More or less a heavily houseruled version of older versions of WHFRP, just without any defined setting and all the names scratched out and replaced with something else. The art and layout of the regular book are very well done, though the phone version leaves something to be desired as it was missing several pages last I had checked. As for the rules themselves, I almost feel like it somewhat expects you to already be familiar with the game it's based on, but they worked well enough to have had a single, incredibly janky, and hilarious test session with some friends that we still quote to this day, though we most likely probably won't play it again. The tone of the game fluctuates in strange ways, however, sometimes going from very serious and grim to cartoonishly edgy within a few paragraphs ("Yes, you need to sacrifice these kittens for your blood magic ritual!"). Not exactly distasteful, but it leaves something to be desired due to a lack of any actual setting material beyond 4 or 5 page-long blurbs that are vague ideas at best.
Overall, I can't really recommend it over actual versions of WHFRP unless you're specifically looking for something without Games Workshop's direct involvement or want to see what someone's "idealized" version of the game looks like. I've left my opinions of the author and his questionable attitude out for obvious reasons, but if you're deadset on trying it, ask to borrow a friend's copy first.
Rating: [2 of 5 Stars!] |