The first edition of this game was possibly the most fun I've ever had as a player.
The second edition changed a few things in the setting, which maybe didn't make it better, but didn't make it worse either; it's still an awesome setting.
Swordsman schools lost some of their luster, but weren't ruined. Sorcery was retooled in some very interesting ways - if possible, it's even better than it was in the first edition.
Character generation is great, and I really like the way backgrounds and advantages are presented.
My biggest gripe? The core mechanic is useless. I'm a veteran gamer of the crunchy and the fluffy, the trad and the indie... and I've tried to run this game multiple times, watched APs, and googled advice on how to run it. And the story falls flat on its face whenever the dice come out. It's a real shame because they had a perfectly serviceable core mechanic in the first edition - not perfect, but decent.
Rating: [3 of 5 Stars!] |