This is a well written and illustrated book of adventures for almost any fantasy setting, or you can use the world and setting provided. I've run a couple in Forbidden Lands. There's a lot of original thought here, and it can serve as en excellent source of inspiration for any GM. My main gripe is that several of the adventure locations don't really have a hook to draw the players in. You'll have to provide that for yourself, maybe as simple as having the PCs be hired treasure hunters. But regardsless, if there is ever a Volume II it will be an automatic purchase from me.
[4 of 5 Stars!]