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The Science of Magic Pay What You Want
Average Rating:1.0 / 5
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The Science of Magic
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The Science of Magic
Publisher: SpearSoft
by A customer
Date Added: 03/07/2018 04:00:31

I'm a bit disappointed with this. I bought it for the magic system but it's a real tough read and things like WP < (SR - AMR - IMR) ≤ 2*WP really don't sound like magic. I get the feeling it's an idea that could work but it needs a lot more work.



Rating:
[1 of 5 Stars!]
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Creator Reply:
I'm really sorry you're disappointed. I tried to make it clear in the foreward that this is an old system, originally published in the early 90's. "This game system has been in existence in a limited fashion (hand-written on paper) since 1985. It started to take shape in 1989 (after being transferred to computer) and was play tested between 1990 and 1992. The original version was released in book form in 1992, but it only sold a few copies at various gaming conventions (enough to cover costs and pay for con passes, but not much more). I stopped pursuing it after starting a full time job as a game programmer. For a while, I had a badly formatted PDF version available for download (for free), but I recently decided to reformat it (and fix some typos and errors), and now Iʼm making it available to a wider audience." It definitely has an old-school, grognard feel to it, and won't appeal to many people (particularly if they're uncomfortable with formulas and math). We were all used to games like Champions, which required calculators and a ton of six sided dice. If you're used to more modern systems (D&D 4E or 5E for instance) it definitely won't feel familiar.
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