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Monster Brief: Goblins $1.99
Average Rating:3.9 / 5
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Monster Brief: Goblins
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Monster Brief: Goblins
Publisher: Misfit Studios
by Dillard R. [Verified Purchaser]
Date Added: 03/20/2011 16:23:42

This is a good product but not great.

First, I don't like the idea that if I later want to buy the setting that I'll have to pay for this again. So far the setting sounds fun, so I probably will buy it.

Next, it is a bit confusing. The Beast Wrangler should have Beast Master, not Beast Bond. Plus, he is using a critter from an obscure SW tool kit which is not stated for the brief.

I liked it more than the Dark Elf Monster Brief, not because it was better or Dark Elf was bad, but because Goblin culture is dealt with a bit more in other SW products and I am not having to start at square one with Goblins like I do with Dark Elves.

It's too expensive for what you get (75 cents to a dollar would be good). This is my take on the brief because I know I'll probably be "buying" this material all over again later.



Rating:
[3 of 5 Stars!]
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Monster Brief: Goblins
Publisher: Misfit Studios
by Bryan H. [Verified Purchaser]
Date Added: 12/06/2010 01:22:16

First off, I buy all the Misfit Studios briefs for Savage Worlds. I generally like them a lot as they provide some cool ideas.

This product has some troubling problems, though.

First off, the Beast Wrangler has the Beast Bond edge, yet he is not a wild card, so he has no Bennies to give his pet. I believe this should be the Beast Master edge instead. Secondly, it mentions that the wrangler uses his pets to "keep foes at bay." So you think he would have a bow. Nope. Another reviewer mentioned the use of an obscure creature as the preferred companion for a Beast Wrangler. How about using some of that negative space on the first page for a brief write up of a rabid rat or something, so that you can run the creature right off the page? That would be very useful.

The wolf rider, a classic concept, mentions that each rider must steal their vargr cub. I see how the lack of Notice on the vargr could open up a possibility for a goblin to steal a cub, but I'm not buying that the vargr has no notice skill. But that's the only way a goblin could steal a cub, because the beasts are so much more deadly than the goblins themselves. A more minor issue is the contradictory statement that goblins breed the vargr for mounts. Which is it, steal or breed?

Other than the Beast Bond issue, these are pretty minor complaints. How often are you actually going to deal with how the goblins get their steeds? But even at the minor price of a buck-fifty, I'd like a tighter product. The special mushrooms are pretty cool, but most of this is not really anything that an experienced savage GM could not create in a few moments. And an inexperienced one is going to be scratching his head when he tries to use the first creature because of the edge error and the use of an obscure creature.

Like I mentioned, I enjoy this line of products, but when I went to use this one, I felt let down.



Rating:
[2 of 5 Stars!]
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Creator Reply:
You're right so far as it should be Beast Master. That was a brain fart writing error on my part, so feel free to switch it and it will get fixed in the next iteration.
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Monster Brief: Goblins
Publisher: Misfit Studios
by Keith (. T. A. [Featured Reviewer]
Date Added: 10/11/2010 13:28:23

Misfit is doing a nice job of adding meat to the Fantasy Companion. http://rptroll.blogspot.com



Rating:
[4 of 5 Stars!]
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Monster Brief: Goblins
Publisher: Misfit Studios
by Thomas B. [Featured Reviewer]
Date Added: 09/17/2010 01:15:57

Like the Expanded Professions, the Monster Briefs are short PDFs at $1.55, taking a given subject matter and "blowing it up" a bit.

In this case, we get an expanded focus on Goblins, complete with a couple of variations. The product is a mild letdown from the awesomeness that is the Expanded Professions, but still very cool. First up, we get introduced to the Beast Wrangler, a goblin that trains various animals for chaos and violence. This entry is mostly hampered by a reference to giant rats from the Pulp GM's Toolkit, an earlier Savage Worlds product that is now a bit on the obscure side due to the push for the various Companions (though the Pulp Toolkit is still available).

Goblin Lords are actually kind of impressive...having enough going for them statistically to be a threat, especially to lower ranked characters, even before you realize that they are also going to be surrounded by a whole tribe.

Goblin Wolf Riders are fairly self explanatory, and include vargrs, which are like dire wolves but big and mean.

The Monster Brief concludes with Ragefur mushrooms, a very scary mushroom that can send goblins into a furious berserker rage before possibly killing them...and then it does BAD stuff to non Goblins that eat it.

You know, its just not quite as cool or as useful as the first Expanded Profession, but this first Monster Brief is still a very encouraging sign as to what could be coming down the pike.



Rating:
[5 of 5 Stars!]
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Monster Brief: Goblins
Publisher: Misfit Studios
by Timothy B. [Featured Reviewer]
Date Added: 09/13/2010 21:52:12

At three pages this might not seem like a lot, but it everything you need to get you started with goblins in Savage Worlds. A good deal for the money, though I was left wanting more. Looking forward to other products in this line.



Rating:
[4 of 5 Stars!]
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