth comb before I would even think of allowing it be used by my players if I should be ggoing to a convention, I would need to monitor closely what ages I would allow to just pick up and peruse this book given an adventure I would run and generally with this sort of thing I want players to be able to look through game materials to be ble to have good grasp on just what they are getting into. In short for what I want to run this makes my job as the GM a little harder than it should be.
The system itself is not presented in the best form either. With the previous system you would use the different orders as sign posts to make sure you were going in the right directtion. If you have a clear idea as to what you are looking to build and customize a race this will do it after a fashion. This is not somethhing you can do a quick read through to get the gist of the sub system and then go on your merry way. This book is a good but inwieldy toolbox to use so be forewarned.
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