I've been a fan of Trey Causey's RPG writing since his work on Weird Adventures, but this one is easily one of my favorite 5th edition adventures ever. It's written with a great sense of fun, and Jeff Call's art adds some beautiful touches like the board game/"tour map" in the center. At the same time, it never stops being a compelling and dangerous adventure full of daunting monsters and great twists and turns. Everything about it is well thought-out in a way that makes it fun to read, let alone to play.
It's well worth picking up (especially at this truly ridiculous sale price), whether you want to kick off a new campaign in a setting that feels like the Rankin-Bass D&D cartoon that never happened, or — the thing I'm planning — whisking your regular players off into a truly bizarre side trip. Definitely grab it!
[5 of 5 Stars!]