If you're the kind of player who likes measuring out 5' moves and min/maxing every level up with a specific set of talents/bonuses and whatnot to torment your GM (and your fellow players), then this game might not be for you. Or, conversely, the buckets of kill dice might be for you... but, most likely, for the game rule maximalists, your gaming $ might be better spent on the latest 500-page blockbuster RPG monstrosity ruleset or a self-help book for your sado-masochistic tendencies.
For me, this opened up a new world of fun. It brought back fun to roleplaying after being beaten down by the D&D2Kx du jour. Of course, today, you have more colorful options for scaled-back roleplay that is similar to the roots of the hobby... games like Mork Borg, for instance. However, in the time before Mork Borg, this was my Mork Borg. This stripped roleplay back to the essentials and brought it back, forward and urgent in a way that the latest overstuffed edition of big, glossy gaming titles could not do for me.
Complex doesn't have to eclipse fun roleplay, and this is one of those games that reminds me of that.
Rating: [5 of 5 Stars!] |