I played over this past weekend with my pathfinder group and we had a great time. The truly simple rules led to us to have a story and combat driven game. It allow me as a gm to go with my gut, make up stats as I needed, but all while keeping the game moving. We did not have to have complex story lines, worry about what skill would have to be used, or have to use time to look up classes or spells.
I will admit that it is a challenge to write a game for this. But it is a fun challenge.
I dont know how comments like "the pages are messed up" get written. The front quarter sized pages are for the players, the back half sized pages are for the GM. I think the game was laid out great. The less my players had to
[5 of 5 Stars!]