The tenth installment of SGG'S "Loot 4 Less"-series is 13 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 11 1/3 pages of content so let's check these out!
As with all of the pdfs in the Loot 4 Less-line, the tenth installment focuses on affordable magic items and this time, anything that can be worn on one's head is fair game - from helmets to masks and more exotic options to cover one's potential bald spots are provided.
The pdf kicks off with two alternate rules to enable characters with Craft (Armorer) and Knowledge (nature)/Survival and the Craft wondrous items feat to craft helmets and masks, respectively, which is nice.
The first item we get is "Bascinet of Turned Blows", which is an adequate rules-representation of one of the iconic jinxs happening to many a low-level character in fiction - this helmet grants you protection, but if the helm deflects a blow, the attack rings of the wearer's head and thus the person incurs a -4 penalty to sound-based perception-checks. Cool and makes for some nice roleplaying.
While we're at iconic: Domino Mask is a kind of minor hat of disguise that enables you to take one specific disguise specified when you first don the mask - great for super-hero style secret identities and assassins with a small budget.
The Fez of Escape is actually an elaborate bluff: Once you fall unconscious, paralyzed etc., the wearer turns invisible! Of course, the fez proudly displays it's capabilities of being a "Fez of Escape" in several languages to fool attackers...hopefully!
While we're at fezzes - the fez of storing is another item that makes for hilarious hi-jinxs - With a sleight of hand, you can put and retrieve items from the hat and pull them out of "thin air".
Rules-wise, there are also some rather exciting things that haven't been done before herein, take for example the Grotesque: After doing a dance, you temporarily count as a magical beast or a monstrous humanoid for spell and effect purposes - great idea that opens up a bunch of neat strategies.
While we're at it: The hat of many uses can be made a chakram (007 watching you...), buckets etc. by punching holes in the hat that stitch themselves back together - GOLD.
There's also the Tarboosh of subjective gravity that helps planar adventurers and no exploration of e.g. the realms of dream should be without one.
The Turban spike of Jade enables you to wrap up to 3 cloaks around it, wear them on your hat-slot and switch between using them. Awesome!
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to SGG's 3-column standard and the pdf has no bookmarks. Well. What can I say. The only negative response I had to reading this innovative, cool and concisely-written installment of the series is that I would have loved a whole installment devoted to Fezzes, Tarbooshs, Masks and TURBAN SPIKES each! Don't get me wrong, not all of the items herein made me smile or yell "Hell yeah!", but A LOT of them did - I absolutely enjoyed more than half of the items herein, which is practically unheard of for cynical, jaded moi. This pdf officially now constitutes my favorite installment of the Loot 4 Less-line and thus my final verdict will be 5 stars + Endzeitgeist seal of approval! Great job!
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