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RAWR! The Monstrous Adventure Game $19.99 $4.99
Average Rating:5.0 / 5
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RAWR! The Monstrous Adventure Game
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RAWR! The Monstrous Adventure Game
Publisher: Protagonist Games
by Jose M. [Verified Purchaser]
Date Added: 12/29/2014 06:10:32

The art and style of this game is amazing! I downloaded this gem while lookin for games to play with my kids when they get older and now I can't wait!



Rating:
[5 of 5 Stars!]
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RAWR! The Monstrous Adventure Game
Publisher: Protagonist Games
by James F. [Verified Purchaser]
Date Added: 06/08/2012 13:14:07

RAWR! is a fun little RPG. The rules are simple to read through and the cartoon monsters aren't distracting. Character generation is straight forward as are the dice mechanics. There are plenty of pre-generated monsters to play if you don't want to roll up your own to begin with. I will be running this soon. :)

At FORGE in Lexington I bought the softcover, pdf, dice bag and some logo dice for only $30.00 Such a bargain!



Rating:
[5 of 5 Stars!]
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RAWR! The Monstrous Adventure Game
Publisher: Protagonist Games
by William W. [Featured Reviewer]
Date Added: 02/13/2012 11:41:53

RAWR! is a colorful, energetic RPG that would be an excellent choice as a first RPG for any young people who are fond of monsters. In this game's setting, monsters were once close friends with children, and would play together every day - but over time, children grew afraid of them, and no longer desire their company. The player characters are creatures from the Land of Monsters who are drawn into a quest to save King Snarlblat from an evil plot concocted by Nightmare and his nasty minions.

The game mechanics are rather simple, and cover most of the basic concepts of RPG rules - players assign fixed numbers to a set of four attributes, use points to buy skills (like Run, Jump, Scare, etc.) and abilities (Claws, Fire Belching, Eye Lasers, etc.), and calculate four derived stats from their attributes. Some younger players may need help from more experienced players, if they choose to make their own character. Characters then receive 30 drolblats (monster money) that they can spend on equipment.

The core mechanic is a base 2d6 roll, plus skill modifier, versus a difficulty number assigned by the game master. As with all RPGs of this type, I personally recommend using dice with pips for younger players, and giving them the chance to "count the dots" of their roll. (In this method, I give them a D6 of a different color, and tell them to put it on the table with the face with their skill level facing up. Then I have them roll 2d6 and add all of the dots that they see - this helps them understand how higher skills help their roll.)

This game is filled with fun elements - monsters can regain wound levels by "having a snack," for example, and the entire book is filled with vibrant illustrations that are reminiscent of the Tim Burton animations, Foster's Home for Imaginary Friends and other cartoons - all of which make the game more fun overall.

RAWR! is a perfect choice for young people who love monsters, and would enjoy the opportunity to have some monstrous adventures - it's quick and easy to set up and play, and comes with a great starter campaign.



Rating:
[5 of 5 Stars!]
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