There isn't a lot to say about this, it's short, simple, and clean.
It introduces about a dozen shotgun variants and a similar amount of ammunition various, however the ammo variants can go in any Projectile weapon without the Heavy Trait.
In this PDF:
Shotguns:
- Standard Shotgun
- Combat Shotgun
- Artificer Shotgun
- Auxiliary Shotgun
- Varonia Honorbound Pattern Shotgun
- 'Incisor' Shotgun Pistol
- Varonia Primus Pattern Shotgun
- Astartes Shotgun
- Avachrus XII Pattern 'Gravefiller' Shotgun
- Avachrus II-B Enochian Sanctified Shotgun
- Ork Boomstikk
Ammunitions:
- Nethreun Penetrators
- Avachrun Forgeshot
- VXII Auto-GuideSys Targeting Shells
- Enochian Prayershot
- Gravedigger Shells
- Illuminator Flare Round
- Biologis Impacter N-MF-76
- Xenopurge
- Cryptclearer
- Wyrmsbreath
Some of the guns imply a bit of a more open application to them, and I'd like them to be more described. However, W&G has instances of this and they chaulk it up to "let the GM figure it out". Things like "This can be used as a blugeoning weapon". Those only come up like twice. The Auxiliary Shotgun could use some clearing up, but the ammunition is fine as far as I can tell.
Rating: [4 of 5 Stars!] |