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More hi-res black and white iconic character art from Toby Gregory, clearly influenced by the high quality art in early D&D hardcovers. This pensive scholarly warrior is taking a moment to think things through
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More hi-res black and white iconic character art from Toby Gregory, clearly influenced by the high quality art in early D&D hardcovers. This human war priest is brandishing his holy symbol to dispatch some vile evil - but has his trusty mace ready as a backup plan.
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More hi-res black and white iconic character art from Toby Gregory, clearly influenced by the high quality art in early D&D hardcovers. This angelic paladin with flaming sword appears to be ready to cleave something - or someone - in twain.
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More hi-res black and white iconic character art from Toby Gregory, clearly influenced by the high quality art in early D&D hardcovers. This elven seer is currently experiencing some sort of vision - you can tell by the smoke coming out of his eyes.
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A great set of maps for a mountain monestary. As with all of 0one's blueprints series, this PDF is very user-friendly - it's fully bookmarked, the Rule The Dungeon tool makes customizing the maps painless (allowing you to add or remove gridlines, doors, and fill areas), and the print buttons make printing your desired map set very easy.
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A beautiful set of heroine tokens in three different genres, with between 30-50 different poses for character type. My only gripe was that there were not more sci-fi characters, but overall this is an excellent set of tokens for the price.
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Another quality papercraft set from Fat Dragon - the color and shading of the pieces are excellent, assembly is easy (with clear instruction for beginners), and the price is very reasonable.
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A good selection of CG alien creatures in a variety of poses and situations that would be great for a sci-fi/horror campaign. I particularly liked the thermo-imaged alien pics, and would have liked to have seen more of those for the other alien images.
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This supplement introduces a new type pf nasty to the Pathfinder bestiary - seven different varieties of mosquitofolk, background, ecology, and lore (including defenses against them), and an adventure to subject your player characters to. The formatting is clean and well organized - the PDF is fully bookmarked and is in landscape format for easy viewing on screen. The artwork is somewhat simple and cartoonish, and the adventure map is very well done.
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A nice little collection of rules for adjucating weather conditions in 4e. This could even be easily converted to other editions of D&D, or even other RPGs.
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A very good instrumental track that would be excellent for use during a chase scene or any tense situation. I feel that the shifts in dynamics that occur a few times during the track would make it less suitable for a battle scene. The sound quality is very good, and there are very few "synthesized" sounds (the horns being one exception, but they don't appear frequently). This track runs a little over 8 minutes, with a long fadeout - not perfect for looping, but certainly workable.
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The Black Seal reminds me of a cross between the classic Shadis and Unspeakable Oath magazines - it's an excellent periodical devoted to the Delta Green and modern-day Call of Cthulhu RPGs. This issue is packed with useful information - locations, an NPC, information on cults, story seeds, background and regional information, and artifacts. All of it is presented in a clear and uncluttered format, and while there are a few (very good) illustrations here and there, the majority of this magazine is text.
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The Black Seal reminds me of a cross between the classic Shadis and Unspeakable Oath magazines - it's an excellent periodical devoted to the Delta Green and modern-day Call of Cthulhu RPGs. This issue is packed with useful information - locations, information on cults, story seeds, background and regional information, and reviews. All of it is presented in a clear and uncluttered format, and while there are a few (very good) illustrations here and there, the majority of this magazine is text.
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The Black Seal reminds me of a cross between the classic Shadis and Unspeakable Oath magazines - it's an excellent periodical devoted to the Delta Green and modern-day Call of Cthulhu RPGs. This issue is packed with useful information - weapons and equipment, NPCs to use in your adventures, story seeds, background and regional information, adventures, and reviews. All of it is presented in a clear and uncluttered format, and while there are a few (very good) illustrations here and there, the majority of this magazine is text.
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A very detailed prison facility for a supers-themed RPG, complete with maps, security systems, staff, and much more. The Big House is presented in a system-generic format that allows easy conversion to most any ruleset, and includes several story arc examples to give GMs some inspiration for their games. There are even prison roster forms, to help the GM keep track of the supervillains incarcerated within. The format is clear and easy to read, and the art is very good.
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