http://dieheart.net/hyperspace-messenger-1-3/
The PDF is 10 pages with 6 pages of actual content (the rest is cover, OGL etc.).
The premier issue deals with stun damage, new weapons and new defenses. I like what I see in here. Stun doesn’t cause hit point damage, instead you need to make a Saving Throw. If the victim fails, he’ll be unconscious. I like how easy and neat this mechanic is, it’s painless to implement into your White Star game. There are some ideas about ST modifiers and different stun types (electrical stun and sonic stun).
The short supplement includes six new weapons, for example, the Electro-Stunner or the Stunnades (stun grenades). Furthermore, there are two new defenses, the Harmonic Armor, and an Electro-Shunt Implant.
The writing is clear and precise, the layout and font are no-frills and easy to read. There are really great black and white illustrations of the new items.
All in all, a very nice add-on for your game. The price of USD $ 1.00 is ok although I wish for a tad more content than six pages.
Regarding all supplements: While none of these products are really necessary to enjoy a White Star game, they add some fine value. The production quality is pretty high with a straight-forward layout, interesting ideas, and great illustrations.
I’m pretty impressed with Hyperspace Messenger. Bill Logan clearly has a passion for this game. While writing this review, Issue 4 – Skills was released and I’m positive that it is also a good supplement.
Rating: [4 of 5 Stars!] |