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Evocative City Sites: The Lost Laboratory (PFRPG) $2.95
Average Rating:3.3 / 5
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Evocative City Sites: The Lost Laboratory (PFRPG)
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Evocative City Sites: The Lost Laboratory (PFRPG)
Publisher: Rite Publishing
by Aaron H. [Verified Purchaser]
Date Added: 02/18/2012 20:18:57

The Lost Laboratory is a plug and play adventure site that exposes the characters to the Lost Laboratory of the mad alchemist Boutin Piddu. This product is more than just a few maps and room descriptions. While The Lost Laboratory does contain maps, it goes much deeper into this twisted workshop where an insane, but strangely ethical, alchemist once performed interesting and innovative experiments. This product animates this lost laboratory, giving it a sense of life and purpose.


This product is well-designed and the concept behind it is flexible enough to add to most medium- to large-sized cities with almost no modifications. The description of Bautin Piddu and the history of his labs is rife with plot hooks that could keep an adventuring party busy for weeks.


Publication Quality: 9 out of 10 The cover art for this product is evocative of an old cityscape, however the old bearded man wearing a trench coat and a bowler hat ruin an otherwise excellent art choice. The maps of the lab are well-done, but seem almost cookie cutter computer cartography quality. Some of the lab items seem like they were lifted from the modern icons menu and placed in a lab that exists in a fantasy setting. The inclusion of the color maps makes the extensive bookshelves standout and gives the viewer an idea of just how many books are in this lab. Starting this product with a smaller master map and key is the way to go. This gives the GM an idea of what areas they are reading about and creates a feel for the lab. Including an easy to copy version of the master map and key in the back of the book with the table/minis map would be outstanding.

Mechanics: 9 out of 10 The mechanics for the golem trio are solid, but some aspects of the golem constructs are worrisome. The golems felt more like droids that you would find in a space opera game rather than a fantasy game. I love droids, but golems and droids are different and should stay that way. My other major beef with the golems was that one of them was equipped with cold bombs and a cannon that fires one type of energy that does 12d6 damage and can fire once every 1d4 rounds. This damage is listed as an energy type but a slug thrower is mentioned in the description as well??? I would have appreciated a solid explanation as to why these golems had so much fire power built into them. It actually might have been more interesting if the damage dealing equipment was built by the Golems themselves and later attached haphazardly to their bodies.

Value Add: 10 out of 10 Worth every cent! The Lost Laboratory is the exact product that a GM who is busy in the real world needs. Clearing and cleaning out this lab could take several game sessions and the included adventure seeds should be easy to implement. After this “Superfund site” is cleansed and cleared it could easily act as a lab for any magically inclined characters.

Overall: 9 out of 10 It is 3rd party products like this that make being a GM less difficult and more interesting. The addition of the “poster” map that can be used with miniatures is outstanding. Maps of cities are easy to make; it is filling up the hundreds of buildings in those cities that is difficult and Rite Publishing is doing just that. The Evocative City Sites series is just the thing a GM can download an hour before a game session, tweak it and integrate it seamlessly. Evocative City Sites: The Lost Laboratory is a great find!

[5 of 5 Stars!]
Evocative City Sites: The Lost Laboratory (PFRPG)
Publisher: Rite Publishing
by thomas c. [Verified Purchaser]
Date Added: 11/18/2011 12:42:45

A waste of money. All I got were four npc wirte ups with no background. The write ups were also poorly done.

[1 of 5 Stars!]
Creator Reply:
thomas I appologize you were unhappy with the product, I am happy to offer a refund please contact me at steve (at) ritepublishing (dot) com. Also did you not get the map packs? Steve Russell Rite Publishing
Evocative City Sites: The Lost Laboratory (PFRPG)
Publisher: Rite Publishing
by Dark M. [Verified Purchaser]
Date Added: 11/09/2011 16:37:31

The Lost Laboratory by Rite Publishing

This product is 21 pages long. It starts with a cover and credits. (2 pages)

The Lost Laboratory (8 pages) There is one smaller numbered GM map of both levels and two larger unlabeled maps that could be printed out and given out as a handout to the players. It starts off with a IC introduction to the lab like all of the products in this line. There is a couple of new magic items with information about them including creation etc. Four adventure hook idea's. The section ends with stat blocks for a new mechanical swarm and two new types of golems.

Mini's Maps (8 pages) Here is a collection of maps to be print out to use as a mini's map for the laboratory. There is also another file with A4 versions of the maps for our friends across the pond.

It ends with a OGL, ad and back cover. (3 page)

Closing thoughts. The art work is black and white, stock art that ranges from ok to fair. Editing and layout is ok. I noticed a few minor mistakes. It is a very cool idea with a nice steampunk feel to it. My biggest issue with this product is, it feels incomplete. It was such a nice idea but I really think it could have used a half dozen more pages to really bring out the cool steampunk aspect it sets up and then leaves a little flat. So I consider this a great idea that just never got the extra details it needed to make it a great product. The constructs I feel the same way about, nice idea but wasn't as cool as they could have been. So what's my rating? I find it hard to rate, on one hand it is complete but on the other it just feels like such a missed chance to add more. Being torn I am coming down on a 3.5 star review.

Trust me, I'm a Succubus.

[4 of 5 Stars!]
Evocative City Sites: The Lost Laboratory (PFRPG)
Publisher: Rite Publishing
by Thilo G. [Verified Purchaser]
Date Added: 11/09/2011 09:19:57

This installment of the Evocative City Site-series is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of advertisements, leaving 16 pages for the new city site.

As is the tradition with the ECS-series, this installment kicks off with an aptly-written IC-narrative of the location's exploration. On the first page, we get a version of the map that features a detailed key that explains the respective tools, for the laboratory of the now presumed dead genius Boutin Piddu features a lot of interesting details that will make exploring the location rather interesting. Especially due to one fact: Thankfully, the full-color version of the laboratory (props for the cartography to Richard Biggs Jr.) lacks annoying numbers and letters in the middle of the cartography, making the maps for the lab (and the second store of the main chamber) suitable to be shown as is to the PCs. Even more interesting, though, are the recipes to be discovered: From Silver-sheen to notes on item creation and the new item, a pair of ghost-writing pens, Piddu's knowledge and expertise is apparent in the treasure trove of knowledge the PCs can unearth here. If they can survive, that is. The hazards herein consist not only of animated surgical tools and aware arcana, but also of phlogiston-powered, extremely deadly prototype constructs seeking to end the PCs. Especially the latter are interesting in their rules, though quite steam-punkish in their powers.

The pdf also features blown-up versions of the map for use with miniatures. The file also comes with a separate zip-file that includes the jpegs of the lab and its balcony in color and b/w, a version of the map with its legend and blown-up versions of balcony and main lab in b/w and full color, both in US and A4-format, ensuring that Europeans like yours truly can enjoy this pdf as well.

Conclusion: Editing and formatting are very good, I only noticed some minor glitches. Layout adheres to the full-color two-column standard and the pdf comes with bookmarks. The artwork is stock as far as I could tell, but very fitting for the theme. Content-wise I'm a bit torn on this one: On the one hand, I LOVE the new Phlogiston-constructs and the information on the research notes and what the PCs can craft from them via diligent work. On the other hand, though, the other creatures presented didn't feel that exciting and the whole laboratory provides far less environmental hazards then I would have liked. No active Tesla-coils? No seeping canisters of acid? Come on, some environmental hazards would have easily and in my opinion, greatly improved the danger and unique flair that the exploration of a missing/dead genius's lair should entail. Seeing that there's nothing wrong with this pdf, but also that it falls short of its own promise, I'll settle for a final verdict of 3.5 stars, rounded down to 3.

Endzeitgeist out.

[3 of 5 Stars!]
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