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Shadowrun: Sprawl Wilds $12.00
Publisher: Catalyst Game Labs
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by Adrian S. [Featured Reviewer] Date Added: 10/10/2013 23:15:49

The collection represents a very clever move on the part of Catalyst and comes highly recommend. Firstly, the compilation offers four modules, collected from the convention circuit and made available to all fans at an extremely reasonable price (by current pricing, you'll pay $3.00 per module which is fantastic value). Secondly, the modules come dual-statted, showing both the rules for 'Shadowrun Fourth Edition (20th Anniversary)' and 'Shadowrun Fifth Edition', making the product accessible to players of both editions. The dual-stats are unobtrusive, and Catalyst does a good job (as expected) with layout to make it so.

The four modules offer a wide variety of locales, so each has a very distinct flavour. The break down is as follows:

Manhunt - on the surface, this appears to be an investigation centred around an aquaculture farm in the Barrens, but as we all know there is a lot more to the story than this simple premise. The setting was very interesting, and well-thought-out, and The Barrens were described in very believable terms. It offers a nice balance of investigative and combat scenes, but players who enjoy lateral thinking and in-depth role-playing will find a lot of satisfaction. Another nice touch are the notes which foreshadow to the GM how particular PC actions will influence the outcome.

Carbon Copy - this is tied to the 'Shadowrun Missions' (like the next module) and really you need to know a bit about the backstory to really enjoy this one. That said, it is a solid investigative module with some serious moral choices underpinning the end.

Ashes - set in the Ork Underground against the Proposition 23 Agenda, this is really a survival story set against racial hatred. The terrain can be used to great advantage in this module, as well as the political and religious beliefs of the Underground inhabitants.

Humanitarian Aid - rounding off the compilation is a seriously creepy offering. Ostensibly called to an isolated island for a simple job, the 'runners find a viral outbreak, astral disturbance and a final showdown with a horrifying foe.

I found the balance of module content and locations to be extremely satisfying. Each of the stories has enough to make it stand out form the others in the collection and create a memorable role-playing experience. The overall quality is very high, the artwork consistently good (nice to see some Jeff Laubenstein pieces in this title), and the editing issues which have plagued Fourth Edition releases are absent.

You would be hard pressed to find a collection of modules at a better price, and I'd highly recommend these for both the novice GM (I'd run 'Manhunt' and 'Humanitarian Aid') and veteran GMs (go with any of the modules) alike.



Rating:
[4 of 5 Stars!]
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Shadowrun: Sprawl Wilds
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