This is an excellent set of rules. Well written and easy to understand, it will make play run smoothly, quickly and efficiently. A simple task resolution system that applies to combat it lends itself to both narrative play and combat resolution.
Skills are grouped into easy to adapt sets and hinderances and edges are explained in a coincise manner. Purchasing equipment and dealing damage is done in a straightforward way.
They have several settings already fleshed out (Deadlands Reloaded, Solomon Kane, Weird War, Ripper, Space 1889, etc) and it can easily be adapted to any sandbox setting with a minimum of effort.
I really like these rules and I glad I ran across them.
[5 of 5 Stars!]