Not a fan of several changes to the rules.
Advantage/Disadvantage added, this was a big problem for many in D&D 5th ed and when mongoose decided to imitate it. Not including it in Cepheus was a big point in it favor, so why put in?
Skills have been removed. Not odd esoteric things, but long time standbys like comms and gambling.
Less randomness character generation. One of the key points of Taveller character gen was that it would not go according to some well laid out plan power gamer blueprint. Like real life unforseen events haveinfluence
[1 of 5 Stars!]