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Tachyon Squadron • Inside the Dominion of Unity $3.00
Publisher: Evil Hat Productions, LLC
by Benjamin W. [Verified Purchaser] Date Added: 09/10/2021 12:17:53

The Good New Type of Ship detailed Two new factions detailed Some good new modular equipment for your ships

The Bad The book only contains 4 pages of information about the culture and setting of the Dominion of Unity. Of those pages it uses 2 of them to tell you that the Dominion is Capitalist / anti-religion / racist / anti-lgbt. It also says that "exactly the same-thing" applies to the good guys, they just feel bad about it.Then it includes a half-page disclaimer telling you to not do any of that as a GM because your players likely won't enjoy you acting like a bigot towards them. So really this book only includes 2 useful pages of world building information on the Dominion of Unity.

The book explicitly tells you how to play this game. You should essentially play as a rebel force and the Dominion is "unambiguously villains". This severly limits any GM creativity with the setting if you follow the book as written.

Final thoughts Tachyon Squadron is an interesting application of the Fate system to a dogfighting starship combat realm. I could definitly see applying the system to a Battlestar Galactica / Star wars Rogue Squadron/ etc type game.

Unfortunatly the setting is essentially trying to force the GM to make a game where they make all characters bigots and 1-dimensional racists. I don't know anyone who would actually want to play a game like that so quite a lot of the world building is just not usable.



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Tachyon Squadron • Inside the Dominion of Unity
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