This is the next logical step on from producing dungeon floorplans with furniture as counters or models, or already added as parts of the drawing; providing scale paper miniatures to go with them, ready to print out. The floorplan here is a superbly-drafted Chamber on two levels in Inked Adventures' signature hand-crafted style, a room which has clearly seen action already. One set of stone steps down is broken, while the blast and splatter lines, many radiating from the centre of the double-ringed summoning circle, suggest at least a couple of previous "oops" moments! Banners on the walls, scattered books, scrolls, papers, chests and even a dropped staff on the upper level, with an equipment table, bookcase and low wooden screen-fence along the lip of the top floor, all suggest somewhere often in-use for highly nefarious purposes.
The figures, from Moss Games, are an ideal accompaniment: a human summoner and his two pasty-faced, nervous, assistants, with a selection of three different types of summonable, monocular demonic creatures, from hordes of small spider-like beasts, through lone bat-winged eyeballs with spider legs, to one large, tentacled eyeball, all with separate octagonal bases designed using Inked Adventures' typical stone-flagged flooring. A flavour paragraph further suggests these figures' possible game usage.
Unusually for inked Adventures, the three doorways (two on the upper level for a hasty exit stage left or right) are already in-place as part of the Chamber. While that might not suit everyone's taste, it means the whole room is complete on one printout page, and stand-up doors could always be placed over the printed ones. Overall, this is a pretty well perfect single-room adventure package.
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