This game is very short, weighing in at 15 pages in the pdf (5 of which are blank, at the end). There are typos and run-on sentences throughout the text that make it a little difficult to understand the rules. The basic rules are extremely simple and would work well for an extremely quick throwdown game. The advanced rules allow for a little more complexity and different weapon types held by the soldiers. Vehicle are represented very simply and are basically a bonus to the most experienced soldier among their crew. The game suffers in the fact that there is no point system, or no system at all to balance both sides of a game, other than to make each side exactly the same. The rules do talk about cover, but don't touch full cover. The idea is sound and it looks like it could be a cool game, but I think some of the ideas needed a little bit more development. This is a perfect game to tweak yourself, but I think if you played it straight out of the box, it'd be disappointing.
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