The technical quality of the map is high, but it requires modification by the GM in that every version of the map includes the secret doors clearly marked in red.
In fact, instead of chopping up the entire map in pages, it might be more helpful to chop it up by which areas are accessible, or even room-by-room. As your adventurers explore, they may not have the entire map, but just the room they see; they open a door, the GM lays down a page or two with the new room, they find and open a secret door, the GM lays down a page with the room behind it, etc. I've used this technique with canned adventures before (scan the map, scale it, chop it up, and print it room-by-room), and it has worked quite well.
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