Ok, it's a free download, but it was worth it.
The presentation is marred by excerable grammar and sentence construction that seems to be an attempt to sound archaic or poetic but actually comes across as juvenile.
There are some interesting adventure seeds here, but the scenarios either don't make sense, or are so poorly explained that they seem to be missing key elements of story or background. In terms of game mechanics, the descriptions are very similar to 1E D&D, with lots of "there is no way to pick this lock" or "this monster cannot be killed".
In short, don't expect turn-key adventures here - you'll have to work to get those seeds to bear useful fruit.
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