VTM: 20th Anniversary is a classical game and should be played by everyone at least once. It hits home hard the "A beast I am, lest a beast I become" feel that it wishes to portray. Yes, you are a beast, but what are you willing to do to contain it and keep hold of your humanity? With amazing writing, little tidbits everywhere, amazing art, it's a complete game in itself without the need of sourcebooks, although I would recommend those as well.
A lot of media tries to portray Vampires as best they can but nothing hits home quite like the world of Vampire the Masquerade does. And with the ruleset, there is not a single skillroll you can't make easily, especially when it's simply up to you and the GM to determine together what skills and attributes are needed for the moment. Would spinning your revolver in a flashy way to woo a girl a Dexterity + Firearms test, or a Charisma + Performance? Everything from regular checks to combat feels easy to get into, and most of the rules are clear and concise in this 20th anniversary edition.
I bought the hardcover, and it's certainly a sizeable lad of a book, and the quality of the pages and binding is excellent. It feels wonderful to simply skim the pages and look through the chapters. Easy to find most things with a good index in the back, a sorely lacking feature of many modern games.
As World of Darkness games goes, this is by far my favorite and I'd recommend it to anyone interested in playing something darker.
[5 of 5 Stars!]